Player Matchup

King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Masters
BasurasDeNa
The Morrigan
Masters
Level 87
God Stats
4W - 8L
1,414 SR
Queue Stats
578W - 547L
2,725 MMR
Solo
Fenrir
Fenrir
Masters
Cherryo
Fenrir
Masters
Level 160
God Stats
5W - 3L
1,638 SR
Queue Stats
174W - 107L
2,852 MMR
Solo
Sobek
Sobek
Masters
Hapn
Sobek
Masters
Level 156
God Stats
11W - 17L
1,554 SR
Queue Stats
669W - 585L
2,803 MMR
Solo
Rama
Rama
Masters
Vonsonn
Rama
Masters
Level 160
God Stats
3W - 5L
1,472 SR
Queue Stats
298W - 275L
2,797 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 144
1,515 SR
2,535 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 149
1,534 SR
2,288 MMR
Sol
Sol
Grandmaster
 
Sol
Grandmaster
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Masters
 
Fafnir
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
Andruww
Janus
Masters
Level 159
God Stats
1W - 4L
1,312 SR
Queue Stats
106W - 91L
2,715 MMR
Solo
Hou Yi
Hou Yi
Masters
Soliddanny1126
Hou Yi
Masters
Level 160
God Stats
11W - 17L
1,570 SR
Queue Stats
342W - 324L
2,706 MMR
Solo
Mercury
Mercury
Grandmaster
customkiller010
Mercury
Grandmaster
Level 160
God Stats
47W - 26L
1,787 SR
Queue Stats
453W - 393L
3,019 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
0 / 3 / 5
10,362
610
8,415
12,014
9,407
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
BasurasDeNa
The Morrigan
18
3 / 1 / 4
10,651
627
7,811
7,054
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Cherryo
Fenrir
15
2 / 0 / 8
9,293
547
8,378
12,256
6,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
Hapn
Sobek
13
4 / 0 / 10
9,512
560
3,980
11,147
10,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
Vonsonn
Rama
18
8 / 0 / 5
11,410
671
8,787
7,536
2,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
TiamatAthenaMorgan Le FayRaijinYemoja

VS

Bans
GilgameshOdinGebOsirisAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 1 / 2
9,089
535
10,391
11,814
4,541
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
 
Fafnir
11
0 / 5 / 1
7,622
448
3,010
13,480
11,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
Andruww
Janus
16
1 / 3 / 0
9,045
532
6,280
7,619
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 5 / 0
7,641
449
4,005
10,856
2,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 3 / 3
8,041
473
3,432
10,972
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
17
Kills
4
4
Deaths
17
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
3
5
0.83
L
Sol
 
Sol
2
1
2
3
L
Fafnir
 
Fafnir
0
5
1
0.1
L
Janus
Andruww
Janus
1
3
0
0.33
W
The Morrigan
BasurasDeNa
The Morrigan
3
1
4
5
W
Fenrir
Cherryo
Fenrir
2
0
8
6
W
Sobek
Hapn
Sobek
4
0
10
9
L
0
5
0
0
W
Rama
Vonsonn
Rama
8
0
5
10.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,371
Damage
27,118
50,007
Taken
54,741
31,353
Mitigated
24,706
11,788
Healing
12,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,415
1,388
0
3,154
12,014
9,407
80
6,524
5,448
0
72,249
L
Sol
 
Sol
10,391
4,707
0
7,320
11,814
4,541
0
3,223
8,591
64,311
0
L
Fafnir
 
Fafnir
3,010
405
0
1,596
13,480
11,205
0
3,822
9,658
16,667
0
L
Janus
Andruww
Janus
6,280
201
0
694
7,619
2,674
0
2,026
5,593
78,935
0
W
The Morrigan
BasurasDeNa
The Morrigan
7,811
1,352
0
1,316
7,054
2,927
1,502
3,756
3,184
87,792
0
W
Fenrir
Cherryo
Fenrir
8,378
2,323
0
2,694
12,256
6,141
529
3,558
8,552
138
73,362
W
Sobek
Hapn
Sobek
3,980
704
0
1,895
11,147
10,134
28
3,618
7,509
12,126
0
L
4,005
2,082
0
1,906
10,856
2,629
0
1,265
9,591
0
49,951
W
Rama
Vonsonn
Rama
8,787
6,815
0
2,729
7,536
2,744
3,219
1,845
5,633
0
82,919
L
3,432
1,032
0
704
10,972
3,657
0
1,767
9,205
0
60,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,228
Gold Earned
41,438
650
Minions Killed
523
0
Camps Cleared
0
1,777,979
Distance Traveled
1,650,428
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,362
610
174
10
0
363,080
0
L
Sol
9,089
535
132
8
0
312,357
4
L
Fafnir
7,622
448
19
1
0
320,633
3
L
Janus
9,045
532
184
11
0
351,902
4
W
The Morrigan
10,651
627
191
11
0
339,167
2
W
Fenrir
9,293
547
109
6
0
406,358
9
W
Sobek
9,512
560
13
1
0
355,845
6
L
Hou Yi
7,641
449
94
6
0
287,940
6
W
Rama
11,410
671
163
10
0
313,529
4
L
Mercury
8,041
473
94
6
0
377,596
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role