Player Matchup

Eset
Eset
 
Eset
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
KitaKato
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,582 Elo+
Party 1
Ah Puch
Ah Puch
MintPaint
Ah Puch
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,744 Elo+
Party 1
Olorun
Olorun
PapaPryff
Olorun
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 74L
1,431 Elo+
Party 1
Sol
Sol
docmollusk
Sol
Level 28
God Stats
3W - 0L
1,505 SR
Queue Stats
26W - 14L
1,720 Elo+
Party 1
Team Averages
Level 27
1,501 SR
1,595 Elo+

VS

Team Averages
Level 8
1,645 SR
1,633 Elo+
Chang'e
Chang'e
Arsadel
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,419 Elo+
Solo
Set
Set
BackofTrain
Set
Level 3
God Stats
1W - 1L
1,829 SR
Queue Stats
6W - 6L
1,686 Elo+
Party 2
Ymir
Ymir
RenPlaysGames
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,686 Elo+
Party 2
Scylla
Scylla
TimboNelson
Scylla
Level 21
God Stats
2W - 1L
1,796 SR
Queue Stats
4W - 5L
1,686 Elo+
Party 2
Izanami
Izanami
libdestroyer69
Izanami
Level 4
God Stats
3W - 3L
1,601 SR
Queue Stats
8W - 8L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
2 / 1 / 2
5,614
561
2,451
7,395
2,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
12
5 / 1 / 2
7,341
734
5,482
4,788
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
MintPaint
Ah Puch
11
1 / 0 / 2
6,414
641
3,600
6,960
3,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
PapaPryff
Olorun
9
2 / 1 / 5
5,246
525
1,677
6,255
2,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
3 / 0 / 4
5,686
569
7,060
6,440
2,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arsadel
Chang'e
9
0 / 1 / 0
5,344
534
3,828
6,244
3,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 2 / 1
5,256
526
3,100
7,332
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 2 / 1
4,252
425
1,431
5,221
1,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
7
0 / 5 / 1
4,359
436
2,491
5,269
1,693
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 2
4,811
481
3,535
4,827
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
3
3
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
1
2
3
L
Chang'e
Arsadel
Chang'e
0
1
0
0
L
2
2
1
1.25
W
Hera
5
1
2
6
W
Ah Puch
MintPaint
Ah Puch
1
0
2
2
W
Olorun
PapaPryff
Olorun
2
1
5
4.5
L
1
2
1
0.75
L
Scylla
0
5
1
0.1
W
3
0
4
5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,270
Damage
14,385
31,838
Taken
28,893
12,762
Mitigated
10,039
14,027
Healing
5,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
2,451
525
162
2,219
7,395
2,977
264
737
6,614
19,577
0
L
Chang'e
Arsadel
Chang'e
3,828
306
134
2,471
6,244
3,041
0
3,997
2,247
28,199
0
L
3,100
1,294
0
1,367
7,332
2,394
0
3,995
3,337
0
20,047
W
Hera
5,482
1,300
0
673
4,788
1,578
2,113
1,021
3,767
49,691
0
W
Ah Puch
MintPaint
Ah Puch
3,600
747
0
5,136
6,960
3,050
363
2,344
4,128
37,021
0
W
Olorun
PapaPryff
Olorun
1,677
759
714
2,428
6,255
2,732
420
1,680
4,531
11,916
0
L
1,431
733
96
552
5,221
1,561
0
4,306
915
4,028
0
L
Scylla
2,491
46
0
630
5,269
1,693
0
4,206
1,063
14,010
0
W
7,060
3,105
0
2,695
6,440
2,425
1,035
1,392
5,048
22,596
0
L
3,535
2,773
0
455
4,827
1,350
132
3,766
1,061
0
28,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,301
Gold Earned
24,022
266
Minions Killed
207
0
Camps Cleared
0
891,533
Distance Traveled
813,861
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,614
561
40
4
0
183,152
0
L
Chang'e
5,344
534
76
8
0
157,635
1
L
Set
5,256
526
42
4
0
187,913
4
W
Hera
7,341
734
91
9
0
209,137
4
W
Ah Puch
6,414
641
72
7
0
163,639
1
W
Olorun
5,246
525
27
3
0
173,294
1
L
Ymir
4,252
425
10
1
0
153,255
2
L
Scylla
4,359
436
24
2
0
149,462
0
W
Sol
5,686
569
36
4
0
162,311
2
L
Izanami
4,811
481
55
6
0
165,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role