Player Matchup

Sobek
Sobek
Cenaroth
Sobek
Level 30
God Stats
3W - 0L
1,725 SR
Queue Stats
86W - 111L
1,344 Elo+
Solo
Xbalanque
Xbalanque
Danny890
Xbalanque
Level 37
God Stats
62W - 59L
1,390 SR
Queue Stats
188W - 213L
1,407 Elo+
Party 2
Da Ji
Da Ji
JeanCOT
Da Ji
Level 18
God Stats
3W - 0L
1,828 SR
Queue Stats
41W - 64L
1,518 Elo+
Solo
Kali
Kali
TruePredz
Kali
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 41L
1,329 Elo+
Solo
Anubis
Anubis
corrs14
Anubis
Level 24
God Stats
44W - 46L
1,526 SR
Queue Stats
114W - 138L
1,415 Elo+
Party 2
Team Averages
Level 26
1,594 SR
1,402 Elo+

VS

Team Averages
Level 20
1,561 SR
1,356 Elo+
Raijin
Raijin
GuajiBoy
Raijin
Level 29
God Stats
9W - 9L
1,500 SR
Queue Stats
511W - 516L
1,413 Elo+
Solo
Danzaburou
Danzaburou
J Cashalou
Danzaburou
Level 25
God Stats
26W - 20L
1,647 SR
Queue Stats
84W - 100L
1,363 Elo+
Party 1
Chernobog
Chernobog
LandoBandoGG
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,099 Elo+
Solo
Arachne
Arachne
Tactic500
Arachne
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 105L
1,330 Elo+
Party 1
Bellona
Bellona
alphabeast52
Bellona
Level 18
God Stats
15W - 8L
1,659 SR
Queue Stats
50W - 46L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cenaroth
Sobek
8
2 / 0 / 4
5,931
539
2,067
6,194
3,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Danny890
Xbalanque
11
6 / 1 / 3
6,781
616
6,755
5,807
1,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
JeanCOT
Da Ji
8
0 / 4 / 2
5,112
465
257
7,185
1,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
10
5 / 3 / 0
6,900
627
3,919
5,997
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
corrs14
Anubis
11
6 / 1 / 2
6,657
605
7,339
5,246
2,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GuajiBoy
Raijin
11
2 / 2 / 1
6,072
552
3,118
5,863
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
J Cashalou
Danzaburou
10
1 / 2 / 0
5,718
520
3,232
6,193
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
LandoBandoGG
Chernobog
6
0 / 8 / 1
4,989
454
1,114
6,619
960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Tactic500
Arachne
8
1 / 4 / 2
5,464
497
3,221
7,310
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
alphabeast52
Bellona
10
5 / 4 / 0
6,483
589
5,816
7,617
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
19
Kills
9
9
Deaths
20
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
Cenaroth
Sobek
2
0
4
4
W
Xbalanque
Danny890
Xbalanque
6
1
3
7.5
L
Raijin
GuajiBoy
Raijin
2
2
1
1.25
L
Danzaburou
J Cashalou
Danzaburou
1
2
0
0.5
W
Da Ji
JeanCOT
Da Ji
0
4
2
0.25
L
Chernobog
LandoBandoGG
Chernobog
0
8
1
0.06
L
Arachne
Tactic500
Arachne
1
4
2
0.5
W
Kali
5
3
0
1.67
L
Bellona
alphabeast52
Bellona
5
4
0
1.25
W
Anubis
corrs14
Anubis
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,337
Damage
16,501
30,429
Taken
33,602
12,138
Mitigated
10,695
10,389
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Cenaroth
Sobek
2,067
348
0
1,429
6,194
3,605
96
509
5,685
7,019
0
W
Xbalanque
Danny890
Xbalanque
6,755
4,371
0
2,981
5,807
1,690
1,610
0
5,807
0
43,104
L
Raijin
GuajiBoy
Raijin
3,118
248
0
1,751
5,863
1,483
0
2,812
3,051
35,851
0
L
Danzaburou
J Cashalou
Danzaburou
3,232
1,112
0
2,264
6,193
1,707
186
1,539
4,654
0
22,020
W
Da Ji
JeanCOT
Da Ji
257
0
0
615
7,185
1,817
312
1,497
5,688
0
18,415
L
Chernobog
LandoBandoGG
Chernobog
1,114
561
0
170
6,619
960
69
2,444
4,175
0
4,195
L
Arachne
Tactic500
Arachne
3,221
1,955
0
2,054
7,310
2,386
0
1,262
6,048
0
30,270
W
Kali
3,919
1,957
0
2,123
5,997
2,854
356
0
5,997
0
19,285
L
Bellona
alphabeast52
Bellona
5,816
2,707
0
1,110
7,617
4,159
336
1,349
6,268
0
24,521
W
Anubis
corrs14
Anubis
7,339
221
26
3,215
5,246
2,172
546
1,112
4,134
37,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,381
Gold Earned
28,726
246
Minions Killed
208
0
Camps Cleared
0
978,122
Distance Traveled
918,036
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,931
539
12
1
0
214,993
1
W
Xbalanque
6,781
616
80
7
0
186,583
2
L
Raijin
6,072
552
66
6
0
174,072
0
L
Danzaburou
5,718
520
41
4
0
188,339
0
W
Da Ji
5,112
465
44
4
0
203,035
0
L
Chernobog
4,989
454
4
0
0
179,507
3
L
Arachne
5,464
497
54
5
0
186,109
0
W
Kali
6,900
627
41
4
0
209,560
1
L
Bellona
6,483
589
43
4
0
190,009
0
W
Anubis
6,657
605
69
6
0
163,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role