Player Matchup

Loki
Loki
Dounowdewae
Loki
Level 34
God Stats
9W - 7L
1,446 SR
Queue Stats
15W - 20L
1,332 Elo+
Party 1
Khepri
Khepri
Nizinha_Vo333
Khepri
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,296 Elo+
Party 3
Hel
Hel
asterion17
Hel
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
8W - 7L
1,362 Elo+
Party 1
King Arthur
King Arthur
h0ttie24
King Arthur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Apollo
Apollo
yMidnight_Killer
Apollo
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,321 Elo+
Party 3
Team Averages
Level 13
1,489 SR
1,362 Elo+

VS

Team Averages
Level 14
1,460 SR
1,433 Elo+
Anubis
Anubis
 
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
HmanK
Jormungandr
Level 7
God Stats
2W - 5L
1,343 SR
Queue Stats
9W - 19L
1,441 Elo+
Solo
Kukulkan
Kukulkan
Mururui
Kukulkan
Level 16
God Stats
3W - 4L
1,281 SR
Queue Stats
69W - 81L
1,288 Elo+
Party 2
Skadi
Skadi
SamuelMachado222
Skadi
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 104L
1,296 Elo+
Party 2
Ra
Ra
UsaramoMeuNick
Ra
Level 7
God Stats
7W - 3L
1,674 SR
Queue Stats
14W - 7L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,511
592
3,792
5,351
1,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
2 / 0 / 3
5,818
529
2,561
3,653
2,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 4 / 0
4,022
366
0
4,335
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
h0ttie24
King Arthur
11
4 / 1 / 2
6,440
585
4,360
6,358
2,463
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8
3 / 0 / 2
5,407
492
2,971
1,380
499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
5
0 / 2 / 0
4,282
389
1,314
3,425
1,655
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
HmanK
Jormungandr
7
0 / 2 / 0
4,925
448
871
5,003
2,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Mururui
Kukulkan
9
2 / 4 / 1
5,648
513
3,706
4,958
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 0
4,820
438
1,235
4,069
936
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 0
6,441
586
3,108
6,746
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
4
5
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
W
4
0
2
5
L
Jormungandr
HmanK
Jormungandr
0
2
0
0
L
Kukulkan
Mururui
Kukulkan
2
4
1
0.63
W
2
0
3
3.5
L
0
3
0
0
L
2
2
0
1
W
0
4
0
0
W
King Arthur
h0ttie24
King Arthur
4
1
2
5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,684
Damage
10,234
21,077
Taken
24,201
8,119
Mitigated
8,311
5,512
Healing
6,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,314
173
0
1,670
3,425
1,655
0
0
3,425
12,900
0
W
3,792
577
0
2,418
5,351
1,688
0
2,309
3,042
0
27,912
L
Jormungandr
HmanK
Jormungandr
871
426
0
500
5,003
2,145
0
1,157
3,846
9,796
0
L
Kukulkan
Mururui
Kukulkan
3,706
300
0
221
4,958
1,456
162
0
4,958
23,228
0
W
2,561
625
0
1,500
3,653
2,145
26
458
3,195
18,538
0
L
1,235
808
0
546
4,069
936
1,026
1,404
2,665
0
23,400
L
3,108
290
56
3,412
6,746
2,119
0
0
6,746
41,643
0
W
0
0
0
263
4,335
1,324
29
2,666
1,669
3,114
0
W
King Arthur
h0ttie24
King Arthur
4,360
463
0
730
6,358
2,463
0
3,153
3,205
0
32,849
W
2,971
1,485
88
513
1,380
499
0
649
731
0
23,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,198
Gold Earned
26,116
208
Minions Killed
235
0
Camps Cleared
0
979,238
Distance Traveled
805,943
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,282
389
20
2
0
72,342
1
W
Loki
6,511
592
54
5
0
223,054
0
L
Jormungandr
4,925
448
20
2
0
168,604
0
L
Kukulkan
5,648
513
57
5
0
171,068
3
W
Khepri
5,818
529
38
3
0
215,266
1
L
Skadi
4,820
438
50
5
0
200,542
0
L
Ra
6,441
586
88
8
0
193,387
5
W
Hel
4,022
366
7
1
0
140,287
0
W
King Arthur
6,440
585
68
6
0
212,319
2
W
Apollo
5,407
492
41
4
0
188,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role