Player Matchup

Jormungandr
Jormungandr
Eikoz-_-
Jormungandr
Level 27
God Stats
3W - 1L
1,400 SR
Queue Stats
27W - 27L
1,511 Elo+
Party 1
Artemis
Artemis
Grumpz69
Artemis
Level 146
God Stats
26W - 16L
1,763 SR
Queue Stats
799W - 754L
1,555 Elo+
Party 2
Awilix
Awilix
Kurtds_0713
Awilix
Level 105
God Stats
15W - 12L
1,608 SR
Queue Stats
182W - 166L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
dutchman1781
Cthulhu
Level 85
God Stats
10W - 5L
1,643 SR
Queue Stats
827W - 808L
1,544 Elo+
Party 2
Merlin
Merlin
hawkeyetrev
Merlin
Level 28
God Stats
15W - 12L
1,513 SR
Queue Stats
129W - 131L
1,484 Elo+
Party 2
Team Averages
Level 78
1,585 SR
1,507 Elo+

VS

Team Averages
Level 70
1,458 SR
1,492 Elo+
Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
Kakkoii1
Nox
Level 33
God Stats
7W - 16L
1,326 SR
Queue Stats
188W - 195L
1,422 Elo+
Solo
Osiris
Osiris
KuyaJKE
Osiris
Level 29
God Stats
0W - 2L
1,216 SR
Queue Stats
105W - 122L
1,505 Elo+
Party 3
Bastet
Bastet
Robojew22
Bastet
Level 103
God Stats
7W - 7L
1,670 SR
Queue Stats
329W - 354L
1,525 Elo+
Party 3
Bakasura
Bakasura
SimpForSnips
Bakasura
Level 78
God Stats
23W - 21L
1,580 SR
Queue Stats
244W - 297L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Eikoz-_-
Jormungandr
13
3 / 1 / 12
8,723
513
10,497
13,813
13,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Grumpz69
Artemis
17
11 / 0 / 5
10,801
635
14,916
10,561
4,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
15
7 / 3 / 4
9,524
560
7,483
12,187
5,859
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
dutchman1781
Cthulhu
14
1 / 2 / 6
8,817
519
6,670
11,973
8,881
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
16
1 / 0 / 5
9,769
575
4,919
4,495
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 4 / 0
7,348
432
5,982
13,000
3,682
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 1
7,312
430
2,330
10,595
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
KuyaJKE
Osiris
13
1 / 2 / 2
7,598
447
4,882
11,450
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
Robojew22
Bastet
14
2 / 5 / 1
8,346
491
9,501
11,112
4,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
SimpForSnips
Bakasura
12
1 / 7 / 1
7,048
415
3,220
14,990
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
23
Kills
6
6
Deaths
23
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
0
0.5
W
Jormungandr
Eikoz-_-
Jormungandr
3
1
12
9
W
Artemis
Grumpz69
Artemis
11
0
5
13.5
L
0
5
1
0.1
W
Awilix
7
3
4
3
L
Osiris
KuyaJKE
Osiris
1
2
2
1
L
Bastet
Robojew22
Bastet
2
5
1
0.5
L
Bakasura
SimpForSnips
Bakasura
1
7
1
0.21
W
Cthulhu
dutchman1781
Cthulhu
1
2
6
2
W
Merlin
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,485
Damage
25,915
53,029
Taken
61,147
34,060
Mitigated
23,578
16,658
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,982
2,341
0
1,705
13,000
3,682
462
4,351
8,264
0
45,812
W
Jormungandr
Eikoz-_-
Jormungandr
10,497
2,826
0
3,350
13,813
13,828
196
114
13,534
43,854
0
W
Artemis
Grumpz69
Artemis
14,916
6,857
0
4,798
10,561
4,024
3,174
1,383
9,098
0
89,872
L
2,330
786
0
1,251
10,595
3,548
126
3,571
6,502
37,146
0
W
Awilix
7,483
2,406
0
2,023
12,187
5,859
90
0
11,967
0
48,343
L
Osiris
KuyaJKE
Osiris
4,882
1,190
0
4,747
11,450
5,901
788
5,685
5,647
0
36,084
L
Bastet
Robojew22
Bastet
9,501
2,197
0
2,121
11,112
4,597
0
2,663
8,203
0
58,356
L
Bakasura
SimpForSnips
Bakasura
3,220
2,035
0
2,309
14,990
5,850
0
4,356
10,379
0
28,572
W
Cthulhu
dutchman1781
Cthulhu
6,670
566
291
3,904
11,973
8,881
46
0
11,973
48,048
0
W
Merlin
4,919
302
0
2,292
4,495
1,468
671
833
3,662
55,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,634
Gold Earned
37,652
536
Minions Killed
390
0
Camps Cleared
0
1,591,433
Distance Traveled
1,586,328
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,348
432
68
4
0
312,033
4
W
Jormungandr
8,723
513
60
4
0
315,617
3
W
Artemis
10,801
635
162
10
0
310,095
4
L
Nox
7,312
430
88
5
0
273,975
3
W
Awilix
9,524
560
97
6
0
344,914
4
L
Osiris
7,598
447
71
4
0
333,386
0
L
Bastet
8,346
491
97
6
0
356,333
4
L
Bakasura
7,048
415
66
4
0
310,601
1
W
Cthulhu
8,817
519
88
5
0
315,956
5
W
Merlin
9,769
575
129
8
0
304,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role