Player Matchup

Rama
Rama
ChiipSkyyLarrk
Rama
Level 15
God Stats
6W - 6L
1,176 SR
Queue Stats
68W - 58L
1,519 Elo+
Solo
Skadi
Skadi
Ricky4121
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,633 Elo+
Solo
Scylla
Scylla
Smxdgr
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,427 Elo+
Solo
Fafnir
Fafnir
michaelscott50
Fafnir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,523 Elo+
Solo
King Arthur
King Arthur
xGunSicarioX
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,651 Elo+
Solo
Team Averages
Level 10
1,435 SR
1,551 Elo+

VS

Team Averages
Level 21
1,611 SR
1,531 Elo+
Anhur
Anhur
BeToxicPls
Anhur
Level 28
God Stats
7W - 6L
1,532 SR
Queue Stats
114W - 99L
1,512 Elo+
Solo
Ymir
Ymir
Gaintflambo
Ymir
Level 26
God Stats
2W - 4L
1,472 SR
Queue Stats
85W - 75L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Handswet
Morgan Le Fay
Level 28
God Stats
4W - 0L
1,889 SR
Queue Stats
103W - 107L
1,556 Elo+
Solo
Janus
Janus
WesBurtt
Janus
Level 17
God Stats
6W - 9L
1,470 SR
Queue Stats
190W - 162L
1,473 Elo+
Solo
Apollo
Apollo
paykiller203
Apollo
Level 5
God Stats
2W - 1L
1,692 SR
Queue Stats
2W - 1L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 0
8,356
597
8,361
7,692
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Ricky4121
Skadi
10
1 / 5 / 3
5,891
421
4,754
8,261
2,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Smxdgr
Scylla
9
0 / 7 / 1
5,849
418
1,240
6,365
1,468
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 6
7,102
507
2,987
10,129
8,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
xGunSicarioX
King Arthur
7
0 / 5 / 2
4,848
346
795
5,934
1,963
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
5 / 0 / 2
9,025
645
2,580
6,393
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 2
8,161
583
4,267
8,331
3,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
Handswet
Morgan Le Fay
13
4 / 2 / 5
8,323
595
8,138
8,133
2,940
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
WesBurtt
Janus
16
7 / 0 / 1
9,499
679
6,054
5,490
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
11
2 / 8 / 2
6,898
493
1,928
9,363
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
11
Kills
19
19
Deaths
12
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
5
0
2
6
L
10
2
0
5
W
1
2
2
1
W
Morgan Le Fay
Handswet
Morgan Le Fay
4
2
5
3.25
L
Skadi
Ricky4121
Skadi
1
5
3
0.5
L
Scylla
Smxdgr
Scylla
0
7
1
0.07
W
Janus
WesBurtt
Janus
7
0
1
7.5
L
0
0
6
3
W
Apollo
2
8
2
0.38
L
King Arthur
xGunSicarioX
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,137
Damage
22,967
38,381
Taken
37,710
16,735
Mitigated
12,869
4,959
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
2,580
907
0
4,079
6,393
2,129
2,648
722
5,671
0
57,460
L
8,361
7,271
0
2,897
7,692
2,355
0
3,545
4,147
0
40,747
W
4,267
441
0
0
8,331
3,493
684
854
7,477
37,938
0
W
Morgan Le Fay
Handswet
Morgan Le Fay
8,138
2,045
0
1,009
8,133
2,940
1,727
1,400
6,733
46,299
0
L
Skadi
Ricky4121
Skadi
4,754
1,801
0
435
8,261
2,628
12
5,410
2,851
0
18,533
L
Scylla
Smxdgr
Scylla
1,240
243
0
288
6,365
1,468
936
2,039
4,326
25,802
0
W
Janus
WesBurtt
Janus
6,054
1,019
0
1,177
5,490
1,584
1,018
398
5,092
68,944
0
L
2,987
1,030
0
1,339
10,129
8,321
0
4,127
6,002
15,840
0
W
Apollo
1,928
1,290
0
892
9,363
2,723
754
853
8,510
0
23,779
L
King Arthur
xGunSicarioX
King Arthur
795
325
0
0
5,934
1,963
164
3,338
2,596
0
9,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,046
Gold Earned
41,906
173
Minions Killed
438
0
Camps Cleared
0
1,085,458
Distance Traveled
1,247,046
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,025
645
97
7
0
239,757
1
L
Rama
8,356
597
70
5
0
236,259
2
W
Ymir
8,161
583
63
5
0
270,223
1
W
Morgan Le Fay
8,323
595
90
6
0
226,228
1
L
Skadi
5,891
421
24
2
0
241,037
0
L
Scylla
5,849
418
49
4
0
173,835
2
W
Janus
9,499
679
134
10
0
279,258
2
L
Fafnir
7,102
507
15
1
0
237,808
3
W
Apollo
6,898
493
54
4
0
231,580
1
L
King Arthur
4,848
346
15
1
0
196,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role