Player Matchup

Ganesha
Ganesha
Platinum IV
Frostcicle
Ganesha
Platinum IV
Level 157
God Stats
8W - 9L
1,499 SR
Queue Stats
258W - 243L
1,769 MMR
Solo
Vulcan
Vulcan
Gold IV
JamZRobert
Vulcan
Gold IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,622 MMR
Party 1
Artemis
Artemis
Platinum V
WhoDat11
Artemis
Platinum V
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 145L
1,790 MMR
Solo
Mercury
Mercury
Platinum II
baaaaahsie
Mercury
Platinum II
Level 103
God Stats
2W - 0L
1,316 SR
Queue Stats
136W - 115L
1,704 MMR
Solo
King Arthur
King Arthur
Diamond V
mantiiiiis
King Arthur
Diamond V
Level 158
God Stats
21W - 20L
1,744 SR
Queue Stats
424W - 407L
1,872 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,512 SR
1,751 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,587 SR
1,751 MMR
Ymir
Ymir
Gold II
Blake081305
Ymir
Gold II
Level 127
God Stats
15W - 16L
1,572 SR
Queue Stats
313W - 310L
1,607 MMR
Party 2
Raijin
Raijin
Platinum II
HeBofa
Raijin
Platinum II
Level 142
God Stats
33W - 24L
1,715 SR
Queue Stats
424W - 432L
1,951 MMR
Party 2
Amaterasu
Amaterasu
Platinum II
RedMist176F
Amaterasu
Platinum II
Level 115
God Stats
58W - 38L
1,647 SR
Queue Stats
1,075W - 1,065L
1,796 MMR
Solo
Rama
Rama
Gold III
ZakKingdong
Rama
Gold III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,722 MMR
Solo
Ne Zha
Ne Zha
Gold II
vedia655
Ne Zha
Gold II
Level 140
God Stats
10W - 16L
1,500 SR
Queue Stats
253W - 265L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Frostcicle
Ganesha
11
0 / 2 / 5
7,215
515
4,545
9,435
6,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
JamZRobert
Vulcan
13
4 / 3 / 3
8,001
572
14,619
7,033
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
WhoDat11
Artemis
14
1 / 0 / 5
8,094
578
7,715
7,331
2,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
baaaaahsie
Mercury
13
6 / 1 / 3
8,114
580
3,687
8,779
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
mantiiiiis
King Arthur
15
2 / 0 / 0
8,368
598
9,018
14,051
8,342
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Morgan Le FayTiamatAthenaFenrirSet

VS

Bans
GilgameshSolArtioNemesisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
7,244
517
3,326
15,549
8,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
HeBofa
Raijin
12
2 / 3 / 2
7,428
531
7,496
10,218
3,700
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
RedMist176F
Amaterasu
14
0 / 1 / 1
7,751
554
9,363
11,800
9,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 1
8,371
598
5,555
7,528
2,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
vedia655
Ne Zha
11
1 / 5 / 1
6,697
478
2,005
10,207
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
6
6
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Ganesha
Frostcicle
Ganesha
0
2
5
1.25
L
Raijin
HeBofa
Raijin
2
3
2
1
W
Vulcan
JamZRobert
Vulcan
4
3
3
1.83
L
Amaterasu
RedMist176F
Amaterasu
0
1
1
0.5
W
Artemis
WhoDat11
Artemis
1
0
5
3.5
L
2
3
1
0.83
W
Mercury
baaaaahsie
Mercury
6
1
3
7.5
W
King Arthur
mantiiiiis
King Arthur
2
0
0
2
L
Ne Zha
vedia655
Ne Zha
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,584
Damage
27,745
46,629
Taken
55,302
22,588
Mitigated
27,602
13,997
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,326
1,039
0
1,000
15,549
8,708
0
7,540
7,127
21,612
0
W
Ganesha
Frostcicle
Ganesha
4,545
412
0
1,970
9,435
6,013
4
3,246
6,189
18,789
0
L
Raijin
HeBofa
Raijin
7,496
419
0
2,217
10,218
3,700
0
5,418
4,678
50,057
0
W
Vulcan
JamZRobert
Vulcan
14,619
6,413
0
280
7,033
2,511
302
3,234
3,799
56,151
0
L
Amaterasu
RedMist176F
Amaterasu
9,363
3,890
0
4,328
11,800
9,716
0
463
10,704
0
52,876
W
Artemis
WhoDat11
Artemis
7,715
3,228
0
3,176
7,331
2,447
0
1,939
5,392
0
56,352
L
5,555
4,445
0
2,039
7,528
2,252
0
1,759
5,715
0
55,784
W
Mercury
baaaaahsie
Mercury
3,687
1,317
0
1,307
8,779
3,275
0
2,212
6,567
0
51,827
W
King Arthur
mantiiiiis
King Arthur
9,018
905
0
7,264
14,051
8,342
127
191
13,860
0
56,185
L
Ne Zha
vedia655
Ne Zha
2,005
273
0
3,601
10,207
3,226
0
3,070
7,137
0
37,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,792
Gold Earned
37,491
448
Minions Killed
433
0
Camps Cleared
0
1,542,947
Distance Traveled
1,347,002
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,244
517
30
2
0
274,513
4
W
Ganesha
7,215
515
9
1
0
277,365
8
L
Raijin
7,428
531
105
8
0
276,206
4
W
Vulcan
8,001
572
100
7
0
326,768
3
L
Amaterasu
7,751
554
95
7
0
264,584
1
W
Artemis
8,094
578
126
9
0
281,548
8
L
Rama
8,371
598
114
8
0
262,702
6
W
Mercury
8,114
580
93
7
0
345,170
3
W
King Arthur
8,368
598
120
9
0
312,096
5
L
Ne Zha
6,697
478
89
6
0
268,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role