Player Matchup

Osiris
Osiris
Deeznuggz92
Osiris
Level 44
God Stats
1W - 1L
1,708 SR
Queue Stats
32W - 27L
1,570 Elo+
Party 2
Rama
Rama
OMNI DOES IT
Rama
Level 127
God Stats
3W - 6L
1,182 SR
Queue Stats
499W - 539L
1,431 Elo+
Party 3
Nu Wa
Nu Wa
SgtBuds
Nu Wa
Level 130
God Stats
5W - 4L
1,724 SR
Queue Stats
289W - 269L
1,646 Elo+
Party 2
Cernunnos
Cernunnos
So22 Dan
Cernunnos
Level 152
God Stats
12W - 12L
1,442 SR
Queue Stats
463W - 514L
1,329 Elo+
Solo
Hera
Hera
Vandall22
Hera
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 50L
1,694 Elo+
Party 3
Team Averages
Level 115
1,511 SR
1,534 Elo+

VS

Team Averages
Level 123
1,707 SR
1,506 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
He Bo
He Bo
DGE Scoter
He Bo
Level 127
God Stats
3W - 0L
1,766 SR
Queue Stats
87W - 73L
1,469 Elo+
Solo
Neith
Neith
FireGuide502376
Neith
Level 126
God Stats
13W - 4L
1,671 SR
Queue Stats
508W - 461L
1,518 Elo+
Party 1
Heimdallr
Heimdallr
TheMaskedDeity
Heimdallr
Level 109
God Stats
5W - 1L
1,780 SR
Queue Stats
398W - 382L
1,491 Elo+
Party 4
Hera
Hera
bachtrevor17
Hera
Level 145
God Stats
12W - 3L
1,818 SR
Queue Stats
534W - 493L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
1 / 2 / 4
10,220
730
6,236
15,112
16,393
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 7 / 3
9,803
700
5,629
15,461
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
SgtBuds
Nu Wa
15
1 / 4 / 7
8,929
638
11,500
9,608
3,535
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
So22 Dan
Cernunnos
15
1 / 9 / 7
9,051
647
8,323
16,396
6,257
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
17
5 / 6 / 5
10,239
731
21,917
16,756
6,677
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
17
3 / 1 / 15
10,700
764
6,191
12,992
14,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
19
10 / 4 / 12
11,921
852
15,559
15,392
5,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 2 / 18
11,755
840
18,090
14,721
5,658
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
TheMaskedDeity
Heimdallr
17
1 / 2 / 22
10,211
729
12,886
11,748
5,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 3 / 9
11,097
793
15,236
8,773
3,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
104
11
Kills
28
28
Deaths
12
26
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
1
15
10.5
W
He Bo
10
4
12
4
L
Osiris
1
2
4
1.5
W
6
2
18
7.5
L
3
7
3
0.64
L
Nu Wa
SgtBuds
Nu Wa
1
4
7
1.13
L
Cernunnos
So22 Dan
Cernunnos
1
9
7
0.5
W
Heimdallr
TheMaskedDeity
Heimdallr
1
2
22
6
L
Hera
5
6
5
1.25
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,605
Damage
67,962
73,333
Taken
63,626
38,909
Mitigated
33,726
17,492
Healing
31,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,191
163
2,288
3,466
12,992
14,243
271
6,905
6,087
16,617
0
W
He Bo
15,559
537
2,854
4,991
15,392
5,557
1,422
7,576
7,816
41,837
0
L
Osiris
6,236
296
782
2,043
15,112
16,393
31
6,625
8,245
0
10,174
W
18,090
6,189
1,506
5,486
14,721
5,658
1,778
7,850
6,871
0
45,230
L
5,629
3,616
1,409
2,251
15,461
6,047
656
8,573
6,736
0
20,525
L
Nu Wa
SgtBuds
Nu Wa
11,500
4,535
1,398
450
9,608
3,535
732
4,828
4,696
27,150
0
L
Cernunnos
So22 Dan
Cernunnos
8,323
1,203
1,931
1,967
16,396
6,257
761
7,791
8,577
0
17,901
W
Heimdallr
TheMaskedDeity
Heimdallr
12,886
2,333
2,509
3,483
11,748
5,034
1,343
5,644
6,104
0
41,021
L
Hera
21,917
2,787
1,472
3,789
16,756
6,677
28
8,649
8,093
40,345
0
W
15,236
2,054
3,023
1,424
8,773
3,234
913
5,442
3,331
31,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,242
Gold Earned
55,684
125
Minions Killed
201
0
Camps Cleared
0
1,182,909
Distance Traveled
1,347,092
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,700
764
13
1
0
298,535
0
W
He Bo
11,921
852
54
4
0
258,031
0
L
Osiris
10,220
730
7
1
0
310,695
0
W
Neith
11,755
840
46
3
0
254,050
0
L
Rama
9,803
700
25
2
0
203,986
3
L
Nu Wa
8,929
638
31
2
0
209,756
0
L
Cernunnos
9,051
647
24
2
0
227,920
4
W
Heimdallr
10,211
729
47
3
0
263,326
0
L
Hera
10,239
731
38
3
0
230,552
0
W
Hera
11,097
793
41
3
0
273,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role