Player Matchup

Baron Samedi
Baron Samedi
NtgeLs0509
Baron Samedi
Level 27
God Stats
9W - 12L
1,409 SR
Queue Stats
19W - 26L
1,395 Elo+
Party 1
Bellona
Bellona
inga227
Bellona
Level 7
God Stats
0W - 2L
1,674 SR
Queue Stats
0W - 5L
1,260 Elo+
Party 1
Neith
Neith
lolazo2004
Neith
Level 34
God Stats
12W - 17L
1,414 SR
Queue Stats
27W - 31L
1,433 Elo+
Party 1
Team Averages
Level 23
1,499 SR
1,363 Elo+

VS

Team Averages
Level 118
1,524 SR
1,490 Elo+
Bacchus
Bacchus
LupinTheIll
Bacchus
Level 127
God Stats
12W - 13L
1,588 SR
Queue Stats
148W - 136L
1,569 Elo+
Party 2
Ullr
Ullr
SakeYuri
Ullr
Level 122
God Stats
8W - 7L
1,814 SR
Queue Stats
222W - 212L
1,569 Elo+
Party 2
Set
Set
TNap
Set
Level 105
God Stats
2W - 3L
1,170 SR
Queue Stats
18W - 21L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NtgeLs0509
Baron Samedi
12
1 / 12 / 3
8,849
590
6,912
16,342
6,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
inga227
Bellona
10
0 / 11 / 4
8,231
549
2,512
19,383
17,956
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
15
7 / 8 / 2
11,678
779
13,662
14,623
5,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LupinTheIll
Bacchus
17
12 / 0 / 11
12,223
815
14,577
12,426
10,721
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
17
14 / 2 / 13
12,845
856
19,831
11,650
5,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Set
TNap
Set
15
5 / 7 / 17
11,163
744
7,906
13,753
6,174
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
8
Kills
31
31
Deaths
9
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bacchus
LupinTheIll
Bacchus
12
0
11
17.5
L
Baron Samedi
NtgeLs0509
Baron Samedi
1
12
3
0.21
W
Ullr
14
2
13
10.25
W
Set
TNap
Set
5
7
17
1.93
L
Bellona
inga227
Bellona
0
11
4
0.18
L
Neith
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,086
Damage
42,314
50,348
Taken
37,829
29,750
Mitigated
21,912
6,498
Healing
3,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
LupinTheIll
Bacchus
14,577
1,430
0
0
12,426
10,721
83
1,833
10,362
36,626
0
L
Baron Samedi
NtgeLs0509
Baron Samedi
6,912
576
609
2,296
16,342
6,387
0
6,165
9,918
22,134
0
W
Ullr
19,831
7,545
0
1,744
11,650
5,017
748
1,940
9,446
0
58,695
W
Set
TNap
Set
7,906
2,828
0
1,282
13,753
6,174
1,094
2,483
11,109
0
47,238
L
Bellona
inga227
Bellona
2,512
714
0
618
19,383
17,956
0
2,990
16,247
0
7,593
L
Neith
13,662
4,961
0
2,975
14,623
5,407
0
4,643
9,606
0
45,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,758
Gold Earned
36,231
113
Minions Killed
188
0
Camps Cleared
0
669,730
Distance Traveled
847,656
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,223
815
52
3
0
293,423
4
L
Baron Samedi
8,849
590
31
2
0
213,993
0
W
Ullr
12,845
856
82
5
0
272,682
1
W
Set
11,163
744
54
4
0
281,551
2
L
Bellona
8,231
549
12
1
0
220,445
0
L
Neith
11,678
779
70
5
0
235,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role