Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BlackGhonly551
Loki
Level 28
God Stats
13W - 9L
1,179 SR
Queue Stats
456W - 424L
1,396 Elo+
Party 2
Chiron
Chiron
Lord_Faisa_676
Chiron
Level 42
God Stats
8W - 3L
1,500 SR
Queue Stats
499W - 487L
1,349 Elo+
Party 2
Khepri
Khepri
danjor645
Khepri
Level 151
God Stats
3W - 5L
1,432 SR
Queue Stats
526W - 519L
1,502 Elo+
Party 1
Ao Kuang
Ao Kuang
wingamer80
Ao Kuang
Level 29
God Stats
9W - 17L
1,327 SR
Queue Stats
497W - 477L
1,399 Elo+
Party 2
Team Averages
Level 80
1,388 SR
1,429 Elo+

VS

Team Averages
Level 64
1,452 SR
1,356 Elo+
Chiron
Chiron
BeauLandry
Chiron
Level 63
God Stats
8W - 21L
1,392 SR
Queue Stats
164W - 152L
1,389 Elo+
Party 3
Zeus
Zeus
DBDTHANOS
Zeus
Level 155
God Stats
28W - 29L
1,524 SR
Queue Stats
94W - 96L
1,457 Elo+
Solo
Neith
Neith
Hwystar2032_UGC
Neith
Level 8
God Stats
1W - 3L
1,461 SR
Queue Stats
1W - 5L
1,288 Elo+
Party 3
Bellona
Bellona
KINGBAOWOLF
Bellona
Level 43
God Stats
17W - 21L
1,439 SR
Queue Stats
112W - 154L
1,254 Elo+
Solo
Sylvanus
Sylvanus
WARTOOTH_PK
Sylvanus
Level 49
God Stats
2W - 3L
1,443 SR
Queue Stats
123W - 132L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 1 / 1
7,217
601
5,404
5,834
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 0 / 2
5,884
490
2,208
3,897
1,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 0 / 2
6,931
578
8,029
3,048
1,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
danjor645
Khepri
10
1 / 0 / 2
5,912
493
2,156
3,312
3,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
wingamer80
Ao Kuang
11
2 / 0 / 1
6,453
538
4,160
5,359
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BeauLandry
Chiron
11
1 / 2 / 0
6,228
519
2,383
8,127
2,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
10
0 / 0 / 1
5,830
486
3,772
2,203
600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 6 / 0
4,823
402
1,583
6,138
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
KINGBAOWOLF
Bellona
11
0 / 2 / 0
6,137
511
2,029
6,990
3,483
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
WARTOOTH_PK
Sylvanus
9
0 / 0 / 0
5,699
475
900
9,048
3,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
10
Kills
1
1
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
1
1
1.5
L
Chiron
BeauLandry
Chiron
1
2
0
0.5
W
1
0
2
2
L
Zeus
0
0
1
0.5
L
0
6
0
0
L
Bellona
KINGBAOWOLF
Bellona
0
2
0
0
W
5
0
2
6
L
Sylvanus
WARTOOTH_PK
Sylvanus
0
0
0
0
W
Khepri
danjor645
Khepri
1
0
2
2
W
Ao Kuang
wingamer80
Ao Kuang
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,957
Damage
10,667
21,450
Taken
32,506
9,483
Mitigated
12,436
8,958
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,404
73
0
1,452
5,834
2,271
0
2,410
3,424
43,048
0
L
Chiron
BeauLandry
Chiron
2,383
681
65
2,995
8,127
2,834
240
5,604
2,523
0
31,692
W
2,208
479
0
2,148
3,897
1,085
206
0
3,897
0
26,913
L
Zeus
3,772
486
253
267
2,203
600
0
767
1,436
29,922
0
L
1,583
522
0
737
6,138
2,122
0
774
5,364
0
14,905
L
Bellona
KINGBAOWOLF
Bellona
2,029
1,043
0
729
6,990
3,483
499
2,655
4,335
0
32,872
W
8,029
2,030
355
1,616
3,048
1,116
1,151
662
2,386
0
44,035
L
Sylvanus
WARTOOTH_PK
Sylvanus
900
198
90
2,132
9,048
3,397
0
1,920
7,128
13,642
0
W
Khepri
danjor645
Khepri
2,156
286
0
595
3,312
3,273
0
489
2,823
20,377
0
W
Ao Kuang
wingamer80
Ao Kuang
4,160
1,458
0
2,792
5,359
1,738
672
1,111
4,248
22,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,397
Gold Earned
28,717
322
Minions Killed
304
0
Camps Cleared
0
1,184,233
Distance Traveled
1,088,338
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,217
601
93
8
0
221,642
2
L
Chiron
6,228
519
90
8
0
220,751
3
W
Loki
5,884
490
57
5
0
258,263
0
L
Zeus
5,830
486
69
6
0
235,480
0
L
Neith
4,823
402
38
3
0
207,502
1
L
Bellona
6,137
511
83
7
0
215,051
0
W
Chiron
6,931
578
99
8
0
227,653
1
L
Sylvanus
5,699
475
24
2
0
209,554
0
W
Khepri
5,912
493
24
2
0
219,818
2
W
Ao Kuang
6,453
538
49
4
0
256,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role