Player Matchup

Thor
Thor
BattIeBeast
Thor
Level 28
God Stats
11W - 5L
1,691 SR
Queue Stats
301W - 180L
1,663 Elo+
Party 2
Ares
Ares
DarthObesity
Ares
Level 38
God Stats
4W - 3L
1,444 SR
Queue Stats
242W - 193L
1,581 Elo+
Party 2
Eset
Eset
Hynsly
Eset
Level 106
God Stats
9W - 5L
1,642 SR
Queue Stats
414W - 245L
1,738 Elo+
Party 2
Rama
Rama
UnspokenRune
Rama
Level 29
God Stats
11W - 5L
1,741 SR
Queue Stats
340W - 236L
1,566 Elo+
Party 2
Achilles
Achilles
Wylkyns
Achilles
Level 125
God Stats
11W - 4L
1,739 SR
Queue Stats
681W - 497L
1,693 Elo+
Party 2
Team Averages
Level 65
1,652 SR
1,648 Elo+

VS

Team Averages
Level 39
1,612 SR
1,548 Elo+
Ares
Ares
DumbHippy
Ares
Level 59
God Stats
9W - 7L
1,639 SR
Queue Stats
284W - 313L
1,515 Elo+
Solo
Cernunnos
Cernunnos
Jartasm
Cernunnos
Level 29
God Stats
2W - 1L
1,747 SR
Queue Stats
77W - 75L
1,558 Elo+
Party 1
Erlang Shen
Erlang Shen
Thordaddy333
Erlang Shen
Level 27
God Stats
8W - 8L
1,671 SR
Queue Stats
78W - 81L
1,554 Elo+
Party 1
Horus
Horus
UnnamedSoldier00
Horus
Level 58
God Stats
3W - 6L
1,815 SR
Queue Stats
62W - 59L
1,520 Elo+
Party 1
Merlin
Merlin
brody6soccer
Merlin
Level 24
God Stats
1W - 4L
1,190 SR
Queue Stats
57W - 56L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,786
579
2,971
4,475
3,097
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
1 / 3 / 1
4,865
487
1,796
7,456
2,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Eset
Hynsly
Eset
12
9 / 0 / 7
7,538
754
6,797
3,926
1,762
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 4
5,166
517
3,793
5,690
1,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Wylkyns
Achilles
11
6 / 0 / 5
6,574
657
6,053
6,277
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
4 / 3 / 1
5,642
564
4,207
7,986
5,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Jartasm
Cernunnos
7
1 / 5 / 2
4,871
487
6,099
8,241
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Thordaddy333
Erlang Shen
8
0 / 2 / 0
4,739
474
1,557
5,365
2,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,321
532
2,424
4,946
4,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
7
0 / 7 / 0
4,363
436
745
4,970
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
5
6
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
1
3
1
0.5
L
Ares
4
3
1
1.5
W
Eset
Hynsly
Eset
9
0
7
12.5
L
Cernunnos
Jartasm
Cernunnos
1
5
2
0.4
L
Erlang Shen
Thordaddy333
Erlang Shen
0
2
0
0
L
0
1
0
0
W
1
3
4
1
W
Achilles
Wylkyns
Achilles
6
0
5
8.5
L
Merlin
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,410
Damage
15,032
27,824
Taken
31,508
10,300
Mitigated
16,091
9,153
Healing
5,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,971
1,038
0
1,500
4,475
3,097
0
0
4,475
0
29,621
W
1,796
80
0
500
7,456
2,045
0
2,414
4,966
10,033
0
L
Ares
4,207
271
0
0
7,986
5,457
0
2,260
5,485
13,310
0
W
Eset
Hynsly
Eset
6,797
888
0
1,909
3,926
1,762
0
366
3,416
44,789
0
L
Cernunnos
Jartasm
Cernunnos
6,099
3,085
0
1,537
8,241
2,819
0
2,451
5,790
0
24,766
L
Erlang Shen
Thordaddy333
Erlang Shen
1,557
755
0
1,465
5,365
2,444
0
937
4,428
0
26,946
L
2,424
1,194
0
1,600
4,946
4,259
0
0
4,946
0
23,116
W
3,793
2,983
0
1,768
5,690
1,327
363
1,388
4,255
0
26,889
W
Achilles
Wylkyns
Achilles
6,053
2,142
0
3,476
6,277
2,069
0
612
5,542
0
35,945
L
Merlin
745
74
0
420
4,970
1,112
0
2,704
2,266
12,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,929
Gold Earned
24,936
288
Minions Killed
194
0
Camps Cleared
0
930,398
Distance Traveled
917,754
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,786
579
64
6
0
176,304
1
W
Ares
4,865
487
14
1
0
172,563
1
L
Ares
5,642
564
16
2
0
178,333
2
W
Eset
7,538
754
85
9
0
200,840
3
L
Cernunnos
4,871
487
47
5
0
172,257
3
L
Erlang Shen
4,739
474
54
5
0
208,928
2
L
Horus
5,321
532
50
5
0
191,729
2
W
Rama
5,166
517
51
5
0
163,903
1
W
Achilles
6,574
657
74
7
0
216,788
4
L
Merlin
4,363
436
27
3
0
166,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role