Player Matchup

Chaac
Chaac
FROBRo1503
Chaac
Level 37
God Stats
5W - 12L
1,441 SR
Queue Stats
14W - 24L
1,313 Elo+
Party 3
Jing Wei
Jing Wei
Ginjaninja7016
Jing Wei
Level 65
God Stats
0W - 3L
1,387 SR
Queue Stats
84W - 97L
1,338 Elo+
Party 3
Vulcan
Vulcan
PunchYoFace18
Vulcan
Level 42
God Stats
4W - 6L
1,300 SR
Queue Stats
85W - 93L
1,368 Elo+
Party 3
Ares
Ares
SpiffyAtom14028
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,127 Elo+
Party 3
Thanatos
Thanatos
mxxmey
Thanatos
Level 25
God Stats
0W - 2L
1,065 SR
Queue Stats
57W - 78L
1,285 Elo+
Party 3
Team Averages
Level 37
1,338 SR
1,286 Elo+

VS

Team Averages
Level 68
1,658 SR
1,553 Elo+
Cupid
Cupid
PrincessScarlet
Cupid
Level 152
God Stats
7W - 2L
1,517 SR
Queue Stats
204W - 175L
1,520 Elo+
Party 2
Ares
Ares
heavyheartclub
Ares
Level 29
God Stats
8W - 5L
1,650 SR
Queue Stats
149W - 147L
1,462 Elo+
Party 2
Fenrir
Fenrir
ronneilx
Fenrir
Level 45
God Stats
37W - 24L
1,806 SR
Queue Stats
142W - 123L
1,629 Elo+
Party 1
Ra
Ra
senorskin
Ra
Level 56
God Stats
13W - 18L
1,540 SR
Queue Stats
198W - 199L
1,611 Elo+
Party 1
Raijin
Raijin
thechickenskin
Raijin
Level 58
God Stats
1W - 2L
1,778 SR
Queue Stats
259W - 237L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 4 / 2
8,654
481
9,091
13,054
11,683
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
11
1 / 9 / 0
6,574
365
4,442
14,165
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 8 / 1
8,736
485
6,781
9,627
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 9 / 1
7,535
419
1,414
15,009
4,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
mxxmey
Thanatos
10
0 / 10 / 3
6,805
378
3,246
11,356
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 0 / 4
12,484
694
24,623
13,193
5,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
5 / 2 / 11
10,911
606
5,154
13,024
10,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
ronneilx
Fenrir
16
9 / 0 / 4
11,028
613
7,072
14,557
6,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 1 / 4
10,094
561
6,098
9,352
6,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 3 / 6
11,073
615
4,663
9,902
4,628
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
6
Kills
39
40
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
4
2
0.75
L
Jing Wei
1
9
0
0.11
W
19
0
4
21
L
3
8
1
0.44
L
0
9
1
0.06
W
5
2
11
5.25
L
Thanatos
mxxmey
Thanatos
0
10
3
0.15
W
Fenrir
ronneilx
Fenrir
9
0
4
11
W
3
1
4
5
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,974
Damage
47,610
63,211
Taken
60,028
26,259
Mitigated
34,219
11,114
Healing
27,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
9,091
1,587
0
4,733
13,054
11,683
0
4,574
8,480
236
46,719
L
Jing Wei
4,442
3,054
0
2,210
14,165
2,792
383
2,440
11,725
0
29,616
W
24,623
17,034
288
9,714
13,193
5,141
3,820
2,819
10,276
0
94,947
L
6,781
948
0
270
9,627
3,253
0
4,460
5,167
53,846
0
L
1,414
211
0
0
15,009
4,425
74
501
14,508
18,467
0
W
5,154
293
0
1,877
13,024
10,990
234
2,544
10,392
25,043
0
L
Thanatos
mxxmey
Thanatos
3,246
880
0
3,901
11,356
4,106
0
3,940
7,416
0
31,380
W
Fenrir
ronneilx
Fenrir
7,072
1,754
0
5,545
14,557
6,690
2,470
1,602
12,871
0
63,956
W
6,098
739
1,459
5,591
9,352
6,770
475
1,517
7,835
55,704
0
W
4,663
358
0
2,639
9,902
4,628
2,498
2,758
6,972
76,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,304
Gold Earned
55,590
305
Minions Killed
499
0
Camps Cleared
0
1,572,298
Distance Traveled
1,698,186
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,654
481
93
5
0
332,925
3
L
Jing Wei
6,574
365
47
3
0
297,174
8
W
Cupid
12,484
694
132
7
0
309,562
7
L
Vulcan
8,736
485
90
5
0
323,599
4
L
Ares
7,535
419
24
1
0
282,095
0
W
Ares
10,911
606
25
1
0
321,384
13
L
Thanatos
6,805
378
51
3
0
336,505
0
W
Fenrir
11,028
613
84
5
0
412,185
0
W
Ra
10,094
561
110
6
0
331,739
1
W
Raijin
11,073
615
148
8
0
323,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role