Player Matchup

Kali
Kali
CallMeFeral
Kali
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,466 Elo+
Solo
King Arthur
King Arthur
Haemindor
King Arthur
Level 17
God Stats
33W - 17L
1,588 SR
Queue Stats
68W - 54L
1,440 Elo+
Solo
Ymir
Ymir
I0dinI
Ymir
Level 19
God Stats
22W - 23L
1,336 SR
Queue Stats
208W - 218L
1,283 Elo+
Solo
Ra
Ra
alnic_
Ra
Level 27
God Stats
3W - 2L
1,151 SR
Queue Stats
58W - 41L
1,432 Elo+
Party 1
Hera
Hera
iWachimingo
Hera
Level 8
God Stats
3W - 1L
1,765 SR
Queue Stats
54W - 45L
1,453 Elo+
Party 1
Team Averages
Level 19
1,468 SR
1,415 Elo+

VS

Team Averages
Level 16
1,515 SR
1,517 Elo+
Arachne
Arachne
Dwolf0811
Arachne
Level 29
God Stats
2W - 1L
1,647 SR
Queue Stats
92W - 92L
1,429 Elo+
Solo
Ares
Ares
Muirdren
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Cupid
Cupid
blazedrago
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,397 Elo+
Solo
Thor
Thor
vikonex
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,515 Elo+
Solo
Neith
Neith
watermelonseeker
Neith
Level 4
God Stats
2W - 4L
1,426 SR
Queue Stats
2W - 4L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 15
10,642
1,064
13,818
10,160
5,249
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Haemindor
King Arthur
17
6 / 0 / 15
11,419
1,142
14,743
11,869
12,749
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
I0dinI
Ymir
16
1 / 4 / 12
9,287
929
5,267
13,208
17,318
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
16
5 / 1 / 14
10,326
1,033
9,653
4,735
2,128
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
8 / 0 / 11
11,219
1,122
14,996
6,922
2,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

308

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dwolf0811
Arachne
15
3 / 6 / 2
9,875
988
8,818
19,586
9,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
15
0 / 9 / 4
8,972
897
9,362
17,594
17,630
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
15
1 / 2 / 2
9,080
908
8,700
11,331
4,803
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
vikonex
Thor
14
0 / 1 / 0
7,893
789
465
922
367
Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 7 / 3
9,657
966
14,199
14,294
5,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
16
25
Kills
5
5
Deaths
25
67
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
0
15
12.5
L
Arachne
Dwolf0811
Arachne
3
6
2
0.67
W
King Arthur
Haemindor
King Arthur
6
0
15
13.5
W
Ymir
I0dinI
Ymir
1
4
12
1.75
L
Ares
0
9
4
0.22
W
Ra
5
1
14
12
L
Cupid
1
2
2
1
W
8
0
11
13.5
L
Thor
vikonex
Thor
0
1
0
0
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,477
Damage
41,544
46,894
Taken
63,727
40,277
Mitigated
37,797
6,835
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,818
8,008
0
3,025
10,160
5,249
0
1,737
8,423
0
25,589
L
Arachne
Dwolf0811
Arachne
8,818
5,359
61
2,608
19,586
9,099
0
8,117
11,469
0
22,240
W
King Arthur
Haemindor
King Arthur
14,743
897
0
150
11,869
12,749
0
1,408
10,461
18
34,904
W
Ymir
I0dinI
Ymir
5,267
621
0
290
13,208
17,318
0
2,186
11,022
12,923
0
L
Ares
9,362
765
0
442
17,594
17,630
0
11,014
6,580
13,483
0
W
Ra
9,653
1,829
791
1,200
4,735
2,128
0
1,676
3,059
18,051
0
L
Cupid
8,700
3,944
171
882
11,331
4,803
0
4,308
7,023
0
33,570
W
14,996
4,265
87
1,292
6,922
2,833
0
2,355
4,567
49,110
0
L
Thor
vikonex
Thor
465
82
0
0
922
367
0
195
727
0
1,756
L
14,199
6,578
0
1,351
14,294
5,898
0
6,300
7,994
0
42,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,893
Gold Earned
45,477
212
Minions Killed
163
6
Camps Cleared
7
969,965
Distance Traveled
798,259
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,642
1,064
25
3
3
224,321
0
L
Arachne
9,875
988
29
3
5
221,517
1
W
King Arthur
11,419
1,142
54
5
0
216,043
1
W
Ymir
9,287
929
17
2
0
132,712
0
L
Ares
8,972
897
5
1
1
180,427
0
W
Ra
10,326
1,033
20
2
2
191,450
0
L
Cupid
9,080
908
55
6
0
203,437
0
W
Hera
11,219
1,122
96
10
1
205,439
0
L
Thor
7,893
789
0
0
0
17,203
0
L
Neith
9,657
966
74
7
1
175,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role