Player Matchup

Loki
Loki
 
Loki
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Bigoljerryguffer
Ao Kuang
Level 18
God Stats
4W - 5L
1,497 SR
Queue Stats
68W - 77L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
CSlade
Gilgamesh
Level 27
God Stats
11W - 13L
1,261 SR
Queue Stats
57W - 47L
1,524 Elo+
Party 2
Chernobog
Chernobog
HopOffTheNutzFam
Chernobog
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 137L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
deedonker
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 72L
1,580 Elo+
Party 1
Team Averages
Level 24
1,452 SR
1,510 Elo+

VS

Team Averages
Level 33
1,432 SR
1,375 Elo+
Scylla
Scylla
DILLPICKLE1123
Scylla
Level 18
God Stats
0W - 3L
1,433 SR
Queue Stats
18W - 37L
1,316 Elo+
Party 3
Bakasura
Bakasura
ERfsoieguzsef
Bakasura
Level 6
God Stats
1W - 7L
1,402 SR
Queue Stats
3W - 11L
1,296 Elo+
Party 3
Jormungandr
Jormungandr
Rotting Hound
Jormungandr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,316 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SyrupNotMaple
Tsukuyomi
Level 25
God Stats
49W - 43L
1,455 SR
Queue Stats
73W - 73L
1,480 Elo+
Solo
Kukulkan
Kukulkan
poopinacan20
Kukulkan
Level 17
God Stats
3W - 6L
1,371 SR
Queue Stats
12W - 22L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
13 / 3 / 21
12,800
1,280
16,232
8,231
3,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
11 / 4 / 15
11,781
1,178
15,826
15,719
6,102
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
CSlade
Gilgamesh
19
10 / 2 / 22
12,190
1,219
19,562
15,172
10,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
18
5 / 4 / 22
10,900
1,090
15,151
11,229
4,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
deedonker
Kukulkan
19
6 / 0 / 22
12,319
1,232
19,181
8,053
2,956
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

218

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 8
10,202
1,020
10,551
18,249
6,236
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
ERfsoieguzsef
Bakasura
17
2 / 7 / 3
9,892
989
4,823
15,543
7,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Rotting Hound
Jormungandr
17
3 / 13 / 4
10,621
1,062
13,419
28,249
24,475
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
SyrupNotMaple
Tsukuyomi
16
8 / 6 / 2
11,862
1,186
14,136
15,100
5,617
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
poopinacan20
Kukulkan
16
0 / 9 / 3
9,046
905
6,487
15,567
6,221
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
33
45
Kills
13
13
Deaths
45
102
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
13
3
21
7.83
W
11
4
15
4.63
W
Gilgamesh
CSlade
Gilgamesh
10
2
22
10.5
L
0
10
8
0.4
L
Bakasura
ERfsoieguzsef
Bakasura
2
7
3
0.5
W
Chernobog
5
4
22
4
L
Jormungandr
Rotting Hound
Jormungandr
3
13
4
0.38
L
Tsukuyomi
SyrupNotMaple
Tsukuyomi
8
6
2
1.5
W
Kukulkan
deedonker
Kukulkan
6
0
22
17
L
Kukulkan
poopinacan20
Kukulkan
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,952
Damage
49,416
58,404
Taken
92,708
27,221
Mitigated
49,553
7,301
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
16,232
5,249
0
153
8,231
3,101
0
3,433
4,658
0
29,247
W
15,826
7,027
0
4,216
15,719
6,102
0
5,463
10,256
26,048
0
W
Gilgamesh
CSlade
Gilgamesh
19,562
6,090
0
1,541
15,172
10,311
0
9,256
5,846
0
32,138
L
10,551
1,706
118
1,543
18,249
6,236
0
8,945
9,205
26,106
0
L
Bakasura
ERfsoieguzsef
Bakasura
4,823
3,944
0
2,061
15,543
7,004
0
6,349
8,945
0
13,356
W
Chernobog
15,151
9,125
0
730
11,229
4,751
0
6,211
5,018
0
27,169
L
Jormungandr
Rotting Hound
Jormungandr
13,419
3,275
510
920
28,249
24,475
0
10,154
17,695
42,874
0
L
Tsukuyomi
SyrupNotMaple
Tsukuyomi
14,136
4,443
0
124
15,100
5,617
0
5,703
9,123
0
24,408
W
Kukulkan
deedonker
Kukulkan
19,181
4,505
0
661
8,053
2,956
0
6,094
1,959
47,908
0
L
Kukulkan
poopinacan20
Kukulkan
6,487
403
0
23
15,567
6,221
0
3,856
11,489
34,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,990
Gold Earned
51,623
182
Minions Killed
193
7
Camps Cleared
7
929,585
Distance Traveled
894,376
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,800
1,280
42
4
2
187,573
0
W
Ao Kuang
11,781
1,178
17
2
2
191,888
0
W
Gilgamesh
12,190
1,219
34
3
1
195,457
0
L
Scylla
10,202
1,020
35
4
2
177,168
0
L
Bakasura
9,892
989
21
2
1
154,658
2
W
Chernobog
10,900
1,090
25
3
0
159,267
0
L
Jormungandr
10,621
1,062
63
6
0
185,065
0
L
Tsukuyomi
11,862
1,186
10
1
4
214,545
0
W
Kukulkan
12,319
1,232
64
6
2
195,400
2
L
Kukulkan
9,046
905
64
6
0
162,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role