Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Caught 1 Nut
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,830 Elo+
Party 2
Cabrakan
Cabrakan
Kingu oni
Cabrakan
Level 27
God Stats
1W - 1L
1,670 SR
Queue Stats
17W - 7L
1,701 Elo+
Party 2
Guan Yu
Guan Yu
MopUchihabands
Guan Yu
Level 29
God Stats
9W - 2L
1,829 SR
Queue Stats
15W - 12L
1,567 Elo+
Party 2
Team Averages
Level 71
1,600 SR
1,620 Elo+

VS

Team Averages
Level 46
1,605 SR
1,486 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Asura_World
Cthulhu
Level 47
God Stats
28W - 14L
1,708 SR
Queue Stats
309W - 261L
1,527 Elo+
Party 1
Horus
Horus
LeNix_Twerk
Horus
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
233W - 201L
1,547 Elo+
Party 1
Chernobog
Chernobog
SpiderMonky2003
Chernobog
Level 62
God Stats
11W - 14L
1,587 SR
Queue Stats
416W - 370L
1,505 Elo+
Party 1
Sol
Sol
brandon7713
Sol
Level 15
God Stats
8W - 8L
1,730 SR
Queue Stats
11W - 18L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
4 / 1 / 1
6,080
608
3,402
4,905
1,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
 
Agni
10
3 / 0 / 4
6,007
601
4,639
4,607
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
11
10 / 0 / 1
7,028
703
9,818
4,967
1,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
Kingu oni
Cabrakan
9
1 / 0 / 11
6,025
603
3,218
4,307
2,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 0 / 3
5,006
501
840
3,819
2,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 4 / 0
5,137
514
3,666
5,587
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Cthulhu
Asura_World
Cthulhu
11
0 / 0 / 0
6,040
604
1,543
2,037
1,771
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

7
0 / 5 / 0
4,918
492
930
7,691
2,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chernobog
SpiderMonky2003
Chernobog
8
0 / 5 / 1
4,721
472
2,848
7,161
1,662
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 4 / 0
4,705
471
1,189
6,488
2,076
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
18
Kills
1
1
Deaths
18
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
1
4.5
W
Agni
 
Agni
3
0
4
5
L
Gilgamesh
 
Gilgamesh
1
4
0
0.25
L
Cthulhu
Asura_World
Cthulhu
0
0
0
0
W
Chiron
10
0
1
10.5
W
Cabrakan
Kingu oni
Cabrakan
1
0
11
6.5
L
0
5
0
0
W
0
0
3
1.5
L
Chernobog
SpiderMonky2003
Chernobog
0
5
1
0.1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,917
Damage
10,176
22,605
Taken
28,964
9,152
Mitigated
10,582
6,104
Healing
6,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,402
1,963
0
1,018
4,905
1,600
622
337
4,568
0
40,040
W
Agni
 
Agni
4,639
397
0
500
4,607
1,312
300
561
4,046
33,640
0
L
Gilgamesh
 
Gilgamesh
3,666
958
0
825
5,587
2,183
0
2,347
3,240
0
23,126
L
Cthulhu
Asura_World
Cthulhu
1,543
312
0
831
2,037
1,771
0
0
2,037
32,965
0
W
Chiron
9,818
4,219
366
2,061
4,967
1,470
108
360
4,607
0
46,239
W
Cabrakan
Kingu oni
Cabrakan
3,218
910
0
875
4,307
2,573
0
83
4,224
8,769
0
L
930
683
332
934
7,691
2,890
33
1,683
6,008
0
8,643
W
840
84
172
1,112
3,819
2,197
0
1,450
2,369
0
20,479
L
Chernobog
SpiderMonky2003
Chernobog
2,848
1,631
0
1,794
7,161
1,662
279
941
6,220
0
21,902
L
1,189
165
0
1,650
6,488
2,076
0
2,886
3,602
19,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,146
Gold Earned
25,521
270
Minions Killed
241
0
Camps Cleared
0
993,492
Distance Traveled
927,911
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,080
608
74
7
0
206,742
6
W
Agni
6,007
601
71
7
0
197,259
5
L
Gilgamesh
5,137
514
45
5
0
207,451
2
L
Cthulhu
6,040
604
90
9
0
194,746
3
W
Chiron
7,028
703
67
7
0
186,195
1
W
Cabrakan
6,025
603
14
1
0
190,997
3
L
Horus
4,918
492
18
2
0
185,760
1
W
Guan Yu
5,006
501
44
4
0
212,299
2
L
Chernobog
4,721
472
48
5
0
179,956
1
L
Sol
4,705
471
40
4
0
159,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role