Player Matchup

Hel
Hel
AlucardPrimal
Hel
Level 27
God Stats
23W - 13L
1,554 SR
Queue Stats
291W - 323L
1,379 Elo+
Solo
Arachne
Arachne
Battlebro85
Arachne
Level 29
God Stats
24W - 29L
1,500 SR
Queue Stats
53W - 52L
1,369 Elo+
Solo
Ymir
Ymir
EmiViGo
Ymir
Level 19
God Stats
30W - 15L
1,539 SR
Queue Stats
70W - 71L
1,395 Elo+
Solo
Da Ji
Da Ji
ThexScarletxKing
Da Ji
Level 28
God Stats
19W - 22L
1,435 SR
Queue Stats
75W - 120L
1,209 Elo+
Solo
Bellona
Bellona
shickenwang
Bellona
Level 11
God Stats
5W - 5L
1,138 SR
Queue Stats
252W - 267L
1,195 Elo+
Solo
Team Averages
Level 23
1,433 SR
1,309 Elo+

VS

Team Averages
Level 25
1,530 SR
1,263 Elo+
Ne Zha
Ne Zha
DCSKZRockStar7F
Ne Zha
Level 22
God Stats
4W - 4L
1,457 SR
Queue Stats
245W - 289L
1,352 Elo+
Party 1
Cernunnos
Cernunnos
Jestalil
Cernunnos
Level 28
God Stats
2W - 1L
1,662 SR
Queue Stats
57W - 79L
1,283 Elo+
Solo
Nu Wa
Nu Wa
Luisharder1905
Nu Wa
Level 32
God Stats
32W - 36L
1,481 SR
Queue Stats
414W - 501L
1,289 Elo+
Party 1
Cerberus
Cerberus
TronnoSombrrio
Cerberus
Level 29
God Stats
13W - 13L
1,551 SR
Queue Stats
188W - 243L
1,278 Elo+
Party 2
Skadi
Skadi
kanoby2001
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,114 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 12
12,248
533
23,598
25,254
16,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Battlebro85
Arachne
19
18 / 0 / 4
12,995
565
22,469
11,128
6,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
EmiViGo
Ymir
15
1 / 3 / 17
10,368
451
9,156
21,653
26,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
12 / 1 / 5
12,486
543
17,535
20,862
7,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
shickenwang
Bellona
15
6 / 7 / 5
10,105
439
15,017
21,698
15,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 14 / 3
7,930
345
7,920
22,010
7,544
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cernunnos
Jestalil
Cernunnos
12
5 / 15 / 0
8,896
387
16,283
25,202
8,653
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 6 / 1
10,320
449
20,676
19,495
6,431
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
14
1 / 4 / 3
10,536
458
8,902
24,053
25,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
11
0 / 9 / 1
7,555
328
3,207
14,350
4,769
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
18
47
Kills
10
12
Deaths
48
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
1
12
16
W
Arachne
Battlebro85
Arachne
18
0
4
20
L
1
14
3
0.18
W
Ymir
EmiViGo
Ymir
1
3
17
3.17
L
Cernunnos
Jestalil
Cernunnos
5
15
0
0.33
L
3
6
1
0.58
W
12
1
5
14.5
L
Cerberus
1
4
3
0.63
L
Skadi
0
9
1
0.06
W
Bellona
shickenwang
Bellona
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,775
Damage
56,988
100,595
Taken
105,110
71,987
Mitigated
53,347
33,918
Healing
17,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,598
2,008
2,670
14,534
25,254
16,497
1,335
4,333
20,921
89,647
0
W
Arachne
Battlebro85
Arachne
22,469
17,372
0
3,468
11,128
6,509
157
2,360
8,768
0
100,908
L
7,920
2,476
0
838
22,010
7,544
542
5,598
16,412
0
30,398
W
Ymir
EmiViGo
Ymir
9,156
1,672
0
3,631
21,653
26,246
699
6,472
15,181
29,925
0
L
Cernunnos
Jestalil
Cernunnos
16,283
7,508
0
4,359
25,202
8,653
112
13,770
11,432
0
46,000
L
20,676
7,338
0
3,682
19,495
6,431
1,165
4,239
15,256
76,857
0
W
17,535
3,889
0
8,031
20,862
7,657
2,155
8,847
12,015
0
91,461
L
Cerberus
8,902
404
0
5,878
24,053
25,950
46
6,529
17,524
47,862
0
L
Skadi
3,207
1,410
0
2,325
14,350
4,769
5
2,618
11,732
0
20,040
W
Bellona
shickenwang
Bellona
15,017
4,551
0
1,584
21,698
15,078
1,434
7,566
14,132
0
47,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,202
Gold Earned
45,237
496
Minions Killed
328
0
Camps Cleared
0
2,402,649
Distance Traveled
1,802,982
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,248
533
132
6
0
483,581
0
W
Arachne
12,995
565
147
6
0
501,890
0
L
Ne Zha
7,930
345
38
2
0
388,165
0
W
Ymir
10,368
451
34
1
0
445,945
6
L
Cernunnos
8,896
387
48
2
0
337,848
0
L
Nu Wa
10,320
449
112
5
0
331,496
4
W
Da Ji
12,486
543
127
6
0
485,476
0
L
Cerberus
10,536
458
96
4
0
420,021
0
L
Skadi
7,555
328
34
1
0
325,452
0
W
Bellona
10,105
439
56
2
0
485,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role