Player Matchup

Merlin
Merlin
 
Merlin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
II0FairyAlice0II
Chaac
Level 27
God Stats
12W - 5L
1,483 SR
Queue Stats
76W - 69L
1,553 Elo+
Party 2
Skadi
Skadi
Shamaelt
Skadi
Level 21
God Stats
5W - 3L
1,568 SR
Queue Stats
41W - 41L
1,479 Elo+
Party 2
Khepri
Khepri
llegotumiedo
Khepri
Level 30
God Stats
15W - 25L
1,612 SR
Queue Stats
152W - 144L
1,549 Elo+
Party 2
Loki
Loki
llegótutiburon
Loki
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 21
1,533 SR
1,516 Elo+

VS

Team Averages
Level 12
1,590 SR
1,486 Elo+
Vulcan
Vulcan
BiggestGent
Vulcan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,392 Elo+
Party 1
Medusa
Medusa
Fladire
Medusa
Level 17
God Stats
23W - 18L
1,543 SR
Queue Stats
148W - 171L
1,435 Elo+
Solo
Ares
Ares
SigmaChadicus
Ares
Level 15
God Stats
5W - 1L
1,905 SR
Queue Stats
22W - 18L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
TheThirstIsrael
Cthulhu
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,668 Elo+
Party 1
Guan Yu
Guan Yu
WAW山桐
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 2 / 1
8,995
562
7,075
7,715
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 1
9,236
577
5,712
8,846
4,519
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
Shamaelt
Skadi
15
5 / 0 / 4
9,053
566
10,537
5,590
2,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
12
0 / 0 / 8
8,120
508
3,670
8,590
7,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 0 / 0
6,794
425
0
3,374
948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
2 / 2 / 0
8,507
532
7,754
7,226
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Fladire
Medusa
12
0 / 3 / 0
6,548
409
4,906
7,912
2,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
7,172
448
2,969
12,346
7,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 2 / 0
6,087
380
1,305
11,633
7,298
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
WAW山桐
Guan Yu
12
0 / 4 / 0
6,773
423
2,569
8,587
6,627
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
15
Kills
2
2
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
1
2.75
L
Vulcan
2
2
0
1
L
Medusa
Fladire
Medusa
0
3
0
0
W
5
0
1
5.5
W
Skadi
Shamaelt
Skadi
5
0
4
7
L
0
4
0
0
L
0
2
0
0
L
Guan Yu
WAW山桐
Guan Yu
0
4
0
0
W
Khepri
0
0
8
4
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,994
Damage
19,503
34,115
Taken
47,704
17,841
Mitigated
26,624
12,142
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,075
176
0
948
7,715
2,790
31
4,625
2,834
59,867
0
L
Vulcan
7,754
1,308
0
1,557
7,226
2,860
362
2,768
4,458
63,531
0
L
Medusa
Fladire
Medusa
4,906
2,003
0
2,023
7,912
2,338
0
3,111
4,801
0
51,236
W
5,712
653
0
4,319
8,846
4,519
558
1,119
7,683
0
49,459
W
Skadi
Shamaelt
Skadi
10,537
4,157
0
1,974
5,590
2,158
0
1,802
3,764
0
80,422
L
2,969
312
0
1,140
12,346
7,501
0
4,270
8,076
17,795
0
L
1,305
223
191
500
11,633
7,298
0
896
10,737
25,032
0
L
Guan Yu
WAW山桐
Guan Yu
2,569
728
0
1,661
8,587
6,627
0
0
8,587
0
25,142
W
Khepri
3,670
131
0
2,545
8,590
7,426
39
3,977
4,577
15,843
0
W
0
0
0
2,356
3,374
948
0
173
3,169
0
33,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,198
Gold Earned
35,087
453
Minions Killed
379
0
Camps Cleared
0
1,418,674
Distance Traveled
1,366,718
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,995
562
113
7
0
311,781
1
L
Vulcan
8,507
532
135
8
0
320,009
4
L
Medusa
6,548
409
81
5
0
269,818
3
W
Chaac
9,236
577
107
7
0
274,962
0
W
Skadi
9,053
566
143
9
0
289,153
1
L
Ares
7,172
448
54
3
0
287,497
2
L
Cthulhu
6,087
380
51
3
0
218,185
0
L
Guan Yu
6,773
423
58
4
0
271,209
0
W
Khepri
8,120
508
18
1
0
322,682
2
W
Loki
6,794
425
72
5
0
220,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role