Player Matchup

He Bo
He Bo
AndreSheIby
He Bo
Level 25
God Stats
1W - 1L
1,720 SR
Queue Stats
157W - 185L
1,405 Elo+
Solo
Tiamat
Tiamat
M1nd13ss
Tiamat
Level 16
God Stats
10W - 4L
1,786 SR
Queue Stats
15W - 5L
1,735 Elo+
Solo
Loki
Loki
Magrão69
Loki
Level 7
God Stats
1W - 3L
1,368 SR
Queue Stats
9W - 13L
1,439 Elo+
Solo
Khepri
Khepri
Nizinha_Vo333
Khepri
Level 5
God Stats
2W - 1L
1,706 SR
Queue Stats
7W - 7L
1,389 Elo+
Party 1
Apollo
Apollo
yMidnight_Killer
Apollo
Level 15
God Stats
2W - 1L
1,706 SR
Queue Stats
8W - 9L
1,441 Elo+
Party 1
Team Averages
Level 14
1,657 SR
1,482 Elo+

VS

Team Averages
Level 21
1,461 SR
1,513 Elo+
King Arthur
King Arthur
ElNiñoExcel
King Arthur
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 72L
1,483 Elo+
Party 2
Cabrakan
Cabrakan
KINGPABLESS
Cabrakan
Level 28
God Stats
3W - 4L
1,224 SR
Queue Stats
139W - 137L
1,427 Elo+
Solo
Mercury
Mercury
Nicooo_TorreS
Mercury
Level 29
God Stats
44W - 48L
1,470 SR
Queue Stats
94W - 98L
1,463 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ViejoLegend
Morgan Le Fay
Level 14
God Stats
9W - 4L
1,614 SR
Queue Stats
26W - 14L
1,504 Elo+
Solo
Anhur
Anhur
h0ttie24
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 2
8,219
411
5,898
13,295
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
M1nd13ss
Tiamat
15
2 / 5 / 1
9,267
463
14,461
15,392
12,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
14
5 / 7 / 2
9,471
474
6,562
11,796
4,030
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 4 / 6
7,456
373
4,808
16,487
14,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 2 / 4
7,988
399
5,648
9,615
3,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElNiñoExcel
King Arthur
18
2 / 1 / 5
11,076
554
10,051
20,471
11,714
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cabrakan
KINGPABLESS
Cabrakan
14
1 / 2 / 9
9,290
465
4,582
14,338
16,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
19
9 / 3 / 5
11,707
585
11,011
12,733
5,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
ViejoLegend
Morgan Le Fay
20
14 / 0 / 3
12,819
641
20,167
10,629
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
h0ttie24
Anhur
15
1 / 3 / 3
9,094
455
6,205
9,911
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
9
Kills
27
28
Deaths
9
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
W
King Arthur
ElNiñoExcel
King Arthur
2
1
5
4.5
W
Cabrakan
KINGPABLESS
Cabrakan
1
2
9
2.75
L
Tiamat
M1nd13ss
Tiamat
2
5
1
0.5
L
Loki
5
7
2
0.86
W
Mercury
9
3
5
3.83
L
0
4
6
0.75
W
Morgan Le Fay
ViejoLegend
Morgan Le Fay
14
0
3
15.5
W
Anhur
h0ttie24
Anhur
1
3
3
0.83
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,377
Damage
52,016
66,585
Taken
68,082
38,596
Mitigated
42,392
10,995
Healing
23,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,898
271
0
250
13,295
4,508
108
7,767
5,528
44,102
0
W
King Arthur
ElNiñoExcel
King Arthur
10,051
1,299
0
9,443
20,471
11,714
36
10,766
8,428
0
71,804
W
Cabrakan
KINGPABLESS
Cabrakan
4,582
791
0
4,825
14,338
16,293
330
3,388
10,902
30,064
0
L
Tiamat
M1nd13ss
Tiamat
14,461
2,440
0
6,230
15,392
12,632
0
2,106
13,286
52,376
0
L
Loki
6,562
2,207
0
334
11,796
4,030
0
4,176
7,620
0
39,258
W
Mercury
11,011
6,974
0
380
12,733
5,933
510
3,062
9,536
0
101,763
L
4,808
620
0
2,275
16,487
14,058
35
7,047
9,440
19,821
0
W
Morgan Le Fay
ViejoLegend
Morgan Le Fay
20,167
1,789
101
5,636
10,629
4,807
1,194
3,812
6,817
105,394
0
W
Anhur
h0ttie24
Anhur
6,205
3,568
0
3,468
9,911
3,645
2,512
2,632
7,232
0
48,877
L
5,648
3,500
0
1,906
9,615
3,368
571
3,745
5,870
0
35,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,401
Gold Earned
53,986
324
Minions Killed
608
0
Camps Cleared
0
1,672,208
Distance Traveled
1,837,114
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,219
411
80
4
0
322,445
4
W
King Arthur
11,076
554
147
7
0
373,700
5
W
Cabrakan
9,290
465
42
2
0
323,752
3
L
Tiamat
9,267
463
97
5
0
267,247
0
L
Loki
9,471
474
62
3
0
369,264
3
W
Mercury
11,707
585
154
8
0
423,270
1
L
Khepri
7,456
373
25
1
0
367,402
4
W
Morgan Le Fay
12,819
641
172
9
0
414,259
1
W
Anhur
9,094
455
93
5
0
302,133
1
L
Apollo
7,988
399
60
3
0
345,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role