Player Matchup

Xing Tian
Xing Tian
BarterDolphin22
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 107L
1,604 Elo+
Solo
Vulcan
Vulcan
StopFeedingThem
Vulcan
Level 29
God Stats
0W - 2L
1,457 SR
Queue Stats
130W - 112L
1,606 Elo+
Solo
Chiron
Chiron
Wookzone
Chiron
Level 21
God Stats
5W - 3L
1,481 SR
Queue Stats
151W - 87L
1,734 Elo+
Solo
Bellona
Bellona
onside-shocker0
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,330 Elo+
Solo
Thor
Thor
rustypg
Thor
Level 17
God Stats
5W - 12L
1,353 SR
Queue Stats
34W - 29L
1,566 Elo+
Solo
Team Averages
Level 20
1,458 SR
1,568 Elo+

VS

Team Averages
Level 36
1,629 SR
1,643 Elo+
Cerberus
Cerberus
 
Cerberus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ImBadAtCarSoccer
Bellona
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,577 Elo+
Party 2
Ra
Ra
TanglingPrawn64
Ra
Level 27
God Stats
4W - 3L
1,710 SR
Queue Stats
99W - 63L
1,681 Elo+
Party 1
King Arthur
King Arthur
TheRealSeanypooh
King Arthur
Level 29
God Stats
3W - 0L
1,933 SR
Queue Stats
83W - 29L
1,787 Elo+
Solo
Anhur
Anhur
WarrTurtle
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 98L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BarterDolphin22
Xing Tian
13
5 / 0 / 6
8,637
576
10,000
10,958
11,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

3
0 / 1 / 0
4,567
304
90
833
157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Wookzone
Chiron
15
6 / 3 / 8
9,106
607
14,667
10,625
3,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

5
1 / 14 / 2
4,985
332
1,675
11,155
3,759
Thor
rustypg
Thor
12
4 / 7 / 3
7,659
511
6,108
13,093
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
5 / 4 / 3
7,881
525
4,558
14,032
7,198
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 2 / 2
9,090
606
7,165
11,474
8,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 3 / 2
9,482
632
7,425
12,765
4,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
TheRealSeanypooh
King Arthur
16
7 / 1 / 0
9,981
665
8,452
9,880
6,114
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Anhur
13
1 / 6 / 5
8,101
540
3,964
10,754
3,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
16
Kills
25
25
Deaths
16
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
4
3
1.63
L
Xing Tian
BarterDolphin22
Xing Tian
5
0
6
8
W
8
2
2
4.5
L
0
1
0
0
W
4
3
2
1.67
W
King Arthur
TheRealSeanypooh
King Arthur
7
1
0
7
W
Anhur
1
6
5
0.58
L
Chiron
Wookzone
Chiron
6
3
8
3.33
L
1
14
2
0.14
L
Thor
rustypg
Thor
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,540
Damage
31,564
46,664
Taken
58,905
22,714
Mitigated
29,369
11,621
Healing
13,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,558
524
0
2,187
14,032
7,198
215
973
12,906
30,012
0
L
Xing Tian
BarterDolphin22
Xing Tian
10,000
1,281
0
4,506
10,958
11,697
159
794
10,110
37,549
0
W
7,165
3,397
0
3,189
11,474
8,525
0
2,371
8,873
0
67,161
L
90
0
0
250
833
157
0
119
684
2,712
0
W
7,425
879
47
5,140
12,765
4,515
0
891
11,704
57,166
0
W
King Arthur
TheRealSeanypooh
King Arthur
8,452
1,127
0
930
9,880
6,114
1,618
3,491
5,862
0
65,389
W
Anhur
3,964
1,908
0
2,211
10,754
3,017
2,059
1,045
9,408
0
48,564
L
Chiron
Wookzone
Chiron
14,667
7,388
130
3,786
10,625
3,191
1,813
4,594
5,638
0
62,704
L
1,675
551
0
68
11,155
3,759
0
3,330
7,741
0
5,114
L
Thor
rustypg
Thor
6,108
1,634
0
2,881
13,093
3,910
276
2,523
10,508
0
36,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,954
Gold Earned
44,535
244
Minions Killed
484
0
Camps Cleared
0
1,019,460
Distance Traveled
1,396,635
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,881
525
35
2
0
255,945
6
L
Xing Tian
8,637
576
56
4
0
263,022
3
W
Bellona
9,090
606
101
7
0
318,268
0
L
Vulcan
4,567
304
8
1
0
24,798
0
W
Ra
9,482
632
114
8
0
278,574
1
W
King Arthur
9,981
665
139
9
0
283,846
3
W
Anhur
8,101
540
95
6
0
260,002
5
L
Chiron
9,106
607
118
8
0
248,436
2
L
Bellona
4,985
332
4
0
0
256,183
1
L
Thor
7,659
511
58
4
0
227,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role