Player Matchup

Apollo
Apollo
Gold IV
Athalwolf M
Apollo
Gold IV
Level 99
God Stats
17W - 24L
1,473 SR
Queue Stats
225W - 220L
1,467 MMR
Solo
Bakasura
Bakasura
Bronze III
BrokeDudeTC14
Bakasura
Bronze III
Level 144
God Stats
1W - 2L
1,601 SR
Queue Stats
13W - 15L
1,460 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
Q-hoops-
Morgan Le Fay
Gold IV
Level 67
God Stats
3W - 2L
1,594 SR
Queue Stats
63W - 66L
1,472 MMR
Solo
Sylvanus
Sylvanus
Bronze III
The X Factor30
Sylvanus
Bronze III
Level 125
God Stats
3W - 3L
1,498 SR
Queue Stats
15W - 18L
1,460 MMR
Party 1
Odin
Odin
Gold V
YaBoiRobbieG
Odin
Gold V
Level 58
God Stats
12W - 10L
1,564 SR
Queue Stats
37W - 39L
1,458 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,546 SR
1,464 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,549 SR
1,463 MMR
Sun Wukong
Sun Wukong
Gold II
Astharockt
Sun Wukong
Gold II
Level 143
God Stats
1W - 1L
1,403 SR
Queue Stats
229W - 216L
1,458 MMR
Solo
Bastet
Bastet
Gold IV
Bucksavage360
Bastet
Gold IV
Level 121
God Stats
127W - 124L
1,573 SR
Queue Stats
433W - 437L
1,466 MMR
Solo
Scylla
Scylla
Gold III
DirtyLion14
Scylla
Gold III
Level 121
God Stats
14W - 9L
1,603 SR
Queue Stats
103W - 96L
1,456 MMR
Solo
Geb
Geb
Silver I
Jebbiacus
Geb
Silver I
Level 127
God Stats
2W - 3L
1,582 SR
Queue Stats
12W - 13L
1,460 MMR
Solo
Neith
Neith
Gold III
plugsnet
Neith
Gold III
Level 157
God Stats
100W - 96L
1,586 SR
Queue Stats
373W - 361L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
0 / 4 / 1
8,188
455
9,197
14,782
5,102
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
BrokeDudeTC14
Bakasura
15
2 / 5 / 4
9,330
518
4,946
15,805
7,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
Q-hoops-
Morgan Le Fay
15
3 / 4 / 2
8,996
500
9,393
11,740
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
13
0 / 3 / 2
8,050
447
5,334
16,737
16,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 2
8,704
484
5,720
14,532
9,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
GilgameshAthenaTiamatAwilixArachne

VS

Bans
SolFenrirHadesNe ZhaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Astharockt
Sun Wukong
14
3 / 3 / 3
9,437
524
9,135
13,703
13,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 1 / 10
10,266
570
12,074
12,917
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
17
6 / 3 / 7
10,131
563
15,299
8,893
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 0 / 10
9,917
551
8,435
12,835
10,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
plugsnet
Neith
16
2 / 0 / 5
9,147
508
7,842
10,392
3,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
7
Kills
19
19
Deaths
7
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Astharockt
Sun Wukong
3
3
3
1.5
L
Apollo
0
4
1
0.13
L
Bakasura
BrokeDudeTC14
Bakasura
2
5
4
0.8
W
5
1
10
10
W
Scylla
6
3
7
3.17
W
3
0
10
8
L
Morgan Le Fay
Q-hoops-
Morgan Le Fay
3
4
2
1
L
Sylvanus
0
3
2
0.33
L
2
3
2
1
W
Neith
plugsnet
Neith
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,590
Damage
52,785
73,596
Taken
58,740
42,674
Mitigated
34,780
24,603
Healing
15,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Astharockt
Sun Wukong
9,135
1,475
0
1,289
13,703
13,142
191
1,572
10,428
0
48,861
L
Apollo
9,197
3,446
0
4,318
14,782
5,102
0
4,749
9,992
0
69,824
L
Bakasura
BrokeDudeTC14
Bakasura
4,946
3,256
0
5,376
15,805
7,488
1,273
4,534
11,101
0
61,422
W
12,074
2,714
0
5,974
12,917
4,676
778
3,804
8,983
0
72,833
W
Scylla
15,299
1,017
0
1,814
8,893
3,155
1,870
4,751
3,846
66,316
0
W
8,435
510
0
1,964
12,835
10,027
645
2,686
10,105
26,278
0
L
Morgan Le Fay
Q-hoops-
Morgan Le Fay
9,393
428
237
3,306
11,740
4,386
564
3,851
7,557
64,093
0
L
Sylvanus
5,334
905
2,085
5,157
16,737
16,685
31
5,378
11,091
26,952
0
L
5,720
714
0
4,124
14,532
9,013
0
4,473
9,949
3,839
38,276
W
Neith
plugsnet
Neith
7,842
2,446
0
4,550
10,392
3,780
3,440
2,374
7,972
0
74,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,268
Gold Earned
48,898
509
Minions Killed
507
0
Camps Cleared
0
1,614,693
Distance Traveled
1,773,136
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,437
524
77
4
0
360,707
2
L
Apollo
8,188
455
133
7
0
287,808
3
L
Bakasura
9,330
518
138
8
0
375,872
5
W
Bastet
10,266
570
144
8
0
390,910
2
W
Scylla
10,131
563
121
7
0
339,947
5
W
Geb
9,917
551
39
2
0
359,263
2
L
Morgan Le Fay
8,996
500
101
6
0
322,219
5
L
Sylvanus
8,050
447
43
2
0
305,806
0
L
Odin
8,704
484
94
5
0
322,988
4
W
Neith
9,147
508
126
7
0
322,309
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role