Player Matchup

Neith
Neith
BarBarous4
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,199 Elo+
Solo
Nemesis
Nemesis
Bison3238
Nemesis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 52L
1,355 Elo+
Party 1
Bacchus
Bacchus
XxJahIsGonexX
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,399 Elo+
Party 1
Team Averages
Level 19
1,500 SR
1,318 Elo+

VS

Team Averages
Level 56
1,582 SR
1,378 Elo+
Jormungandr
Jormungandr
Zeus_Da_Beast
Jormungandr
Level 122
God Stats
3W - 2L
1,712 SR
Queue Stats
80W - 74L
1,439 Elo+
Party 2
Skadi
Skadi
andster
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,336 Elo+
Party 2
Merlin
Merlin
sober_cameI
Merlin
Level 29
God Stats
1W - 1L
1,536 SR
Queue Stats
108W - 151L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 5 / 5
8,400
600
3,970
10,061
6,604
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Bison3238
Nemesis
12
2 / 4 / 5
8,915
637
3,695
11,853
4,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
13
5 / 1 / 2
9,278
663
11,317
20,422
20,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Zeus_Da_Beast
Jormungandr
14
6 / 2 / 4
10,013
715
11,564
11,951
9,945
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
andster
Skadi
13
3 / 3 / 6
9,434
674
10,395
7,998
2,893
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
13
1 / 3 / 7
9,215
658
10,786
8,044
2,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
8
Kills
10
10
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
5
0.7
L
Nemesis
Bison3238
Nemesis
2
4
5
1.13
L
Bacchus
5
1
2
6
W
Jormungandr
Zeus_Da_Beast
Jormungandr
6
2
4
4
W
Skadi
andster
Skadi
3
3
6
2
W
Merlin
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,982
Damage
32,745
42,336
Taken
27,993
31,328
Mitigated
15,765
9,812
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,970
1,026
412
2,698
10,061
6,604
0
5,507
4,554
0
24,143
L
Nemesis
Bison3238
Nemesis
3,695
609
0
2,373
11,853
4,062
0
6,498
5,355
0
14,954
L
Bacchus
11,317
789
0
4,329
20,422
20,662
0
10,345
10,077
36,328
0
W
Jormungandr
Zeus_Da_Beast
Jormungandr
11,564
3,372
0
1,333
11,951
9,945
532
2,228
9,723
41,093
0
W
Skadi
andster
Skadi
10,395
5,042
776
2,110
7,998
2,893
1,492
4,975
3,023
0
29,446
W
Merlin
10,786
531
323
434
8,044
2,927
1,083
4,114
3,930
40,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,593
Gold Earned
28,662
99
Minions Killed
152
0
Camps Cleared
0
697,508
Distance Traveled
670,249
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,400
600
32
2
0
204,842
3
L
Nemesis
8,915
637
30
2
0
241,983
3
L
Bacchus
9,278
663
37
3
0
250,683
2
W
Jormungandr
10,013
715
63
5
0
234,137
4
W
Skadi
9,434
674
25
2
0
203,979
3
W
Merlin
9,215
658
64
5
0
232,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role