Player Matchup

Cthulhu
Cthulhu
Krazy Pa6lo
Cthulhu
Level 14
God Stats
2W - 1L
1,580 SR
Queue Stats
41W - 17L
1,751 Elo+
Party 1
Ymir
Ymir
Krazy VoLtZ
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,788 Elo+
Party 1
Artemis
Artemis
Kvng Bud
Artemis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 22L
1,826 Elo+
Party 1
Apollo
Apollo
afigz
Apollo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 80L
1,649 Elo+
Party 1
Jormungandr
Jormungandr
xrezs
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,852 Elo+
Party 1
Team Averages
Level 51
1,516 SR
1,773 Elo+

VS

Team Averages
Level 16
1,498 SR
1,572 Elo+
Hel
Hel
HausofAlambi
Hel
Level 22
God Stats
17W - 36L
1,064 SR
Queue Stats
103W - 112L
1,469 Elo+
Solo
Scylla
Scylla
MKL1205
Scylla
Level 15
God Stats
7W - 6L
1,722 SR
Queue Stats
34W - 29L
1,496 Elo+
Solo
Neith
Neith
Square__One__
Neith
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 53L
1,775 Elo+
Party 2
Set
Set
System Square
Set
Level 26
God Stats
11W - 3L
1,924 SR
Queue Stats
77W - 40L
1,819 Elo+
Party 2
Ymir
Ymir
dedoughnut21
Ymir
Level 6
God Stats
20W - 27L
1,278 SR
Queue Stats
28W - 29L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Krazy Pa6lo
Cthulhu
19
1 / 3 / 25
11,074
1,007
13,524
16,373
12,707
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 4 / 18
11,220
1,020
8,748
12,976
13,949
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Kvng Bud
Artemis
18
4 / 4 / 19
11,586
1,053
22,268
9,801
3,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
afigz
Apollo
20
23 / 3 / 8
16,277
1,480
48,510
14,293
6,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
xrezs
Jormungandr
18
1 / 6 / 20
11,115
1,010
9,866
14,397
15,664
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

252

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 10
10,223
929
8,581
19,709
7,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
MKL1205
Scylla
18
4 / 6 / 8
10,921
993
14,413
18,853
6,429
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 6 / 14
11,146
1,013
12,750
23,676
9,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
12 / 7 / 3
13,436
1,221
16,196
21,069
8,443
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 8 / 10
10,852
987
6,765
26,914
16,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
65
33
Kills
20
20
Deaths
33
90
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
6
10
1
W
Cthulhu
Krazy Pa6lo
Cthulhu
1
3
25
4.5
W
4
4
18
3.25
W
Artemis
Kvng Bud
Artemis
4
4
19
3.38
L
Scylla
MKL1205
Scylla
4
6
8
1.33
L
3
6
14
1.67
L
12
7
3
1.93
W
Apollo
afigz
Apollo
23
3
8
9
L
0
8
10
0.63
W
Jormungandr
xrezs
Jormungandr
1
6
20
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,916
Damage
58,705
67,840
Taken
110,221
52,283
Mitigated
47,997
7,128
Healing
12,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,581
1,492
4,394
3,510
19,709
7,197
0
5,398
14,311
20,453
0
W
Cthulhu
Krazy Pa6lo
Cthulhu
13,524
855
627
1,448
16,373
12,707
0
7,811
8,562
19,453
0
W
8,748
3,432
0
0
12,976
13,949
0
4,746
8,230
24,100
0
W
Artemis
Kvng Bud
Artemis
22,268
9,051
0
777
9,801
3,634
0
3,147
6,654
0
50,603
L
Scylla
MKL1205
Scylla
14,413
1,229
0
20
18,853
6,429
0
4,275
14,578
24,966
0
L
12,750
3,903
0
2,247
23,676
9,509
0
2,856
20,820
0
23,258
L
16,196
7,852
0
842
21,069
8,443
0
5,749
15,320
0
35,445
W
Apollo
afigz
Apollo
48,510
29,921
0
4,276
14,293
6,329
0
5,639
8,654
0
75,695
L
6,765
817
337
1,241
26,914
16,419
0
13,860
13,054
21,180
0
W
Jormungandr
xrezs
Jormungandr
9,866
3,354
0
0
14,397
15,664
0
8,416
5,981
24,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,272
Gold Earned
56,578
226
Minions Killed
128
6
Camps Cleared
2
1,019,120
Distance Traveled
944,795
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,223
929
27
2
0
181,062
0
W
Cthulhu
11,074
1,007
8
1
0
225,778
1
W
Ymir
11,220
1,020
49
4
2
204,421
1
W
Artemis
11,586
1,053
69
6
0
184,661
1
L
Scylla
10,921
993
31
3
0
180,137
0
L
Neith
11,146
1,013
14
1
0
215,225
0
L
Set
13,436
1,221
30
3
2
195,986
1
W
Apollo
16,277
1,480
70
6
4
223,419
1
L
Ymir
10,852
987
26
2
0
172,385
0
W
Jormungandr
11,115
1,010
30
3
0
180,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role