Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
JohnW_a_y_n_e
Zhong Kui
Level 158
God Stats
27W - 14L
1,766 SR
Queue Stats
836W - 781L
1,547 Elo+
Party 1
Apollo
Apollo
Kaohukai
Apollo
Level 42
God Stats
6W - 2L
1,681 SR
Queue Stats
225W - 177L
1,558 Elo+
Party 1
Osiris
Osiris
Seanypooh
Osiris
Level 156
God Stats
8W - 0L
1,708 SR
Queue Stats
63W - 24L
1,767 Elo+
Party 3
He Bo
He Bo
TheRealSeanypooh
He Bo
Level 29
God Stats
3W - 2L
1,676 SR
Queue Stats
83W - 29L
1,792 Elo+
Party 3
Team Averages
Level 93
1,666 SR
1,633 Elo+

VS

Team Averages
Level 86
1,498 SR
1,559 Elo+
Hel
Hel
CountDracula948
Hel
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 130L
1,528 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KlayHour04
Tsukuyomi
Level 68
God Stats
80W - 57L
1,592 SR
Queue Stats
475W - 449L
1,531 Elo+
Solo
Cernunnos
Cernunnos
NewNewBlueShoe
Cernunnos
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
403W - 388L
1,535 Elo+
Solo
Ymir
Ymir
WrathRevo
Ymir
Level 141
God Stats
4W - 6L
1,609 SR
Queue Stats
319W - 290L
1,631 Elo+
Party 2
Athena
Athena
Ästãroth
Athena
Level 143
God Stats
1W - 2L
1,291 SR
Queue Stats
146W - 127L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 2 / 3
5,683
568
4,492
6,879
3,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
JohnW_a_y_n_e
Zhong Kui
11
6 / 2 / 2
6,713
671
7,068
6,861
5,103
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Kaohukai
Apollo
10
1 / 1 / 1
5,756
576
2,178
3,675
934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Seanypooh
Osiris
12
2 / 2 / 1
6,465
647
5,687
5,218
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
4 / 2 / 2
6,834
683
5,454
5,144
1,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,525
453
748
3,960
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
KlayHour04
Tsukuyomi
8
1 / 3 / 4
5,272
527
4,927
7,388
2,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
NewNewBlueShoe
Cernunnos
8
1 / 3 / 1
4,937
494
2,894
5,908
1,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
9
3 / 3 / 1
5,894
589
2,774
9,141
6,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Ästãroth
Athena
8
4 / 2 / 2
5,763
576
2,559
7,759
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
15
Kills
9
9
Deaths
15
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
3
1.75
L
0
4
0
0
W
Zhong Kui
JohnW_a_y_n_e
Zhong Kui
6
2
2
3.5
W
Apollo
Kaohukai
Apollo
1
1
1
1.5
L
Tsukuyomi
KlayHour04
Tsukuyomi
1
3
4
1
L
Cernunnos
NewNewBlueShoe
Cernunnos
1
3
1
0.5
W
Osiris
Seanypooh
Osiris
2
2
1
1.25
W
4
2
2
2.5
L
Ymir
3
3
1
1.17
L
Athena
Ästãroth
Athena
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,879
Damage
13,902
27,777
Taken
34,156
13,878
Mitigated
16,297
9,738
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,492
1,451
0
2,090
6,879
3,259
0
1,310
5,569
0
22,971
L
748
380
116
717
3,960
1,271
210
2,573
1,387
16,445
0
W
Zhong Kui
JohnW_a_y_n_e
Zhong Kui
7,068
410
0
3,721
6,861
5,103
782
1,496
5,365
28,138
0
W
Apollo
Kaohukai
Apollo
2,178
1,233
0
539
3,675
934
0
274
3,401
0
30,555
L
Tsukuyomi
KlayHour04
Tsukuyomi
4,927
1,270
0
1,347
7,388
2,300
0
2,955
4,433
0
23,898
L
Cernunnos
NewNewBlueShoe
Cernunnos
2,894
1,166
0
1,627
5,908
1,947
0
1,367
4,541
0
26,909
W
Osiris
Seanypooh
Osiris
5,687
1,711
0
1,992
5,218
3,160
0
2,177
3,041
0
37,769
W
5,454
482
73
1,323
5,144
1,422
0
824
4,320
44,128
0
L
Ymir
2,774
336
0
1,290
9,141
6,214
0
1,860
7,281
19,976
0
L
Athena
Ästãroth
Athena
2,559
1,122
0
1,390
7,759
4,565
0
3,767
3,992
10,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,451
Gold Earned
26,391
346
Minions Killed
179
0
Camps Cleared
0
963,511
Distance Traveled
915,527
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,683
568
33
3
0
195,887
1
L
Hel
4,525
453
26
3
0
178,149
0
W
Zhong Kui
6,713
671
53
5
0
199,044
2
W
Apollo
5,756
576
70
7
0
190,858
2
L
Tsukuyomi
5,272
527
37
4
0
212,636
0
L
Cernunnos
4,937
494
55
6
0
167,401
2
W
Osiris
6,465
647
91
9
0
188,130
0
W
He Bo
6,834
683
99
10
0
189,592
4
L
Ymir
5,894
589
39
4
0
177,183
2
L
Athena
5,763
576
22
2
0
180,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role