Player Matchup

Raijin
Raijin
 
Raijin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
LaH0stia
Kuzenbo
Level 106
God Stats
2W - 4L
1,398 SR
Queue Stats
86W - 60L
1,576 Elo+
Party 1
Izanami
Izanami
MANOLOV001
Izanami
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 39L
1,637 Elo+
Party 1
Artio
Artio
UchihaCharlies
Artio
Level 104
God Stats
4W - 1L
1,518 SR
Queue Stats
108W - 78L
1,600 Elo+
Party 1
Bacchus
Bacchus
xlEddy-x
Bacchus
Level 159
God Stats
2W - 2L
1,719 SR
Queue Stats
145W - 127L
1,579 Elo+
Party 1
Team Averages
Level 127
1,527 SR
1,578 Elo+

VS

Team Averages
Level 142
1,384 SR
1,509 Elo+
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Im Einstein bro
He Bo
Level 160
God Stats
9W - 8L
1,588 SR
Queue Stats
657W - 532L
1,557 Elo+
Party 2
Ullr
Ullr
Wiscodevii
Ullr
Level 127
God Stats
0W - 2L
1,158 SR
Queue Stats
230W - 203L
1,632 Elo+
Party 2
Ganesha
Ganesha
WookieeSquirrel
Ganesha
Level 157
God Stats
4W - 7L
1,392 SR
Queue Stats
420W - 353L
1,550 Elo+
Party 2
Awilix
Awilix
jgoble8765
Awilix
Level 120
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 2L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
6 / 1 / 15
10,313
859
17,880
8,617
3,820
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
LaH0stia
Kuzenbo
17
4 / 1 / 20
9,707
809
7,580
19,140
14,781
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
MANOLOV001
Izanami
17
4 / 2 / 14
9,792
816
10,453
10,644
4,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 3 / 17
9,837
820
5,620
21,306
14,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
xlEddy-x
Bacchus
18
8 / 3 / 15
10,520
877
10,987
11,775
6,993
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 3 / 5
8,507
709
15,998
8,928
4,221
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 5
8,073
673
8,998
9,436
3,701
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 1
7,986
666
12,715
11,498
4,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 5 / 4
8,200
683
4,807
14,136
14,649
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
jgoble8765
Awilix
13
2 / 9 / 2
7,903
659
6,825
13,372
7,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
24
26
Kills
7
10
Deaths
26
81
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
1
15
13.5
L
Merlin
 
Merlin
1
3
5
1.17
L
1
4
5
0.88
W
Kuzenbo
LaH0stia
Kuzenbo
4
1
20
14
W
Izanami
MANOLOV001
Izanami
4
2
14
5.5
W
4
3
17
4.17
L
3
5
1
0.7
L
0
5
4
0.4
L
Awilix
jgoble8765
Awilix
2
9
2
0.33
W
Bacchus
xlEddy-x
Bacchus
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,520
Damage
49,343
71,482
Taken
57,370
43,850
Mitigated
34,413
40,307
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
17,880
1,121
2,199
2,392
8,617
3,820
443
3,540
5,077
42,439
0
L
Merlin
 
Merlin
15,998
449
2,166
2,643
8,928
4,221
0
6,159
2,769
36,755
0
L
8,998
177
178
147
9,436
3,701
0
7,418
2,018
21,695
0
W
Kuzenbo
LaH0stia
Kuzenbo
7,580
2,898
2,719
8,066
19,140
14,781
553
6,767
12,373
11,885
0
W
Izanami
MANOLOV001
Izanami
10,453
4,790
2,485
3,413
10,644
4,017
3,631
6,444
4,200
0
31,763
W
5,620
359
5,549
8,402
21,306
14,239
402
7,626
13,680
12,713
0
L
12,715
4,816
967
2,160
11,498
4,768
0
9,589
1,909
0
16,806
L
4,807
245
1,257
2,598
14,136
14,649
0
9,613
4,421
16,112
0
L
Awilix
jgoble8765
Awilix
6,825
1,242
392
532
13,372
7,074
0
9,186
4,186
0
11,541
W
Bacchus
xlEddy-x
Bacchus
10,987
334
2,249
2,833
11,775
6,993
561
5,426
6,349
16,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,169
Gold Earned
40,669
128
Minions Killed
115
0
Camps Cleared
0
1,262,532
Distance Traveled
1,002,079
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,313
859
48
4
0
243,846
4
L
Merlin
8,507
709
49
4
0
214,652
2
L
He Bo
8,073
673
36
3
0
187,886
0
W
Kuzenbo
9,707
809
6
1
0
282,566
0
W
Izanami
9,792
816
45
4
0
235,739
1
W
Artio
9,837
820
11
1
0
250,435
1
L
Ullr
7,986
666
11
1
0
174,056
1
L
Ganesha
8,200
683
0
0
0
210,601
3
L
Awilix
7,903
659
19
2
0
214,884
0
W
Bacchus
10,520
877
18
2
0
249,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role