Player Matchup

Hachiman
Hachiman
AslanCH
Hachiman
Level 128
God Stats
4W - 4L
1,622 SR
Queue Stats
457W - 231L
1,726 Elo+
Party 2
Nemesis
Nemesis
BlackRider13
Nemesis
Level 159
God Stats
17W - 8L
1,673 SR
Queue Stats
259W - 245L
1,579 Elo+
Solo
Kuzenbo
Kuzenbo
Daiki780
Kuzenbo
Level 144
God Stats
3W - 2L
1,559 SR
Queue Stats
59W - 41L
1,597 Elo+
Party 2
Vulcan
Vulcan
Vhoor
Vulcan
Level 158
God Stats
4W - 1L
1,552 SR
Queue Stats
134W - 115L
1,689 Elo+
Solo
Achilles
Achilles
ßatata
Achilles
Level 160
God Stats
3W - 2L
1,571 SR
Queue Stats
221W - 160L
1,582 Elo+
Solo
Team Averages
Level 150
1,595 SR
1,634 Elo+

VS

Team Averages
Level 143
1,736 SR
1,667 Elo+
Sol
Sol
 
Sol
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ExequielArG
Cabrakan
Level 159
God Stats
2W - 1L
1,865 SR
Queue Stats
276W - 143L
1,738 Elo+
Party 1
Ra
Ra
N3towar
Ra
Level 157
God Stats
17W - 23L
1,556 SR
Queue Stats
878W - 954L
1,559 Elo+
Solo
Apollo
Apollo
ViniMor
Apollo
Level 127
God Stats
1W - 1L
1,763 SR
Queue Stats
149W - 134L
1,730 Elo+
Solo
King Arthur
King Arthur
ana21
King Arthur
Level 159
God Stats
19W - 3L
1,996 SR
Queue Stats
111W - 34L
1,809 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AslanCH
Hachiman
17
5 / 1 / 2
10,429
613
7,167
9,746
3,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
BlackRider13
Nemesis
15
2 / 2 / 5
9,336
549
6,473
12,236
5,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Daiki780
Kuzenbo
13
0 / 3 / 8
9,090
535
4,340
13,048
11,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Vhoor
Vulcan
17
3 / 3 / 2
9,954
586
5,725
5,543
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
ßatata
Achilles
18
4 / 2 / 2
10,679
628
9,924
16,338
17,065
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 0 / 2
5,954
350
1,556
1,946
672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
ExequielArG
Cabrakan
13
2 / 3 / 5
8,295
488
4,805
11,012
11,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 3 / 3
8,756
515
8,579
8,936
4,015
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
ViniMor
Apollo
14
5 / 5 / 4
9,326
549
13,194
13,445
5,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
ana21
King Arthur
14
2 / 3 / 1
8,196
482
9,449
14,640
12,079
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
14
Kills
11
11
Deaths
14
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
2
1
W
Hachiman
AslanCH
Hachiman
5
1
2
6
W
Nemesis
BlackRider13
Nemesis
2
2
5
2.25
W
Kuzenbo
Daiki780
Kuzenbo
0
3
8
1.33
L
Cabrakan
ExequielArG
Cabrakan
2
3
5
1.5
L
2
3
3
1.17
W
Vulcan
Vhoor
Vulcan
3
3
2
1.33
L
Apollo
ViniMor
Apollo
5
5
4
1.4
L
King Arthur
ana21
King Arthur
2
3
1
0.83
W
Achilles
ßatata
Achilles
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,629
Damage
37,583
56,911
Taken
49,979
39,310
Mitigated
34,247
14,734
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,556
866
0
1,353
1,946
672
0
612
1,334
19,635
0
W
Hachiman
AslanCH
Hachiman
7,167
5,063
0
3,596
9,746
3,534
0
1,335
8,284
0
90,634
W
Nemesis
BlackRider13
Nemesis
6,473
2,620
0
1,072
12,236
5,747
0
2,933
9,303
0
65,983
W
Kuzenbo
Daiki780
Kuzenbo
4,340
1,847
0
900
13,048
11,045
0
4,977
7,855
21,966
0
L
Cabrakan
ExequielArG
Cabrakan
4,805
744
0
1,475
11,012
11,635
0
2,561
8,318
21,028
0
L
8,579
560
958
3,539
8,936
4,015
39
3,929
4,780
70,186
0
W
Vulcan
Vhoor
Vulcan
5,725
956
0
1,036
5,543
1,919
572
3,286
2,257
68,609
0
L
Apollo
ViniMor
Apollo
13,194
6,862
0
2,337
13,445
5,846
0
1,084
12,130
0
65,859
L
King Arthur
ana21
King Arthur
9,449
1,207
0
3,215
14,640
12,079
0
1,241
13,352
2,736
50,688
W
Achilles
ßatata
Achilles
9,924
2,656
0
8,130
16,338
17,065
0
3,171
13,167
0
67,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,488
Gold Earned
40,527
563
Minions Killed
426
0
Camps Cleared
0
1,673,238
Distance Traveled
1,331,276
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,954
350
54
3
0
92,757
0
W
Hachiman
10,429
613
152
9
0
328,963
1
W
Nemesis
9,336
549
109
6
0
383,401
8
W
Kuzenbo
9,090
535
29
2
0
340,859
9
L
Cabrakan
8,295
488
32
2
0
330,329
7
L
Ra
8,756
515
148
9
0
277,350
3
W
Vulcan
9,954
586
132
8
0
322,941
9
L
Apollo
9,326
549
93
5
0
300,371
7
L
King Arthur
8,196
482
99
6
0
330,469
3
W
Achilles
10,679
628
141
8
0
297,074
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role