Player Matchup

Artemis
Artemis
F E A R 109
Artemis
Level 108
God Stats
37W - 28L
1,538 SR
Queue Stats
63W - 51L
1,459 Elo+
Party 3
King Arthur
King Arthur
ItJustVibes
King Arthur
Level 126
God Stats
0W - 1L
1,622 SR
Queue Stats
82W - 67L
1,543 Elo+
Party 2
Ymir
Ymir
Kojofu
Ymir
Level 157
God Stats
22W - 18L
1,619 SR
Queue Stats
226W - 198L
1,543 Elo+
Party 2
Nemesis
Nemesis
Mafuuyu
Nemesis
Level 160
God Stats
2W - 3L
1,620 SR
Queue Stats
217W - 173L
1,550 Elo+
Party 2
Freya
Freya
XSouI x EaterX
Freya
Level 146
God Stats
4W - 7L
1,211 SR
Queue Stats
73W - 59L
1,450 Elo+
Party 3
Team Averages
Level 139
1,522 SR
1,509 Elo+

VS

Team Averages
Level 122
1,498 SR
1,469 Elo+
Nike
Nike
HatredSquared
Nike
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 112L
1,460 Elo+
Party 1
Aphrodite
Aphrodite
JinDanSaint
Aphrodite
Level 145
God Stats
2W - 1L
1,476 SR
Queue Stats
343W - 351L
1,530 Elo+
Solo
Cernunnos
Cernunnos
MrEpicMcAwesome
Cernunnos
Level 68
God Stats
4W - 3L
1,516 SR
Queue Stats
26W - 36L
1,429 Elo+
Party 1
Ymir
Ymir
a 2nd snowball
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
tt2top
Baron Samedi
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 85L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
F E A R 109
Artemis
18
10 / 4 / 7
12,119
551
19,978
13,730
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
ItJustVibes
King Arthur
15
3 / 7 / 2
9,424
428
9,643
16,974
14,787
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
Kojofu
Ymir
14
2 / 4 / 13
10,780
490
11,551
18,813
17,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Mafuuyu
Nemesis
18
6 / 6 / 4
11,447
520
13,188
19,480
10,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
3 / 5 / 5
9,899
450
7,071
12,495
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 7
12,881
586
16,227
19,420
8,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
JinDanSaint
Aphrodite
16
4 / 4 / 8
11,097
504
9,029
15,520
16,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
MrEpicMcAwesome
Cernunnos
16
2 / 6 / 2
10,720
487
9,271
15,419
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 6 / 7
11,821
537
6,015
24,083
25,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
tt2top
Baron Samedi
18
7 / 3 / 1
11,825
538
14,461
13,401
6,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
51
24
Kills
26
26
Deaths
24
31
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
F E A R 109
Artemis
10
4
7
3.38
W
9
5
7
2.5
L
King Arthur
ItJustVibes
King Arthur
3
7
2
0.57
W
Aphrodite
JinDanSaint
Aphrodite
4
4
8
2
L
Ymir
Kojofu
Ymir
2
4
13
2.13
L
Nemesis
Mafuuyu
Nemesis
6
6
4
1.33
W
Cernunnos
MrEpicMcAwesome
Cernunnos
2
6
2
0.5
L
3
5
5
1.1
W
4
6
7
1.25
W
Baron Samedi
tt2top
Baron Samedi
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,431
Damage
55,003
81,492
Taken
87,843
52,487
Mitigated
60,727
11,538
Healing
26,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
F E A R 109
Artemis
19,978
9,578
0
2,133
13,730
5,578
970
4,090
9,538
0
78,368
W
16,227
5,166
0
4,339
19,420
8,346
0
1,594
17,786
0
107,601
L
King Arthur
ItJustVibes
King Arthur
9,643
441
0
1,033
16,974
14,787
438
7,026
9,819
0
46,713
W
Aphrodite
JinDanSaint
Aphrodite
9,029
1,306
3,856
7,140
15,520
16,563
2,014
3,013
12,343
46,727
0
L
Ymir
Kojofu
Ymir
11,551
2,367
0
1,630
18,813
17,186
330
7,696
10,889
28,465
0
L
Nemesis
Mafuuyu
Nemesis
13,188
6,795
0
1,634
19,480
10,922
0
4,837
14,553
0
87,027
W
Cernunnos
MrEpicMcAwesome
Cernunnos
9,271
4,380
0
5,254
15,419
4,533
2,830
3,167
12,154
0
71,810
L
7,071
1,673
0
5,108
12,495
4,014
505
4,999
7,188
45,660
0
W
6,015
693
0
1,817
24,083
25,038
432
6,701
17,110
29,694
0
W
Baron Samedi
tt2top
Baron Samedi
14,461
1,116
1,043
3,307
13,401
6,247
1,310
3,443
9,828
78,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,669
Gold Earned
58,344
430
Minions Killed
530
0
Camps Cleared
0
1,922,164
Distance Traveled
1,932,505
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,119
551
129
6
0
352,970
6
W
Nike
12,881
586
153
7
0
460,394
0
L
King Arthur
9,424
428
64
3
0
399,028
0
W
Aphrodite
11,097
504
74
3
0
356,314
0
L
Ymir
10,780
490
29
1
0
394,637
8
L
Nemesis
11,447
520
110
5
0
398,382
2
W
Cernunnos
10,720
487
115
5
0
360,045
2
L
Freya
9,899
450
98
4
0
377,147
7
W
Ymir
11,821
537
38
2
0
377,597
0
W
Baron Samedi
11,825
538
150
7
0
378,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role