Player Matchup

Cthulhu
Cthulhu
KyloSolo
Cthulhu
Level 77
God Stats
1W - 0L
1,775 SR
Queue Stats
13W - 6L
1,573 Elo+
Party 1
Nu Wa
Nu Wa
OhSnapingTurtle
Nu Wa
Level 25
God Stats
3W - 1L
1,542 SR
Queue Stats
7W - 6L
1,517 Elo+
Party 1
Apollo
Apollo
elmo90145
Apollo
Level 17
God Stats
5W - 2L
1,584 SR
Queue Stats
9W - 5L
1,540 Elo+
Party 1
Team Averages
Level 40
1,634 SR
1,543 Elo+

VS

Team Averages
Level 38
1,500 SR
1,461 Elo+
Chang'e
Chang'e
EggmanLazercorn
Chang'e
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Flamespirit6635
Morgan Le Fay
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
King Arthur
King Arthur
Swegalicious123
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KyloSolo
Cthulhu
12
7 / 3 / 7
8,510
851
7,210
9,799
7,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 10
8,212
821
8,578
5,031
1,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
elmo90145
Apollo
11
4 / 2 / 7
7,866
787
4,179
7,177
2,339
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
7,176
718
2,632
9,821
5,115
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Flamespirit6635
Morgan Le Fay
12
4 / 5 / 3
8,246
825
7,408
11,171
3,624
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Swegalicious123
King Arthur
8
1 / 2 / 2
6,427
643
1,440
5,247
2,112
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
7
7
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Morgan Le Fay
Flamespirit6635
Morgan Le Fay
4
5
3
1.1
W
Cthulhu
KyloSolo
Cthulhu
7
3
7
3.5
W
3
2
10
4
L
King Arthur
Swegalicious123
King Arthur
1
2
2
1
W
Apollo
elmo90145
Apollo
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,967
Damage
11,480
22,007
Taken
26,239
11,734
Mitigated
10,851
3,347
Healing
4,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,632
565
1,539
1,229
9,821
5,115
29
5,913
3,908
12,255
0
L
Morgan Le Fay
Flamespirit6635
Morgan Le Fay
7,408
1,539
104
1,468
11,171
3,624
324
6,983
4,188
30,821
0
W
Cthulhu
KyloSolo
Cthulhu
7,210
729
471
1,778
9,799
7,832
210
4,073
5,726
17,666
0
W
8,578
2,801
0
214
5,031
1,563
394
3,194
1,837
31,111
0
L
King Arthur
Swegalicious123
King Arthur
1,440
362
0
251
5,247
2,112
0
2,892
2,355
0
9,350
W
Apollo
elmo90145
Apollo
4,179
1,940
0
884
7,177
2,339
1,091
2,773
4,404
0
22,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,588
Gold Earned
21,849
100
Minions Killed
75
0
Camps Cleared
0
532,479
Distance Traveled
400,311
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,176
718
21
2
0
144,407
0
L
Morgan Le Fay
8,246
825
38
4
0
157,404
1
W
Cthulhu
8,510
851
19
2
0
178,971
1
W
Nu Wa
8,212
821
28
3
0
168,833
3
L
King Arthur
6,427
643
16
2
0
98,500
0
W
Apollo
7,866
787
53
5
0
184,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role