Player Matchup

Loki
Loki
Bamm Rubble
Loki
Level 132
God Stats
1W - 0L
1,409 SR
Queue Stats
12W - 13L
1,304 Elo+
Party 2
Fenrir
Fenrir
Intimidate174
Fenrir
Level 8
God Stats
2W - 3L
1,402 SR
Queue Stats
9W - 5L
1,409 Elo+
Party 2
Susano
Susano
ONLI 1 JOKER
Susano
Level 5
God Stats
1W - 1L
1,255 SR
Queue Stats
9W - 4L
1,409 Elo+
Party 2
Thor
Thor
Real Droppa
Thor
Level 4
God Stats
2W - 2L
1,355 SR
Queue Stats
9W - 8L
1,342 Elo+
Party 2
Zhong Kui
Zhong Kui
SCP Helios
Zhong Kui
Level 106
God Stats
1W - 0L
1,375 SR
Queue Stats
54W - 32L
1,528 Elo+
Party 2
Team Averages
Level 51
1,359 SR
1,398 Elo+

VS

Team Averages
Level 18
1,538 SR
1,401 Elo+
Cthulhu
Cthulhu
Extracow91
Cthulhu
Level 4
God Stats
4W - 2L
1,788 SR
Queue Stats
4W - 5L
1,392 Elo+
Party 1
Pele
Pele
K1ttyKayy
Pele
Level 27
God Stats
9W - 16L
1,307 SR
Queue Stats
264W - 286L
1,419 Elo+
Solo
Hel
Hel
KobaCage
Hel
Level 21
God Stats
15W - 34L
1,366 SR
Queue Stats
35W - 59L
1,418 Elo+
Party 1
Bacchus
Bacchus
TwistedB0T94
Bacchus
Level 26
God Stats
8W - 7L
1,642 SR
Queue Stats
82W - 91L
1,449 Elo+
Solo
Hachiman
Hachiman
labs_go
Hachiman
Level 10
God Stats
6W - 3L
1,586 SR
Queue Stats
11W - 14L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 17
14,603
1,123
21,143
11,295
5,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
9 / 4 / 15
13,417
1,032
12,627
12,078
6,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Susano
19
0 / 2 / 20
11,530
887
11,084
10,646
4,088
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 4 / 16
11,316
870
4,723
10,307
4,163
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
SCP Helios
Zhong Kui
20
16 / 1 / 14
15,053
1,158
27,825
14,203
12,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Extracow91
Cthulhu
18
0 / 3 / 7
11,100
854
6,101
12,636
12,542
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
17
0 / 13 / 4
10,397
800
6,857
18,718
5,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 10 / 5
13,257
1,020
13,831
19,251
5,568
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
TwistedB0T94
Bacchus
19
3 / 8 / 6
12,603
969
11,469
22,573
20,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
labs_go
Hachiman
18
4 / 5 / 4
12,359
951
6,177
12,724
3,541
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
41
39
Kills
15
16
Deaths
39
82
Assists
26
Player
Kills
Deaths
Assists
KDA
W
12
5
17
4.1
L
Cthulhu
Extracow91
Cthulhu
0
3
7
1.17
W
9
4
15
4.13
L
Pele
0
13
4
0.15
L
8
10
5
1.05
W
Susano
0
2
20
5
W
2
4
16
2.5
W
Zhong Kui
SCP Helios
Zhong Kui
16
1
14
23
L
Bacchus
TwistedB0T94
Bacchus
3
8
6
0.75
L
Hachiman
labs_go
Hachiman
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,402
Damage
44,435
58,529
Taken
85,902
31,610
Mitigated
47,495
8,113
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,143
5,641
0
375
11,295
5,237
0
4,445
6,850
0
62,337
L
Cthulhu
Extracow91
Cthulhu
6,101
312
0
0
12,636
12,542
0
5,777
6,859
23,667
0
W
12,627
3,466
0
372
12,078
6,093
0
7,778
4,300
0
19,867
L
Pele
6,857
2,716
0
1,111
18,718
5,349
0
6,554
12,164
0
15,123
L
13,831
627
474
3,368
19,251
5,568
0
6,626
12,625
23,007
0
W
Susano
11,084
3,109
0
0
10,646
4,088
0
5,819
4,827
0
21,786
W
4,723
660
0
0
10,307
4,163
0
6,870
3,437
0
9,683
W
Zhong Kui
SCP Helios
Zhong Kui
27,825
4,290
0
7,366
14,203
12,029
0
6,489
7,714
58,698
0
L
Bacchus
TwistedB0T94
Bacchus
11,469
0
127
873
22,573
20,495
0
4,044
18,529
39,800
0
L
Hachiman
labs_go
Hachiman
6,177
3,699
0
290
12,724
3,541
0
4,824
7,900
0
23,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,919
Gold Earned
59,716
216
Minions Killed
163
6
Camps Cleared
3
1,147,549
Distance Traveled
1,062,885
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,603
1,123
79
6
4
235,440
0
L
Cthulhu
11,100
854
33
3
0
212,166
0
W
Fenrir
13,417
1,032
13
1
0
226,638
0
L
Pele
10,397
800
20
2
1
137,913
0
L
Hel
13,257
1,020
16
1
2
240,260
0
W
Susano
11,530
887
18
1
2
228,659
0
W
Thor
11,316
870
12
1
0
238,918
0
W
Zhong Kui
15,053
1,158
94
7
0
217,894
1
L
Bacchus
12,603
969
68
5
0
245,642
1
L
Hachiman
12,359
951
26
2
0
226,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role