Player Matchup

King Arthur
King Arthur
Metro250
King Arthur
Level 40
God Stats
4W - 4L
1,429 SR
Queue Stats
122W - 121L
1,449 Elo+
Party 1
Bakasura
Bakasura
Scorpion_fi
Bakasura
Level 29
God Stats
20W - 35L
1,413 SR
Queue Stats
127W - 151L
1,421 Elo+
Solo
Izanami
Izanami
ShindleDag
Izanami
Level 30
God Stats
35W - 15L
1,765 SR
Queue Stats
105W - 83L
1,466 Elo+
Party 1
Bacchus
Bacchus
iJesxsxe
Bacchus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,495 Elo+
Party 1
Chang'e
Chang'e
rockstarreese13
Chang'e
Level 26
God Stats
42W - 32L
1,520 SR
Queue Stats
229W - 256L
1,373 Elo+
Solo
Team Averages
Level 30
1,525 SR
1,441 Elo+

VS

Team Averages
Level 25
1,461 SR
1,286 Elo+
Jormungandr
Jormungandr
Alleebunch
Jormungandr
Level 24
God Stats
10W - 8L
1,451 SR
Queue Stats
19W - 22L
1,304 Elo+
Party 2
Pele
Pele
Cambossa
Pele
Level 16
God Stats
7W - 3L
1,494 SR
Queue Stats
17W - 27L
1,349 Elo+
Party 2
Heimdallr
Heimdallr
NotUrHealer4253
Heimdallr
Level 29
God Stats
14W - 21L
1,388 SR
Queue Stats
16W - 27L
1,281 Elo+
Party 2
Agni
Agni
Sad Dingo
Agni
Level 48
God Stats
17W - 16L
1,472 SR
Queue Stats
18W - 21L
1,356 Elo+
Party 2
Bellona
Bellona
TheAnchor9500
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,139 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Metro250
King Arthur
18
8 / 2 / 7
12,090
526
13,105
18,606
18,791
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
Scorpion_fi
Bakasura
20
14 / 0 / 5
14,554
633
18,420
16,091
8,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
ShindleDag
Izanami
20
7 / 3 / 1
13,064
568
16,299
17,053
7,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
iJesxsxe
Bacchus
11
0 / 4 / 6
8,758
381
4,568
16,186
18,366
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
7 / 2 / 7
12,744
554
14,622
14,960
6,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alleebunch
Jormungandr
16
3 / 1 / 4
9,819
427
9,639
16,421
15,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
13
0 / 10 / 2
8,326
362
7,378
17,659
4,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
NotUrHealer4253
Heimdallr
14
1 / 8 / 7
8,603
374
6,517
17,770
5,938
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
18
7 / 6 / 1
11,723
510
15,477
13,670
4,969
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
13
0 / 11 / 5
8,254
359
8,008
19,498
21,269
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
36
Kills
11
11
Deaths
36
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Alleebunch
Jormungandr
3
1
4
5
L
Pele
0
10
2
0.1
W
King Arthur
Metro250
King Arthur
8
2
7
5.75
L
Heimdallr
NotUrHealer4253
Heimdallr
1
8
7
0.56
L
Agni
7
6
1
1.25
W
Bakasura
Scorpion_fi
Bakasura
14
0
5
16.5
W
Izanami
ShindleDag
Izanami
7
3
1
2.5
L
Bellona
0
11
5
0.23
W
Bacchus
iJesxsxe
Bacchus
0
4
6
0.75
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,014
Damage
47,019
82,896
Taken
85,018
58,969
Mitigated
52,641
32,882
Healing
8,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Alleebunch
Jormungandr
9,639
1,259
0
3,693
16,421
15,662
308
5,009
11,272
45,510
0
L
Pele
7,378
1,170
0
1,731
17,659
4,803
0
3,367
13,617
0
43,981
W
King Arthur
Metro250
King Arthur
13,105
1,192
0
3,651
18,606
18,791
555
5,229
12,824
0
67,118
L
Heimdallr
NotUrHealer4253
Heimdallr
6,517
5,066
124
1,942
17,770
5,938
466
3,251
14,008
0
37,958
L
Agni
15,477
1,290
42
1,009
13,670
4,969
493
5,561
8,109
66,527
0
W
Bakasura
Scorpion_fi
Bakasura
18,420
11,179
0
9,958
16,091
8,264
2,337
736
15,171
0
84,016
W
Izanami
ShindleDag
Izanami
16,299
9,629
0
8,273
17,053
7,185
8,401
6,213
10,462
0
125,045
L
Bellona
8,008
2,467
0
241
19,498
21,269
27
2,002
16,466
0
37,706
W
Bacchus
iJesxsxe
Bacchus
4,568
305
40
1,049
16,186
18,366
257
6,480
9,311
15,958
0
W
14,622
1,789
1,114
8,797
14,960
6,363
1,896
5,172
9,651
94,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,210
Gold Earned
46,725
663
Minions Killed
374
0
Camps Cleared
0
2,216,021
Distance Traveled
1,871,485
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,819
427
61
3
0
392,909
0
L
Pele
8,326
362
61
3
0
397,978
0
W
King Arthur
12,090
526
119
5
0
502,721
4
L
Heimdallr
8,603
374
71
3
0
334,270
0
L
Agni
11,723
510
94
4
0
399,603
0
W
Bakasura
14,554
633
182
8
0
453,717
4
W
Izanami
13,064
568
201
9
0
415,802
3
L
Bellona
8,254
359
87
4
0
346,725
0
W
Bacchus
8,758
381
16
1
0
396,321
4
W
Chang'e
12,744
554
145
6
0
447,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role