Player Matchup

Achilles
Achilles
Filthyrich1987
Achilles
Level 80
God Stats
141W - 223L
1,407 SR
Queue Stats
403W - 544L
1,329 Elo+
Solo
Tiamat
Tiamat
IM Matsu
Tiamat
Level 97
God Stats
26W - 33L
1,455 SR
Queue Stats
123W - 154L
1,363 Elo+
Party 2
Izanami
Izanami
IM MissMatsu
Izanami
Level 62
God Stats
55W - 71L
1,545 SR
Queue Stats
71W - 109L
1,328 Elo+
Party 2
Team Averages
Level 80
1,469 SR
1,340 Elo+

VS

Team Averages
Level 74
1,449 SR
1,426 Elo+
Athena
Athena
 
Athena
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Le Gentle Rican
Morgan Le Fay
Level 106
God Stats
1W - 3L
1,289 SR
Queue Stats
14W - 17L
1,324 Elo+
Party 1
Cernunnos
Cernunnos
TheonetruButter
Cernunnos
Level 46
God Stats
8W - 7L
1,556 SR
Queue Stats
17W - 16L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
2 / 3 / 10
11,584
610
13,647
23,821
24,709
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
IM Matsu
Tiamat
17
7 / 3 / 6
12,776
672
21,047
15,522
10,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
IM MissMatsu
Izanami
16
5 / 3 / 7
12,180
641
15,325
11,978
4,590
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
1 / 2 / 6
11,628
612
7,800
27,278
38,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Morgan Le Fay
Le Gentle Rican
Morgan Le Fay
15
6 / 7 / 3
12,364
651
18,055
17,296
7,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TheonetruButter
Cernunnos
16
2 / 6 / 6
11,315
596
14,428
15,525
6,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
14
Kills
9
9
Deaths
15
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
6
2
W
Achilles
2
3
10
2.33
W
Tiamat
IM Matsu
Tiamat
7
3
6
3.33
W
Izanami
IM MissMatsu
Izanami
5
3
7
2.83
L
Morgan Le Fay
Le Gentle Rican
Morgan Le Fay
6
7
3
1.07
L
Cernunnos
TheonetruButter
Cernunnos
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,019
Damage
40,283
51,321
Taken
60,099
39,880
Mitigated
52,285
16,828
Healing
13,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,800
2,256
794
7,329
27,278
38,090
0
8,888
17,706
28,216
0
W
Achilles
13,647
2,951
0
8,586
23,821
24,709
336
10,757
13,064
0
30,774
W
Tiamat
IM Matsu
Tiamat
21,047
632
1,583
4,978
15,522
10,581
479
9,210
6,312
51,753
0
W
Izanami
IM MissMatsu
Izanami
15,325
13,799
603
1,078
11,978
4,590
1,441
5,888
6,090
0
56,254
L
Morgan Le Fay
Le Gentle Rican
Morgan Le Fay
18,055
1,867
0
944
17,296
7,548
0
6,640
10,151
49,527
0
L
Cernunnos
TheonetruButter
Cernunnos
14,428
4,539
0
3,964
15,525
6,647
0
4,058
11,195
0
54,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,540
Gold Earned
35,307
199
Minions Killed
165
0
Camps Cleared
0
1,055,072
Distance Traveled
985,764
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,628
612
28
1
0
368,269
2
W
Achilles
11,584
610
34
2
0
357,828
2
W
Tiamat
12,776
672
72
4
0
354,295
4
W
Izanami
12,180
641
93
5
0
342,949
5
L
Morgan Le Fay
12,364
651
53
3
0
304,242
2
L
Cernunnos
11,315
596
84
4
0
313,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role