Player Matchup

Janus
Janus
Kxcvy
Janus
Level 26
God Stats
5W - 2L
1,534 SR
Queue Stats
76W - 82L
1,306 Elo+
Solo
Bellona
Bellona
OtterGod578
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThatRyftPerson
Ah Muzen Cab
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 40L
1,500 Elo+
Party 1
Thanatos
Thanatos
TrickDaddyYLD
Thanatos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,288 Elo+
Solo
Chang'e
Chang'e
Vnami
Chang'e
Level 28
God Stats
2W - 0L
1,235 SR
Queue Stats
43W - 52L
1,224 Elo+
Party 1
Team Averages
Level 20
1,454 SR
1,364 Elo+

VS

Team Averages
Level 14
1,452 SR
1,396 Elo+
Merlin
Merlin
HABITDABOY
Merlin
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Nemesis
Nemesis
PrOLocoso
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zackandmax1
Kumbhakarna
Level 26
God Stats
7W - 8L
1,588 SR
Queue Stats
54W - 62L
1,389 Elo+
Party 2
Hachiman
Hachiman
camouflagefox
Hachiman
Level 21
God Stats
1W - 1L
1,421 SR
Queue Stats
45W - 56L
1,321 Elo+
Party 2
Horus
Horus
eldrogas2020
Horus
Level 18
God Stats
6W - 9L
1,251 SR
Queue Stats
60W - 86L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kxcvy
Janus
16
5 / 2 / 7
9,977
587
8,742
6,670
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
OtterGod578
Bellona
15
4 / 1 / 5
9,211
542
12,264
12,337
10,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
ThatRyftPerson
Ah Muzen Cab
12
0 / 0 / 5
6,693
394
3,137
2,807
892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
TrickDaddyYLD
Thanatos
16
13 / 2 / 5
9,901
582
11,419
11,260
4,136
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
Vnami
Chang'e
13
2 / 0 / 3
8,149
479
3,021
4,990
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HABITDABOY
Merlin
11
1 / 9 / 0
7,010
412
1,985
12,047
5,032
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
PrOLocoso
Nemesis
10
2 / 4 / 2
7,580
446
4,717
11,167
3,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Zackandmax1
Kumbhakarna
9
0 / 3 / 0
7,105
418
2,884
11,175
9,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
camouflagefox
Hachiman
11
0 / 4 / 0
7,003
412
2,634
6,570
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 5 / 2
8,408
495
5,902
13,749
6,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
24
Kills
5
5
Deaths
25
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
HABITDABOY
Merlin
1
9
0
0.11
W
Janus
Kxcvy
Janus
5
2
7
4.25
W
Bellona
OtterGod578
Bellona
4
1
5
6.5
L
Nemesis
PrOLocoso
Nemesis
2
4
2
0.75
W
Ah Muzen Cab
ThatRyftPerson
Ah Muzen Cab
0
0
5
2.5
W
Thanatos
TrickDaddyYLD
Thanatos
13
2
5
7.75
W
Chang'e
Vnami
Chang'e
2
0
3
3.5
L
Kumbhakarna
Zackandmax1
Kumbhakarna
0
3
0
0
L
Hachiman
camouflagefox
Hachiman
0
4
0
0
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,583
Damage
18,122
38,064
Taken
54,708
20,117
Mitigated
26,263
22,593
Healing
7,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
HABITDABOY
Merlin
1,985
292
0
1,264
12,047
5,032
473
5,080
6,967
26,962
0
W
Janus
Kxcvy
Janus
8,742
597
97
2,789
6,670
2,080
2,311
1,591
5,079
71,736
0
W
Bellona
OtterGod578
Bellona
12,264
3,873
0
5,592
12,337
10,348
1,244
609
11,728
0
51,800
L
Nemesis
PrOLocoso
Nemesis
4,717
2,353
0
1,934
11,167
3,413
0
1,029
10,138
0
30,473
W
Ah Muzen Cab
ThatRyftPerson
Ah Muzen Cab
3,137
1,272
0
867
2,807
892
335
570
2,237
0
23,121
W
Thanatos
TrickDaddyYLD
Thanatos
11,419
5,719
0
9,781
11,260
4,136
710
1,007
10,253
123
52,778
W
Chang'e
Vnami
Chang'e
3,021
576
779
2,688
4,990
2,661
287
1,092
3,898
30,623
0
L
Kumbhakarna
Zackandmax1
Kumbhakarna
2,884
365
0
1,821
11,175
9,753
0
3,400
7,775
16,844
0
L
Hachiman
camouflagefox
Hachiman
2,634
661
0
0
6,570
1,754
0
1,802
4,768
0
31,273
L
5,902
2,504
305
2,610
13,749
6,311
280
551
13,198
0
46,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,931
Gold Earned
37,106
435
Minions Killed
308
0
Camps Cleared
0
1,527,037
Distance Traveled
1,396,988
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,010
412
52
3
0
245,351
3
W
Janus
9,977
587
153
9
0
305,527
2
W
Bellona
9,211
542
97
6
0
315,286
2
L
Nemesis
7,580
446
62
4
0
338,397
1
W
Ah Muzen Cab
6,693
394
54
3
0
290,169
0
W
Thanatos
9,901
582
71
4
0
326,057
0
W
Chang'e
8,149
479
60
4
0
289,998
0
L
Kumbhakarna
7,105
418
23
1
0
293,288
2
L
Hachiman
7,003
412
84
5
0
234,981
0
L
Horus
8,408
495
87
5
0
284,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role