Player Matchup

Ganesha
Ganesha
Platinum II
AngryBunny80005
Ganesha
Platinum II
Level 138
God Stats
7W - 8L
1,558 SR
Queue Stats
128W - 102L
1,913 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum II
FREE__MY__GRANNY
Sun Wukong
Platinum II
Level 158
God Stats
8W - 5L
1,884 SR
Queue Stats
246W - 249L
1,654 MMR
Party 2
Heimdallr
Heimdallr
Platinum I
Meliodas_DS-
Heimdallr
Platinum I
Level 145
God Stats
11W - 19L
1,448 SR
Queue Stats
217W - 213L
1,928 MMR
Party 2
Merlin
Merlin
Diamond V
Whitedangler54
Merlin
Diamond V
Level 141
God Stats
9W - 5L
1,774 SR
Queue Stats
128W - 114L
1,957 MMR
Party 1
Bastet
Bastet
Platinum V
ll 2NiCE ll
Bastet
Platinum V
Level 157
God Stats
8W - 5L
1,854 SR
Queue Stats
356W - 350L
1,822 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,704 SR
1,855 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,656 SR
1,853 MMR
Kuzenbo
Kuzenbo
Platinum II
Dsynkronized
Kuzenbo
Platinum II
Level 160
God Stats
3W - 6L
1,464 SR
Queue Stats
532W - 530L
1,894 MMR
Solo
Anhur
Anhur
Platinum I
MastaFritz
Anhur
Platinum I
Level 108
God Stats
4W - 4L
1,564 SR
Queue Stats
377W - 348L
1,898 MMR
Solo
Odin
Odin
Platinum V
TABOO_T13B00
Odin
Platinum V
Level 92
God Stats
14W - 4L
1,840 SR
Queue Stats
183W - 179L
1,767 MMR
Solo
Bakasura
Bakasura
Platinum III
optimalbob202
Bakasura
Platinum III
Level 149
God Stats
2W - 0L
1,725 SR
Queue Stats
311W - 304L
1,779 MMR
Solo
Tiamat
Tiamat
Platinum V
soybiz2
Tiamat
Platinum V
Level 160
God Stats
2W - 0L
1,689 SR
Queue Stats
28W - 12L
1,926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,618
562
2,254
5,823
2,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
FREE__MY__GRANNY
Sun Wukong
11
1 / 0 / 1
6,212
621
3,788
6,761
2,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Meliodas_DS-
Heimdallr
10
2 / 1 / 0
5,934
593
6,117
5,046
1,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 2 / 2
6,151
615
4,951
3,822
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
5
1 / 0 / 0
4,551
455
1,376
3,268
721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
LokiMorgan Le FayAthenaSetGilgamesh

VS

Bans
DanzaburouThanatosArachneKhepriKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dsynkronized
Kuzenbo
7
0 / 2 / 1
5,229
523
2,717
8,039
3,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
11
1 / 1 / 1
6,245
625
2,332
5,233
1,227
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 0 / 1
6,727
673
3,635
6,304
3,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
optimalbob202
Bakasura
11
1 / 1 / 3
6,294
629
3,194
8,722
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
soybiz2
Tiamat
10
1 / 2 / 0
5,924
592
3,699
6,138
3,420
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
6
Kills
4
4
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
W
Kuzenbo
Dsynkronized
Kuzenbo
0
2
1
0.25
L
Sun Wukong
FREE__MY__GRANNY
Sun Wukong
1
0
1
1.5
W
Anhur
1
1
1
1.5
L
Heimdallr
Meliodas_DS-
Heimdallr
2
1
0
2
W
1
0
1
1.5
L
2
2
2
1.5
L
Bastet
1
0
0
1
W
Bakasura
optimalbob202
Bakasura
1
1
3
2.5
W
Tiamat
soybiz2
Tiamat
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,486
Damage
15,577
24,720
Taken
34,436
9,196
Mitigated
13,825
8,841
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,254
244
0
1,432
5,823
2,968
0
2,164
3,444
18,627
0
W
Kuzenbo
Dsynkronized
Kuzenbo
2,717
1,472
0
1,050
8,039
3,555
0
2,162
5,774
8,534
0
L
Sun Wukong
FREE__MY__GRANNY
Sun Wukong
3,788
689
0
3,398
6,761
2,840
0
0
6,188
0
39,153
W
Anhur
2,332
1,360
0
3,111
5,233
1,227
0
808
4,379
0
35,627
L
Heimdallr
Meliodas_DS-
Heimdallr
6,117
3,373
0
1,796
5,046
1,438
0
1,205
3,624
0
39,795
W
3,635
1,435
0
3,472
6,304
3,043
0
172
6,132
0
37,952
L
4,951
284
0
260
3,822
1,229
0
2,042
1,700
31,362
0
L
Bastet
1,376
504
0
1,955
3,268
721
0
1,005
2,263
0
12,723
W
Bakasura
optimalbob202
Bakasura
3,194
2,090
0
1,658
8,722
2,580
0
728
7,972
0
42,784
W
Tiamat
soybiz2
Tiamat
3,699
405
0
2,608
6,138
3,420
0
2,940
2,974
37,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,466
Gold Earned
30,419
316
Minions Killed
363
0
Camps Cleared
0
875,257
Distance Traveled
1,073,516
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,618
562
8
1
0
176,861
2
W
Kuzenbo
5,229
523
7
1
0
212,370
3
L
Sun Wukong
6,212
621
83
8
0
204,249
5
W
Anhur
6,245
625
83
8
0
191,657
5
L
Heimdallr
5,934
593
113
11
0
204,068
4
W
Odin
6,727
673
90
9
0
200,874
0
L
Merlin
6,151
615
90
9
0
177,436
0
L
Bastet
4,551
455
22
2
0
112,643
1
W
Bakasura
6,294
629
97
10
0
272,220
0
W
Tiamat
5,924
592
86
9
0
196,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role