Player Matchup

Cthulhu
Cthulhu
Bamafan197807
Cthulhu
Level 5
God Stats
2W - 3L
1,157 SR
Queue Stats
3W - 3L
1,021 Elo+
Solo
Olorun
Olorun
FEFUBLACK
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Serqet
Serqet
JACSMGJV
Serqet
Level 24
God Stats
34W - 27L
1,485 SR
Queue Stats
44W - 38L
1,367 Elo+
Solo
Anubis
Anubis
Me2a51
Anubis
Level 21
God Stats
152W - 120L
1,634 SR
Queue Stats
168W - 159L
1,536 Elo+
Solo
Ares
Ares
Rxzor-VG-
Ares
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,435 Elo+
Solo
Team Averages
Level 16
1,455 SR
1,372 Elo+

VS

Team Averages
Level 37
1,421 SR
1,329 Elo+
Fenrir
Fenrir
Kailandious
Fenrir
Level 6
God Stats
0W - 4L
1,124 SR
Queue Stats
6W - 8L
1,397 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KawaiiasHeckk
Morgan Le Fay
Level 146
God Stats
25W - 20L
1,603 SR
Queue Stats
229W - 232L
1,494 Elo+
Party 1
Neith
Neith
QueenChey
Neith
Level 5
God Stats
1W - 4L
1,354 SR
Queue Stats
2W - 6L
1,328 Elo+
Party 1
Susano
Susano
WayofTheFist803
Susano
Level 12
God Stats
7W - 8L
1,475 SR
Queue Stats
62W - 64L
1,347 Elo+
Solo
Danzaburou
Danzaburou
jimboslice69430
Danzaburou
Level 16
God Stats
1W - 3L
1,550 SR
Queue Stats
3W - 11L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
1 / 7 / 24
14,325
955
11,857
25,133
36,088
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
FEFUBLACK
Olorun
20
10 / 7 / 15
14,284
952
25,641
17,958
6,565
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
JACSMGJV
Serqet
20
6 / 5 / 14
14,787
986
13,620
21,802
8,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Me2a51
Anubis
20
13 / 10 / 11
16,321
1,088
19,643
23,231
9,903
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
20
5 / 10 / 17
15,471
1,031
19,327
33,893
47,705
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

24

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
1 / 13 / 17
13,395
893
8,317
27,983
23,036
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
KawaiiasHeckk
Morgan Le Fay
20
25 / 3 / 10
20,818
1,388
64,115
20,963
7,474
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
QueenChey
Neith
20
0 / 5 / 12
12,790
853
8,577
10,969
4,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 8 / 19
18,438
1,229
27,481
25,059
13,689
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
jimboslice69430
Danzaburou
20
0 / 6 / 11
12,646
843
5,941
13,833
5,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
108
35
Kills
39
39
Deaths
35
81
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
7
24
1.86
W
Olorun
FEFUBLACK
Olorun
10
7
15
2.5
W
Serqet
JACSMGJV
Serqet
6
5
14
2.6
L
Fenrir
1
13
17
0.73
L
Morgan Le Fay
KawaiiasHeckk
Morgan Le Fay
25
3
10
10
W
Anubis
Me2a51
Anubis
13
10
11
1.85
L
Neith
QueenChey
Neith
0
5
12
1.2
W
Ares
5
10
17
1.35
L
13
8
19
2.81
L
Danzaburou
jimboslice69430
Danzaburou
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,088
Damage
114,431
122,017
Taken
98,807
108,694
Mitigated
53,384
9,497
Healing
15,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
11,857
1,138
0
0
25,133
36,088
0
9,301
14,912
35,445
0
W
Olorun
FEFUBLACK
Olorun
25,641
14,400
868
3,171
17,958
6,565
0
10,302
7,497
44,345
0
W
Serqet
JACSMGJV
Serqet
13,620
5,655
474
1,334
21,802
8,433
0
12,560
9,195
0
25,972
L
Fenrir
8,317
2,069
0
1,368
27,983
23,036
0
22,703
4,976
0
20,035
L
Morgan Le Fay
KawaiiasHeckk
Morgan Le Fay
64,115
6,920
1,411
7,731
20,963
7,474
0
15,746
4,456
97,618
0
W
Anubis
Me2a51
Anubis
19,643
409
1,028
1,997
23,231
9,903
0
16,433
6,700
53,557
0
L
Neith
QueenChey
Neith
8,577
3,695
0
958
10,969
4,119
0
8,779
2,190
0
23,129
W
Ares
19,327
2,111
0
625
33,893
47,705
0
15,519
17,971
30,007
0
L
27,481
7,303
0
3,451
25,059
13,689
0
17,954
6,667
0
58,812
L
Danzaburou
jimboslice69430
Danzaburou
5,941
2,093
0
690
13,833
5,066
0
11,286
1,419
0
17,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,188
Gold Earned
78,087
236
Minions Killed
232
2
Camps Cleared
5
1,300,952
Distance Traveled
1,263,081
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,325
955
37
2
0
276,206
1
W
Olorun
14,284
952
30
2
0
245,639
0
W
Serqet
14,787
986
40
3
1
300,149
1
L
Fenrir
13,395
893
26
2
0
191,910
0
L
Morgan Le Fay
20,818
1,388
90
6
0
311,352
0
W
Anubis
16,321
1,088
109
7
1
224,152
1
L
Neith
12,790
853
35
2
0
220,543
0
W
Ares
15,471
1,031
20
1
0
254,806
0
L
Susano
18,438
1,229
56
4
5
305,227
0
L
Danzaburou
12,646
843
25
2
0
234,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role