Player Matchup

Zeus
Zeus
Bamm Rubble
Zeus
Level 132
God Stats
0W - 1L
1,574 SR
Queue Stats
12W - 13L
1,345 Elo+
Party 1
Fenrir
Fenrir
Intimidate174
Fenrir
Level 9
God Stats
2W - 3L
1,554 SR
Queue Stats
9W - 5L
1,476 Elo+
Party 1
Pele
Pele
ONLI 1 JOKER
Pele
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 4L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
Real Droppa
Guan Yu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 8L
1,421 Elo+
Party 1
Baba Yaga
Baba Yaga
SCP Helios
Baba Yaga
Level 106
God Stats
0W - 1L
1,394 SR
Queue Stats
54W - 32L
1,538 Elo+
Party 1
Team Averages
Level 51
1,505 SR
1,451 Elo+

VS

Team Averages
Level 17
1,571 SR
1,398 Elo+
Zeus
Zeus
Crib Mjdget
Zeus
Level 24
God Stats
27W - 20L
1,508 SR
Queue Stats
75W - 68L
1,438 Elo+
Solo
Achilles
Achilles
StevanC42
Achilles
Level 29
God Stats
3W - 5L
1,488 SR
Queue Stats
23W - 37L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
fatboymcjr 2
Kuzenbo
Level 8
God Stats
8W - 1L
1,694 SR
Queue Stats
11W - 8L
1,341 Elo+
Party 2
Artemis
Artemis
johnny_yumaa
Artemis
Level 14
God Stats
7W - 2L
1,765 SR
Queue Stats
37W - 29L
1,475 Elo+
Party 2
Nemesis
Nemesis
julioamm21
Nemesis
Level 10
God Stats
2W - 2L
1,401 SR
Queue Stats
223W - 220L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 15
17,699
1,106
47,212
30,716
10,252
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 14 / 21
17,834
1,115
28,615
33,007
22,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
3 / 11 / 21
14,859
929
15,939
31,367
10,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Real Droppa
Guan Yu
20
5 / 6 / 24
16,136
1,009
10,265
26,375
36,659
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
SCP Helios
Baba Yaga
20
8 / 2 / 26
17,919
1,120
37,785
24,516
9,339
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 15
17,581
1,099
33,157
16,436
4,775
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
StevanC42
Achilles
20
7 / 9 / 22
15,768
986
25,954
37,327
50,135
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
fatboymcjr 2
Kuzenbo
20
4 / 6 / 22
15,647
978
18,944
29,621
46,278
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
johnny_yumaa
Artemis
20
8 / 8 / 21
16,608
1,038
33,503
29,628
8,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
julioamm21
Nemesis
20
9 / 13 / 20
17,002
1,063
21,897
32,704
12,408
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
140
41
Kills
40
40
Deaths
41
107
Assists
100
Player
Kills
Deaths
Assists
KDA
L
14
7
15
3.07
W
12
5
15
3.9
L
11
14
21
1.54
L
3
11
21
1.23
L
Guan Yu
Real Droppa
Guan Yu
5
6
24
2.83
L
Baba Yaga
SCP Helios
Baba Yaga
8
2
26
10.5
W
Achilles
StevanC42
Achilles
7
9
22
2
W
Kuzenbo
fatboymcjr 2
Kuzenbo
4
6
22
2.5
W
Artemis
johnny_yumaa
Artemis
8
8
21
2.31
W
Nemesis
julioamm21
Nemesis
9
13
20
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,816
Damage
133,455
145,981
Taken
145,716
88,814
Mitigated
122,574
18,219
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
47,212
6,812
1,259
4,453
30,716
10,252
0
8,393
22,323
77,838
0
W
33,157
2,647
0
688
16,436
4,775
0
8,561
7,745
68,592
0
L
28,615
9,301
0
1,173
33,007
22,060
0
13,400
18,677
0
38,237
L
15,939
3,285
0
3,243
31,367
10,504
0
10,454
20,913
0
33,407
L
Guan Yu
Real Droppa
Guan Yu
10,265
466
2,393
2,119
26,375
36,659
0
8,675
16,092
0
17,293
L
Baba Yaga
SCP Helios
Baba Yaga
37,785
3,354
30
3,549
24,516
9,339
0
11,179
13,337
87,068
0
W
Achilles
StevanC42
Achilles
25,954
8,278
248
3,094
37,327
50,135
0
19,701
17,270
0
44,829
W
Kuzenbo
fatboymcjr 2
Kuzenbo
18,944
3,043
0
0
29,621
46,278
0
15,336
13,937
37,319
0
W
Artemis
johnny_yumaa
Artemis
33,503
18,259
0
1,960
29,628
8,978
0
21,783
7,683
0
51,755
W
Nemesis
julioamm21
Nemesis
21,897
8,192
0
1,753
32,704
12,408
0
18,244
14,084
0
43,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,447
Gold Earned
82,606
253
Minions Killed
246
6
Camps Cleared
4
1,526,894
Distance Traveled
1,495,533
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
17,699
1,106
79
5
3
269,619
1
W
Zeus
17,581
1,099
102
6
0
257,490
3
L
Fenrir
17,834
1,115
22
1
0
300,222
2
L
Pele
14,859
929
29
2
0
266,229
0
L
Guan Yu
16,136
1,009
8
1
1
367,019
0
L
Baba Yaga
17,919
1,120
115
7
2
323,805
0
W
Achilles
15,768
986
32
2
2
302,760
0
W
Kuzenbo
15,647
978
35
2
1
287,145
1
W
Artemis
16,608
1,038
29
2
0
305,843
0
W
Nemesis
17,002
1,063
48
3
1
342,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role