Player Matchup

Morgan Le Fay
Morgan Le Fay
EGFxAssassin
Morgan Le Fay
Level 140
God Stats
7W - 1L
1,500 SR
Queue Stats
173W - 157L
1,560 Elo+
Party 2
Ymir
Ymir
EGFxHavoc
Ymir
Level 17
God Stats
2W - 2L
1,743 SR
Queue Stats
2W - 2L
1,688 Elo+
Party 2
Olorun
Olorun
Insane_King_21
Olorun
Level 29
God Stats
2W - 0L
1,712 SR
Queue Stats
13W - 16L
1,308 Elo+
Party 1
Fenrir
Fenrir
JewSeeFruit9
Fenrir
Level 29
God Stats
4W - 5L
1,371 SR
Queue Stats
29W - 30L
1,404 Elo+
Party 1
Neith
Neith
KableGG
Neith
Level 16
God Stats
9W - 6L
1,779 SR
Queue Stats
24W - 29L
1,560 Elo+
Party 2
Team Averages
Level 46
1,621 SR
1,504 Elo+

VS

Team Averages
Level 17
1,457 SR
1,452 Elo+
Bellona
Bellona
Beardedragon655
Bellona
Level 19
God Stats
12W - 17L
1,519 SR
Queue Stats
45W - 73L
1,415 Elo+
Solo
Bakasura
Bakasura
KurplePush710
Bakasura
Level 24
God Stats
0W - 1L
1,318 SR
Queue Stats
27W - 34L
1,337 Elo+
Solo
Olorun
Olorun
Xori Laurel
Olorun
Level 29
God Stats
4W - 8L
1,349 SR
Queue Stats
179W - 214L
1,349 Elo+
Solo
Terra
Terra
XxLadyy_PeachxX
Terra
Level 7
God Stats
19W - 12L
1,599 SR
Queue Stats
45W - 39L
1,510 Elo+
Solo
Artemis
Artemis
drake_4_pres
Artemis
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
46W - 45L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EGFxAssassin
Morgan Le Fay
20
26 / 1 / 6
15,551
676
31,918
13,857
8,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
16
1 / 2 / 17
11,324
492
6,183
16,360
20,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 3 / 7
13,188
573
12,918
16,607
9,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
17
7 / 3 / 14
12,245
532
17,746
18,245
9,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
KableGG
Neith
18
7 / 1 / 13
11,702
509
19,262
10,837
5,325
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 0
11,158
485
14,032
25,271
21,164
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
KurplePush710
Bakasura
13
0 / 12 / 2
8,395
365
9,297
22,582
8,353
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
12
2 / 15 / 0
8,807
383
6,781
21,051
6,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 2
8,057
350
5,873
31,147
19,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
drake_4_pres
Artemis
13
2 / 5 / 0
8,454
368
5,838
12,540
3,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
14
46
Kills
10
10
Deaths
46
57
Assists
4
Player
Kills
Deaths
Assists
KDA
L
6
8
0
0.75
W
Morgan Le Fay
EGFxAssassin
Morgan Le Fay
26
1
6
29
W
Ymir
1
2
17
4.75
W
5
3
7
2.83
W
Fenrir
7
3
14
4.67
W
Neith
KableGG
Neith
7
1
13
13.5
L
Bakasura
KurplePush710
Bakasura
0
12
2
0.08
L
Olorun
2
15
0
0.13
L
0
6
2
0.17
L
Artemis
drake_4_pres
Artemis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,027
Damage
41,821
75,906
Taken
112,591
53,102
Mitigated
59,453
32,792
Healing
23,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,032
3,521
0
1,561
25,271
21,164
758
13,341
11,264
0
70,779
W
Morgan Le Fay
EGFxAssassin
Morgan Le Fay
31,918
3,229
1,101
4,735
13,857
8,260
1,943
3,653
9,886
128,140
0
W
Ymir
6,183
820
142
2,311
16,360
20,097
749
2,529
13,346
25,816
0
W
12,918
5,353
789
9,957
16,607
9,786
3,190
1,303
14,874
79,209
0
W
Fenrir
17,746
6,153
0
7,146
18,245
9,634
1,781
3,563
14,173
0
63,440
W
Neith
KableGG
Neith
19,262
9,780
0
6,611
10,837
5,325
4,356
1,097
9,370
0
90,398
L
Bakasura
KurplePush710
Bakasura
9,297
6,362
0
4,002
22,582
8,353
0
8,812
13,534
0
38,606
L
Olorun
6,781
3,768
761
3,462
21,051
6,394
2,121
12,586
8,328
30,262
0
L
5,873
425
1,520
10,693
31,147
19,550
0
10,383
20,668
33,974
0
L
Artemis
drake_4_pres
Artemis
5,838
2,805
0
1,045
12,540
3,992
0
4,762
7,778
0
29,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,010
Gold Earned
44,871
591
Minions Killed
335
0
Camps Cleared
0
2,074,352
Distance Traveled
1,852,657
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,158
485
122
5
0
309,978
3
W
Morgan Le Fay
15,551
676
180
8
0
452,744
1
W
Ymir
11,324
492
39
2
0
416,911
0
W
Olorun
13,188
573
161
7
0
327,595
1
W
Fenrir
12,245
532
81
4
0
481,259
1
W
Neith
11,702
509
130
6
0
395,843
6
L
Bakasura
8,395
365
64
3
0
425,403
2
L
Olorun
8,807
383
48
2
0
308,682
1
L
Terra
8,057
350
42
2
0
439,995
3
L
Artemis
8,454
368
59
3
0
368,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role