Player Matchup

Bakasura
Bakasura
BiggestGent
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,370 Elo+
Party 1
Nike
Nike
Fladire
Nike
Level 17
God Stats
17W - 23L
1,598 SR
Queue Stats
148W - 171L
1,422 Elo+
Solo
Heimdallr
Heimdallr
SigmaChadicus
Heimdallr
Level 15
God Stats
11W - 5L
1,689 SR
Queue Stats
22W - 18L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
TheThirstIsrael
Cthulhu
Level 16
God Stats
0W - 2L
1,291 SR
Queue Stats
1W - 2L
1,461 Elo+
Party 1
Janus
Janus
adad2Q2
Janus
Level 27
God Stats
12W - 10L
1,559 SR
Queue Stats
76W - 72L
1,439 Elo+
Solo
Team Averages
Level 17
1,527 SR
1,422 Elo+

VS

Team Averages
Level 21
1,543 SR
1,424 Elo+
Guan Yu
Guan Yu
HighMedic
Guan Yu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 53L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
Lylt
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,369 Elo+
Party 2
Jing Wei
Jing Wei
MoCreamm
Jing Wei
Level 25
God Stats
3W - 2L
1,540 SR
Queue Stats
113W - 110L
1,407 Elo+
Solo
Bacchus
Bacchus
MoonCrìcket
Bacchus
Level 28
God Stats
4W - 2L
1,677 SR
Queue Stats
55W - 56L
1,539 Elo+
Solo
Merlin
Merlin
imlu
Merlin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 113L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BiggestGent
Bakasura
20
9 / 4 / 10
15,446
533
23,736
26,341
16,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
Fladire
Nike
19
1 / 7 / 5
12,640
436
10,805
27,777
25,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
SigmaChadicus
Heimdallr
18
5 / 7 / 5
12,785
441
15,995
18,656
8,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 7 / 5
12,828
442
11,185
21,758
22,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
adad2Q2
Janus
20
7 / 8 / 7
14,079
485
13,997
15,914
5,264
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HighMedic
Guan Yu
20
6 / 3 / 15
14,590
503
13,965
25,468
33,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Lylt
Danzaburou
20
14 / 3 / 10
16,840
581
25,164
24,284
10,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
MoCreamm
Jing Wei
20
5 / 7 / 15
14,142
488
22,615
22,045
7,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
MoonCrìcket
Bacchus
19
4 / 4 / 15
12,855
443
10,797
20,393
31,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
imlu
Merlin
20
4 / 7 / 5
13,802
476
12,201
20,607
8,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
93
24
Kills
33
33
Deaths
24
32
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BiggestGent
Bakasura
9
4
10
3.5
L
Nike
Fladire
Nike
1
7
5
0.5
W
Guan Yu
HighMedic
Guan Yu
6
3
15
4.5
W
Danzaburou
Lylt
Danzaburou
14
3
10
6.33
W
Jing Wei
MoCreamm
Jing Wei
5
7
15
1.79
W
Bacchus
MoonCrìcket
Bacchus
4
4
15
2.88
L
Heimdallr
SigmaChadicus
Heimdallr
5
7
5
1.07
L
2
7
5
0.64
L
Janus
adad2Q2
Janus
7
8
7
1.31
W
Merlin
imlu
Merlin
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,718
Damage
84,742
110,446
Taken
112,797
77,376
Mitigated
90,425
23,319
Healing
30,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BiggestGent
Bakasura
23,736
13,033
0
10,662
26,341
16,835
1,199
5,298
20,811
0
118,877
L
Nike
Fladire
Nike
10,805
2,288
0
5,658
27,777
25,181
0
4,686
22,919
0
75,498
W
Guan Yu
HighMedic
Guan Yu
13,965
1,830
4,280
10,171
25,468
33,081
505
5,290
17,786
376
69,080
W
Danzaburou
Lylt
Danzaburou
25,164
14,054
0
7,842
24,284
10,032
4,435
7,684
16,342
0
117,038
W
Jing Wei
MoCreamm
Jing Wei
22,615
18,849
0
1,692
22,045
7,488
88
5,514
15,282
0
85,204
W
Bacchus
MoonCrìcket
Bacchus
10,797
644
0
1,758
20,393
31,342
377
5,401
13,731
31,551
0
L
Heimdallr
SigmaChadicus
Heimdallr
15,995
9,656
0
3,838
18,656
8,020
397
3,324
15,332
0
81,187
L
11,185
475
346
1,569
21,758
22,076
0
3,794
17,926
34,292
0
L
Janus
adad2Q2
Janus
13,997
251
0
1,246
15,914
5,264
160
5,542
9,902
84,819
0
W
Merlin
imlu
Merlin
12,201
1,283
405
4,397
20,607
8,482
933
2,873
16,389
101,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,778
Gold Earned
72,229
639
Minions Killed
580
0
Camps Cleared
0
2,556,491
Distance Traveled
2,737,463
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
15,446
533
170
6
0
626,634
3
L
Nike
12,640
436
136
5
0
462,952
0
W
Guan Yu
14,590
503
126
4
0
607,386
1
W
Danzaburou
16,840
581
161
6
0
562,506
1
W
Jing Wei
14,142
488
108
4
0
568,240
1
W
Bacchus
12,855
443
35
1
0
554,511
4
L
Heimdallr
12,785
441
105
4
0
472,550
4
L
Cthulhu
12,828
442
46
2
0
463,353
2
L
Janus
14,079
485
182
6
0
531,002
2
W
Merlin
13,802
476
150
5
0
444,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role