Player Matchup

Tsukuyomi
Tsukuyomi
Giqem
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,154 Elo+
Solo
Cupid
Cupid
SmokedOutRari
Cupid
Level 28
God Stats
11W - 8L
1,518 SR
Queue Stats
50W - 59L
1,386 Elo+
Solo
Set
Set
WonWon
Set
Level 18
God Stats
2W - 1L
1,479 SR
Queue Stats
11W - 14L
1,324 Elo+
Party 1
Hades
Hades
kingsimp1296
Hades
Level 26
God Stats
6W - 12L
1,370 SR
Queue Stats
173W - 205L
1,402 Elo+
Solo
Tiamat
Tiamat
swnky
Tiamat
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,364 Elo+
Party 1
Team Averages
Level 18
1,473 SR
1,326 Elo+

VS

Team Averages
Level 3
1,454 SR
1,299 Elo+
Thor
Thor
Aidan0216
Thor
Level 2
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 3L
1,237 Elo+
Party 2
Cthulhu
Cthulhu
PabloIsDead
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Athena
Athena
Watson1015
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,283 Elo+
Solo
Danzaburou
Danzaburou
danasaurr
Danzaburou
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,237 Elo+
Party 2
Raijin
Raijin
paquoa
Raijin
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Giqem
Tsukuyomi
16
4 / 6 / 3
11,261
512
5,835
13,776
5,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
5 / 3 / 9
11,424
519
9,895
12,155
4,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Set
WonWon
Set
17
5 / 3 / 13
11,462
521
7,510
13,263
5,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
11 / 2 / 6
12,026
547
10,332
16,102
9,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
swnky
Tiamat
18
16 / 5 / 5
12,646
575
19,398
18,539
9,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 12 / 3
8,450
384
2,691
15,645
4,870
Cthulhu
PabloIsDead
Cthulhu
14
3 / 10 / 5
10,544
479
12,333
20,580
17,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Athena
Watson1015
Athena
7
2 / 4 / 2
7,102
323
1,349
5,733
3,049
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
danasaurr
Danzaburou
16
4 / 7 / 2
10,008
455
7,202
11,751
4,491
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
paquoa
Raijin
15
6 / 11 / 3
10,277
467
12,583
14,143
10,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
41
Kills
17
19
Deaths
44
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
2
12
3
0.29
W
Tsukuyomi
Giqem
Tsukuyomi
4
6
3
0.92
L
Cthulhu
PabloIsDead
Cthulhu
3
10
5
0.55
W
5
3
9
3.17
L
Athena
Watson1015
Athena
2
4
2
0.75
W
Set
WonWon
Set
5
3
13
3.83
L
Danzaburou
danasaurr
Danzaburou
4
7
2
0.71
W
11
2
6
7
L
Raijin
paquoa
Raijin
6
11
3
0.68
W
Tiamat
swnky
Tiamat
16
5
5
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,970
Damage
36,158
73,835
Taken
67,852
34,273
Mitigated
40,182
24,956
Healing
3,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,691
630
0
850
15,645
4,870
24
5,386
10,259
0
16,587
W
Tsukuyomi
Giqem
Tsukuyomi
5,835
1,187
0
1,451
13,776
5,140
1,472
800
12,904
0
43,651
L
Cthulhu
PabloIsDead
Cthulhu
12,333
1,031
0
40
20,580
17,263
195
11,348
9,232
28,507
0
W
9,895
4,224
776
5,514
12,155
4,880
1,361
4,883
6,896
0
57,715
L
Athena
Watson1015
Athena
1,349
434
0
0
5,733
3,049
0
2,602
3,131
5,434
0
W
Set
WonWon
Set
7,510
2,957
0
312
13,263
5,068
750
5,253
7,876
0
78,509
L
Danzaburou
danasaurr
Danzaburou
7,202
2,463
0
2,339
11,751
4,491
2,708
1,825
9,926
0
41,150
W
10,332
1,209
401
9,789
16,102
9,270
1,883
2,887
13,095
86,573
0
L
Raijin
paquoa
Raijin
12,583
2,093
0
739
14,143
10,509
925
8,569
5,574
43,485
0
W
Tiamat
swnky
Tiamat
19,398
2,221
298
6,415
18,539
9,915
3,866
11,335
6,799
60,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,819
Gold Earned
46,381
492
Minions Killed
198
0
Camps Cleared
0
1,943,314
Distance Traveled
1,284,884
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,450
384
14
1
0
227,425
1
W
Tsukuyomi
11,261
512
94
4
0
362,897
5
L
Cthulhu
10,544
479
32
1
0
347,627
1
W
Cupid
11,424
519
85
4
0
372,256
2
L
Athena
7,102
323
10
0
0
128,726
0
W
Set
11,462
521
99
5
0
424,210
4
L
Danzaburou
10,008
455
65
3
0
284,947
1
W
Hades
12,026
547
120
5
0
401,422
0
L
Raijin
10,277
467
77
4
0
296,159
2
W
Tiamat
12,646
575
94
4
0
382,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role