Player Matchup

Neith
Neith
Gold II
DigitalMixing
Neith
Gold II
Level 79
God Stats
5W - 7L
1,387 SR
Queue Stats
48W - 37L
1,620 MMR
Party 1
Ymir
Ymir
Gold II
EJOTricks
Ymir
Gold II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,620 MMR
Party 1
Chang'e
Chang'e
Gold II
Hilumia
Chang'e
Gold II
Level 68
God Stats
1W - 1L
1,885 SR
Queue Stats
48W - 36L
1,620 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 79
1,591 SR
1,620 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,429 SR
1,480 MMR
Janus
Janus
Silver II
PrimodoPlay
Janus
Silver II
Level 158
God Stats
4W - 13L
1,240 SR
Queue Stats
562W - 556L
1,050 MMR
Party 2
Chiron
Chiron
Gold V
SCS_Eyvr
Chiron
Gold V
Level 99
God Stats
3W - 0L
1,547 SR
Queue Stats
30W - 31L
1,468 MMR
Solo
Yemoja
Yemoja
Gold II
guilhermebr42
Yemoja
Gold II
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,921 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
10,071
629
15,438
15,594
7,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
3 / 4 / 4
10,208
638
8,107
24,514
35,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Hilumia
Chang'e
13
1 / 5 / 6
9,563
598
7,667
15,824
7,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ChaacDanzaburouGilgameshMorgan Le FayAnubis

VS

Bans
AphroditeScyllaNemesisThothCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
10,818
676
11,530
8,737
3,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
SCS_Eyvr
Chiron
17
7 / 1 / 4
11,629
727
22,351
14,729
5,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 11
11,773
736
10,167
12,856
14,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
7
Kills
13
13
Deaths
7
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Ymir
3
4
4
1.25
L
Chang'e
Hilumia
Chang'e
1
5
6
0.8
W
4
3
4
2
W
Chiron
SCS_Eyvr
Chiron
7
1
4
9
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,212
Damage
44,048
55,932
Taken
36,322
50,084
Mitigated
23,522
21,755
Healing
16,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,438
5,979
0
4,514
15,594
7,273
311
6,970
8,624
0
50,080
L
Ymir
8,107
907
782
3,276
24,514
35,802
0
8,452
16,062
16,240
0
L
Chang'e
Hilumia
Chang'e
7,667
467
6,505
6,678
15,824
7,009
36
6,275
9,549
39,447
0
W
11,530
124
0
570
8,737
3,020
338
4,079
4,658
47,878
0
W
Chiron
SCS_Eyvr
Chiron
22,351
13,157
1,604
7,141
14,729
5,728
1,985
7,636
7,093
0
77,711
W
10,167
1,133
3,190
3,619
12,856
14,774
262
4,059
8,797
21,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,842
Gold Earned
34,220
162
Minions Killed
194
0
Camps Cleared
0
799,198
Distance Traveled
828,066
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,071
629
79
5
0
260,311
4
L
Ymir
10,208
638
20
1
0
261,704
2
L
Chang'e
9,563
598
63
4
0
277,183
1
W
Janus
10,818
676
80
5
0
300,420
2
W
Chiron
11,629
727
100
6
0
264,443
5
W
Yemoja
11,773
736
14
1
0
263,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role