Player Matchup

Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Black Burn5564
Gilgamesh
Level 17
God Stats
18W - 19L
1,531 SR
Queue Stats
59W - 67L
1,399 Elo+
Party 1
King Arthur
King Arthur
GamesOn9039
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Solo
Sol
Sol
Usympathetic_Xi
Sol
Level 23
God Stats
33W - 34L
1,560 SR
Queue Stats
619W - 648L
1,370 Elo+
Solo
Thanatos
Thanatos
yngSHINOBI
Thanatos
Level 29
God Stats
5W - 12L
1,330 SR
Queue Stats
56W - 70L
1,346 Elo+
Party 1
Team Averages
Level 18
1,484 SR
1,358 Elo+

VS

Team Averages
Level 31
1,446 SR
1,203 Elo+
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
AssumingHasAids
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,021 Elo+
Party 2
Arachne
Arachne
SupremeClutch41
Arachne
Level 28
God Stats
15W - 14L
1,447 SR
Queue Stats
256W - 286L
1,344 Elo+
Solo
Izanami
Izanami
delrio77
Izanami
Level 17
God Stats
4W - 7L
1,283 SR
Queue Stats
4W - 9L
1,021 Elo+
Party 2
Ymir
Ymir
gui_pvp_plus
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
2 / 3 / 10
13,416
516
7,918
25,338
32,392
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Black Burn5564
Gilgamesh
19
9 / 2 / 8
12,145
467
12,039
14,165
11,212
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
GamesOn9039
King Arthur
6
0 / 4 / 1
7,625
293
224
5,344
2,281
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 7 / 6
14,448
556
20,079
17,802
6,717
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
yngSHINOBI
Thanatos
20
13 / 4 / 5
13,431
517
15,634
19,116
7,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
10 / 8 / 4
15,619
601
22,817
23,118
8,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 5 / 3
14,055
541
6,394
16,391
18,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 0 / 5
15,930
613
14,493
14,339
10,341
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
delrio77
Izanami
16
1 / 9 / 0
11,983
461
6,373
16,170
5,737
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
0 / 12 / 4
9,746
375
1,342
15,833
6,273

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
33
Kills
20
20
Deaths
34
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
10
2.33
W
Sol
 
Sol
10
8
4
1.5
W
2
5
3
0.7
L
Gilgamesh
Black Burn5564
Gilgamesh
9
2
8
6.5
L
King Arthur
GamesOn9039
King Arthur
0
4
1
0.13
W
7
0
5
9.5
L
9
7
6
1.71
W
Izanami
delrio77
Izanami
1
9
0
0.11
W
0
12
4
0.17
L
Thanatos
yngSHINOBI
Thanatos
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,894
Damage
51,419
81,765
Taken
85,851
60,457
Mitigated
49,495
30,521
Healing
14,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,918
227
0
3,122
25,338
32,392
115
8,145
17,079
66,239
0
W
Sol
 
Sol
22,817
8,720
0
9,198
23,118
8,704
5,261
9,978
13,140
101,718
0
W
6,394
1,130
616
0
16,391
18,440
195
6,537
9,854
49,042
0
L
Gilgamesh
Black Burn5564
Gilgamesh
12,039
4,073
0
1,212
14,165
11,212
741
5,703
8,398
0
54,248
L
King Arthur
GamesOn9039
King Arthur
224
50
0
0
5,344
2,281
50
1,809
3,403
0
5,290
W
14,493
10,903
0
4,153
14,339
10,341
4,576
3,410
10,929
0
137,236
L
20,079
10,544
0
5,172
17,802
6,717
1,249
7,856
9,586
104,405
0
W
Izanami
delrio77
Izanami
6,373
4,432
0
627
16,170
5,737
6,775
4,504
11,666
0
65,028
W
1,342
610
0
0
15,833
6,273
84
3,568
12,265
10,331
0
L
Thanatos
yngSHINOBI
Thanatos
15,634
4,886
0
21,015
19,116
7,855
0
6,164
12,746
0
93,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,065
Gold Earned
67,333
520
Minions Killed
541
0
Camps Cleared
0
2,085,008
Distance Traveled
2,178,035
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,416
516
86
3
0
484,357
0
W
Sol
15,619
601
168
6
0
419,188
0
W
Yemoja
14,055
541
58
2
0
437,171
0
L
Gilgamesh
12,145
467
97
4
0
483,643
3
L
King Arthur
7,625
293
16
1
0
185,422
0
W
Arachne
15,930
613
189
7
0
585,109
1
L
Sol
14,448
556
187
7
0
439,918
0
W
Izanami
11,983
461
117
5
0
406,474
0
W
Ymir
9,746
375
9
0
0
330,093
2
L
Thanatos
13,431
517
134
5
0
491,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role