Player Matchup

Athena
Athena
 
Athena
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ElChayaJarring
Janus
Level 24
God Stats
7W - 7L
1,602 SR
Queue Stats
138W - 156L
1,512 Elo+
Party 2
Izanami
Izanami
Mycellia
Izanami
Level 7
God Stats
0W - 1L
1,231 SR
Queue Stats
1W - 1L
1,658 Elo+
Solo
Tyr
Tyr
lucasezequiel05
Tyr
Level 29
God Stats
16W - 25L
1,365 SR
Queue Stats
302W - 331L
1,454 Elo+
Party 2
Nemesis
Nemesis
reckinutoday
Nemesis
Level 15
God Stats
1W - 3L
1,514 SR
Queue Stats
27W - 17L
1,696 Elo+
Solo
Team Averages
Level 20
1,442 SR
1,564 Elo+

VS

Team Averages
Level 28
1,601 SR
1,611 Elo+
Sylvanus
Sylvanus
HurtBoyKMS
Sylvanus
Level 29
God Stats
18W - 27L
1,494 SR
Queue Stats
257W - 270L
1,538 Elo+
Solo
King Arthur
King Arthur
SilverBlunty
King Arthur
Level 27
God Stats
13W - 15L
1,577 SR
Queue Stats
153W - 139L
1,603 Elo+
Solo
Ymir
Ymir
SnoogansEMP
Ymir
Level 28
God Stats
21W - 23L
1,582 SR
Queue Stats
101W - 101L
1,546 Elo+
Solo
Kukulkan
Kukulkan
TanglingPrawn64
Kukulkan
Level 27
God Stats
3W - 3L
1,595 SR
Queue Stats
99W - 63L
1,689 Elo+
Party 1
Apollo
Apollo
WarrTurtle
Apollo
Level 28
God Stats
3W - 2L
1,758 SR
Queue Stats
126W - 98L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 2 / 2
5,340
445
2,892
8,851
5,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 6 / 0
5,043
420
4,301
7,151
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Mycellia
Izanami
7
0 / 3 / 1
4,721
393
756
5,117
1,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 2
5,584
465
5,298
8,429
4,938
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
reckinutoday
Nemesis
10
3 / 2 / 0
6,155
513
3,608
7,892
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HurtBoyKMS
Sylvanus
11
1 / 1 / 2
6,443
537
5,877
7,124
3,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
SilverBlunty
King Arthur
12
1 / 2 / 2
6,901
575
4,301
9,419
3,978
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 1 / 1
6,823
569
885
5,971
3,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
12
5 / 0 / 3
7,241
603
7,518
5,031
1,761
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
WarrTurtle
Apollo
12
7 / 1 / 2
7,321
610
6,258
6,954
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
14
14
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
2
0.5
L
0
6
0
0
W
Sylvanus
HurtBoyKMS
Sylvanus
1
1
2
2
L
Izanami
Mycellia
Izanami
0
3
1
0.17
W
King Arthur
SilverBlunty
King Arthur
1
2
2
1
W
0
1
1
0.5
W
Kukulkan
5
0
3
6.5
W
Apollo
WarrTurtle
Apollo
7
1
2
8
L
2
1
2
3
L
Nemesis
reckinutoday
Nemesis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,855
Damage
24,839
37,440
Taken
34,499
17,138
Mitigated
14,781
8,018
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,892
887
0
2,103
8,851
5,994
0
3,975
4,876
19,560
0
L
4,301
212
392
894
7,151
2,191
602
4,248
2,903
31,065
0
W
Sylvanus
HurtBoyKMS
Sylvanus
5,877
1,314
1,013
3,183
7,124
3,067
584
2,741
4,383
29,092
6,757
L
Izanami
Mycellia
Izanami
756
710
0
271
5,117
1,313
0
1,216
3,901
0
13,718
W
King Arthur
SilverBlunty
King Arthur
4,301
747
0
2,923
9,419
3,978
86
996
8,423
0
35,818
W
885
194
0
1,264
5,971
3,372
904
1,044
4,927
24,210
0
W
Kukulkan
7,518
693
0
1,444
5,031
1,761
449
1,915
3,116
50,945
0
W
Apollo
WarrTurtle
Apollo
6,258
3,273
0
3,524
6,954
2,603
0
497
6,457
0
41,865
L
5,298
616
14
1,847
8,429
4,938
0
2,737
5,692
0
20,410
L
Nemesis
reckinutoday
Nemesis
3,608
1,776
0
2,497
7,892
2,702
0
1,712
6,180
0
26,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,843
Gold Earned
34,729
202
Minions Killed
372
0
Camps Cleared
0
1,143,686
Distance Traveled
1,157,775
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,340
445
31
3
0
238,892
3
L
Janus
5,043
420
51
4
0
225,114
1
W
Sylvanus
6,443
537
73
6
0
224,595
0
L
Izanami
4,721
393
29
2
0
183,289
0
W
King Arthur
6,901
575
73
6
0
238,626
2
W
Ymir
6,823
569
57
5
0
220,642
2
W
Kukulkan
7,241
603
97
8
0
233,215
1
W
Apollo
7,321
610
72
6
0
240,697
5
L
Tyr
5,584
465
27
2
0
242,527
0
L
Nemesis
6,155
513
64
5
0
253,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role