Player Matchup

Kukulkan
Kukulkan
DemonWitch13
Kukulkan
Level 10
God Stats
81W - 103L
1,423 SR
Queue Stats
139W - 170L
1,332 Elo+
Party 1
Thanatos
Thanatos
HighDroGuppy1
Thanatos
Level 13
God Stats
14W - 16L
1,363 SR
Queue Stats
32W - 42L
1,345 Elo+
Party 1
Neith
Neith
LadyKinomiya
Neith
Level 18
God Stats
49W - 61L
1,506 SR
Queue Stats
68W - 85L
1,431 Elo+
Party 1
Izanami
Izanami
itsriqo
Izanami
Level 16
God Stats
30W - 20L
1,535 SR
Queue Stats
43W - 30L
1,411 Elo+
Party 2
Chaac
Chaac
jaystayreal24
Chaac
Level 37
God Stats
8W - 15L
1,565 SR
Queue Stats
184W - 196L
1,424 Elo+
Party 2
Team Averages
Level 19
1,478 SR
1,389 Elo+

VS

Team Averages
Level 34
1,347 SR
1,312 Elo+
Vamana
Vamana
DILLPICKLE1123
Vamana
Level 18
God Stats
11W - 24L
1,202 SR
Queue Stats
18W - 37L
1,296 Elo+
Party 3
Bakasura
Bakasura
ERfsoieguzsef
Bakasura
Level 6
God Stats
1W - 7L
1,346 SR
Queue Stats
3W - 11L
1,222 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LeapedSteak2814
Morgan Le Fay
Level 28
God Stats
9W - 8L
1,405 SR
Queue Stats
112W - 107L
1,371 Elo+
Solo
Hel
Hel
Rotting Hound
Hel
Level 100
God Stats
2W - 1L
1,734 SR
Queue Stats
12W - 26L
1,296 Elo+
Party 3
Neith
Neith
poopinacan20
Neith
Level 17
God Stats
6W - 6L
1,047 SR
Queue Stats
12W - 22L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DemonWitch13
Kukulkan
20
1 / 7 / 7
12,349
882
8,323
11,353
5,365
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
HighDroGuppy1
Thanatos
20
7 / 12 / 9
14,109
1,008
15,661
27,989
10,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 9 / 15
14,304
1,022
22,819
21,507
8,607
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
itsriqo
Izanami
20
6 / 5 / 17
14,767
1,055
25,826
21,756
8,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 4 / 13
17,127
1,223
22,026
32,089
33,587
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 20
16,662
1,190
25,914
27,254
54,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
ERfsoieguzsef
Bakasura
20
6 / 9 / 10
14,209
1,015
14,570
20,265
9,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
LeapedSteak2814
Morgan Le Fay
20
10 / 8 / 13
14,712
1,051
19,091
16,597
7,802
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 8 / 17
14,501
1,036
29,429
21,500
14,606
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 6 / 13
14,124
1,009
18,106
16,067
7,967
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
110
35
Kills
37
37
Deaths
35
61
Assists
73
Player
Kills
Deaths
Assists
KDA
W
10
4
20
5
L
Kukulkan
DemonWitch13
Kukulkan
1
7
7
0.64
W
Bakasura
ERfsoieguzsef
Bakasura
6
9
10
1.22
L
Thanatos
HighDroGuppy1
Thanatos
7
12
9
0.96
L
7
9
15
1.61
W
Morgan Le Fay
LeapedSteak2814
Morgan Le Fay
10
8
13
2.06
W
6
8
17
1.81
L
Izanami
itsriqo
Izanami
6
5
17
2.9
L
14
4
13
5.13
W
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,655
Damage
107,110
114,694
Taken
101,683
66,182
Mitigated
94,021
19,413
Healing
22,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,914
12,895
291
4,764
27,254
54,253
0
3,336
23,918
0
57,830
L
Kukulkan
DemonWitch13
Kukulkan
8,323
2,494
0
0
11,353
5,365
0
2,691
8,543
24,109
0
W
Bakasura
ERfsoieguzsef
Bakasura
14,570
10,331
0
2,120
20,265
9,393
0
988
19,277
0
28,744
L
Thanatos
HighDroGuppy1
Thanatos
15,661
8,018
0
7,291
27,989
10,335
0
13,406
14,443
0
28,055
L
22,819
12,859
492
2,121
21,507
8,607
0
9,496
11,941
0
50,916
W
Morgan Le Fay
LeapedSteak2814
Morgan Le Fay
19,091
4,212
28
1,371
16,597
7,802
0
399
16,198
37,176
0
W
29,429
1,988
6,131
6,029
21,500
14,606
0
1,751
19,749
63,207
0
L
Izanami
itsriqo
Izanami
25,826
20,735
0
0
21,756
8,288
0
12,597
9,159
0
61,696
L
22,026
7,280
269
9,240
32,089
33,587
0
10,330
20,992
0
44,452
W
18,106
9,253
48
1,398
16,067
7,967
0
1,849
14,218
0
37,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,656
Gold Earned
74,208
249
Minions Killed
266
7
Camps Cleared
6
1,143,377
Distance Traveled
1,214,287
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
16,662
1,190
66
5
1
278,850
0
L
Kukulkan
12,349
882
43
3
0
170,626
0
W
Bakasura
14,209
1,015
37
3
4
225,612
0
L
Thanatos
14,109
1,008
27
2
3
258,604
1
L
Neith
14,304
1,022
67
5
1
203,753
1
W
Morgan Le Fay
14,712
1,051
34
2
0
250,155
0
W
Hel
14,501
1,036
86
6
1
245,366
0
L
Izanami
14,767
1,055
73
5
2
222,650
0
L
Chaac
17,127
1,223
39
3
1
287,744
0
W
Neith
14,124
1,009
43
3
0
214,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role