Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AWalkingStick
Eset
Level 158
God Stats
8W - 3L
1,720 SR
Queue Stats
262W - 251L
1,614 Elo+
Party 2
Chiron
Chiron
DeLTa KiLLEr911
Chiron
Level 101
God Stats
3W - 6L
1,511 SR
Queue Stats
219W - 215L
1,504 Elo+
Party 2
Bacchus
Bacchus
REWHJS
Bacchus
Level 127
God Stats
3W - 6L
1,228 SR
Queue Stats
147W - 149L
1,584 Elo+
Solo
Kuzenbo
Kuzenbo
skatebrdr2k1
Kuzenbo
Level 128
God Stats
9W - 6L
1,492 SR
Queue Stats
660W - 630L
1,537 Elo+
Solo
Team Averages
Level 128
1,490 SR
1,548 Elo+

VS

Team Averages
Level 121
1,497 SR
1,520 Elo+
Morgan Le Fay
Morgan Le Fay
Bahamut376
Morgan Le Fay
Level 122
God Stats
0W - 1L
1,342 SR
Queue Stats
129W - 127L
1,572 Elo+
Party 1
Janus
Janus
DreadLordMirtis
Janus
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
259W - 222L
1,554 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Judge Shinobi
Ah Muzen Cab
Level 155
God Stats
7W - 4L
2,008 SR
Queue Stats
351W - 365L
1,498 Elo+
Solo
Osiris
Osiris
PriorMagician96
Osiris
Level 160
God Stats
18W - 17L
1,463 SR
Queue Stats
1,496W - 1,501L
1,543 Elo+
Solo
Jing Wei
Jing Wei
lyuzfer
Jing Wei
Level 69
God Stats
2W - 4L
1,171 SR
Queue Stats
118W - 125L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
7 / 3 / 11
10,801
831
13,887
13,384
6,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 2 / 8
10,367
797
15,074
11,376
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 1 / 11
9,349
719
6,299
8,073
3,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Bacchus
REWHJS
Bacchus
17
5 / 1 / 11
10,263
789
8,165
16,949
22,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
skatebrdr2k1
Kuzenbo
15
1 / 3 / 16
9,899
761
5,976
22,247
36,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bahamut376
Morgan Le Fay
18
5 / 2 / 5
9,995
769
17,542
10,399
5,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 4
7,526
579
10,788
7,978
3,295
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Judge Shinobi
Ah Muzen Cab
16
3 / 4 / 5
9,720
748
13,080
10,874
4,699
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 5 / 3
8,436
649
7,626
14,861
15,879
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
lyuzfer
Jing Wei
15
1 / 3 / 7
8,562
659
6,261
8,471
3,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
20
Kills
10
10
Deaths
20
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
3
11
4.17
W
7
2
8
5.5
L
Morgan Le Fay
Bahamut376
Morgan Le Fay
5
2
5
3.75
W
0
1
11
5.5
L
0
6
4
0.33
L
Ah Muzen Cab
Judge Shinobi
Ah Muzen Cab
3
4
5
1.38
L
1
5
3
0.5
W
Bacchus
REWHJS
Bacchus
5
1
11
10.5
L
Jing Wei
lyuzfer
Jing Wei
1
3
7
1.5
W
Kuzenbo
skatebrdr2k1
Kuzenbo
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,401
Damage
55,297
72,029
Taken
52,583
74,498
Mitigated
32,584
26,707
Healing
16,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
13,887
4,868
2,713
2,397
13,384
6,591
1,092
7,027
6,357
0
29,477
W
15,074
519
1,613
1,311
11,376
5,323
1,074
5,185
6,191
29,244
0
L
Morgan Le Fay
Bahamut376
Morgan Le Fay
17,542
984
1,108
3,470
10,399
5,252
245
4,605
5,614
36,477
0
W
6,299
383
4,702
1,922
8,073
3,689
2,056
3,254
4,819
0
30,088
L
10,788
1,008
1,295
647
7,978
3,295
0
4,500
3,190
18,145
0
L
Ah Muzen Cab
Judge Shinobi
Ah Muzen Cab
13,080
3,740
1,352
2,978
10,874
4,699
451
6,226
4,514
0
28,893
L
7,626
689
654
3,353
14,861
15,879
0
7,506
6,857
0
17,602
W
Bacchus
REWHJS
Bacchus
8,165
360
3,112
2,612
16,949
22,630
328
7,080
9,869
13,227
0
L
Jing Wei
lyuzfer
Jing Wei
6,261
3,738
38
1,259
8,471
3,459
335
5,142
3,193
0
15,256
W
Kuzenbo
skatebrdr2k1
Kuzenbo
5,976
1,962
2,100
4,225
22,247
36,265
643
5,784
16,463
14,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,679
Gold Earned
44,239
158
Minions Killed
139
0
Camps Cleared
0
1,278,943
Distance Traveled
1,167,834
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,801
831
49
4
0
237,288
0
W
Eset
10,367
797
22
2
0
249,118
0
L
Morgan Le Fay
9,995
769
49
4
0
251,945
6
W
Chiron
9,349
719
52
4
0
248,031
3
L
Janus
7,526
579
16
1
0
208,162
1
L
Ah Muzen Cab
9,720
748
44
3
0
228,449
1
L
Osiris
8,436
649
10
1
0
245,661
3
W
Bacchus
10,263
789
8
1
0
270,743
2
L
Jing Wei
8,562
659
20
2
0
233,617
0
W
Kuzenbo
9,899
761
27
2
0
273,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role