Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CallmeZxye
Da Ji
Level 129
God Stats
8W - 5L
1,647 SR
Queue Stats
424W - 399L
1,487 Elo+
Solo
Sylvanus
Sylvanus
CrispyBacon0780
Sylvanus
Level 147
God Stats
6W - 8L
1,507 SR
Queue Stats
407W - 398L
1,450 Elo+
Party 2
Izanami
Izanami
patronismaster
Izanami
Level 145
God Stats
16W - 10L
1,660 SR
Queue Stats
228W - 229L
1,429 Elo+
Party 2
Osiris
Osiris
tygetarose
Osiris
Level 64
God Stats
0W - 1L
1,792 SR
Queue Stats
8W - 11L
1,464 Elo+
Solo
Team Averages
Level 114
1,621 SR
1,466 Elo+

VS

Team Averages
Level 111
1,481 SR
1,479 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DragonFlameKid34
Neith
Level 141
God Stats
4W - 10L
1,500 SR
Queue Stats
599W - 671L
1,440 Elo+
Party 1
Odin
Odin
Neoslicer123
Odin
Level 108
God Stats
1W - 0L
1,378 SR
Queue Stats
31W - 25L
1,573 Elo+
Solo
Kukulkan
Kukulkan
PeatM0ss
Kukulkan
Level 102
God Stats
12W - 13L
1,567 SR
Queue Stats
240W - 273L
1,440 Elo+
Solo
Ao Kuang
Ao Kuang
SeymourDongs
Ao Kuang
Level 120
God Stats
4W - 4L
1,459 SR
Queue Stats
297W - 284L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 4 / 1
7,213
555
4,407
7,527
4,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
9
2 / 2 / 0
5,773
444
3,251
6,394
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
10
1 / 3 / 1
6,199
477
4,966
12,878
7,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
0 / 2 / 3
5,873
452
7,264
8,112
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
tygetarose
Osiris
10
1 / 2 / 1
5,830
448
1,724
8,836
6,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 3 / 3
6,584
506
7,709
8,368
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 1 / 2
6,753
519
7,125
8,645
2,203
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 0 / 3
7,798
600
4,001
6,251
3,697
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
PeatM0ss
Kukulkan
15
1 / 2 / 2
8,329
641
2,787
7,287
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
SeymourDongs
Ao Kuang
11
5 / 1 / 2
7,153
550
7,479
5,412
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
12
13
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
4
1
0.88
W
Heimdallr
 
Heimdallr
2
3
3
1.17
L
Da Ji
2
2
0
1
L
Sylvanus
1
3
1
0.5
W
4
1
2
5
W
0
0
3
1.5
W
Kukulkan
PeatM0ss
Kukulkan
1
2
2
1
W
Ao Kuang
SeymourDongs
Ao Kuang
5
1
2
6
L
0
2
3
0.75
L
Osiris
tygetarose
Osiris
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,612
Damage
29,101
43,747
Taken
35,963
23,219
Mitigated
13,053
11,722
Healing
13,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,407
262
0
1,672
7,527
4,253
0
2,967
4,560
35,891
0
W
Heimdallr
 
Heimdallr
7,709
4,607
0
2,621
8,368
2,186
0
3,975
4,345
0
30,269
L
Da Ji
3,251
866
0
2,386
6,394
2,038
0
1,664
4,730
0
24,188
L
Sylvanus
4,966
1,461
469
2,476
12,878
7,790
0
2,533
10,345
21,441
0
W
7,125
3,290
0
3,584
8,645
2,203
307
1,139
7,463
0
33,484
W
4,001
888
0
2,020
6,251
3,697
0
288
5,963
6,856
44,643
W
Kukulkan
PeatM0ss
Kukulkan
2,787
294
0
2,264
7,287
2,764
472
2,574
4,477
68,767
0
W
Ao Kuang
SeymourDongs
Ao Kuang
7,479
2,109
0
2,520
5,412
2,203
448
1,056
4,342
20,274
5,761
L
7,264
4,591
0
2,181
8,112
2,349
0
409
7,703
0
36,686
L
Osiris
tygetarose
Osiris
1,724
620
0
2,538
8,836
6,789
0
3,179
5,657
0
21,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,888
Gold Earned
36,617
283
Minions Killed
417
0
Camps Cleared
0
1,206,864
Distance Traveled
1,246,148
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,213
555
83
6
0
225,839
3
W
Heimdallr
6,584
506
54
4
0
229,866
1
L
Da Ji
5,773
444
54
4
0
254,459
0
L
Sylvanus
6,199
477
20
2
0
250,973
2
W
Neith
6,753
519
53
4
0
228,433
1
W
Odin
7,798
600
123
9
0
258,836
3
W
Kukulkan
8,329
641
144
11
0
243,978
2
W
Ao Kuang
7,153
550
43
3
0
285,035
0
L
Izanami
5,873
452
84
6
0
245,177
2
L
Osiris
5,830
448
42
3
0
230,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role