Player Matchup

Kukulkan
Kukulkan
Risk Apothex
Kukulkan
Level 29
God Stats
36W - 28L
1,589 SR
Queue Stats
188W - 99L
1,660 Elo+
Party 1
Zhong Kui
Zhong Kui
SirenH3ad
Zhong Kui
Level 29
God Stats
14W - 4L
1,765 SR
Queue Stats
211W - 85L
1,793 Elo+
Party 1
Geb
Geb
Slappingfresh
Geb
Level 40
God Stats
3W - 2L
1,542 SR
Queue Stats
282W - 140L
1,722 Elo+
Party 1
Thoth
Thoth
ironman3558
Thoth
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 24L
1,717 Elo+
Party 1
Odin
Odin
toast532
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,597 Elo+
Party 1
Team Averages
Level 27
1,579 SR
1,698 Elo+

VS

Team Averages
Level 13
1,475 SR
1,389 Elo+
Sun Wukong
Sun Wukong
Grxxxe
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Solo
Medusa
Medusa
Jason the 7
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,293 Elo+
Solo
Artemis
Artemis
Shankkss
Artemis
Level 15
God Stats
1W - 2L
1,498 SR
Queue Stats
13W - 15L
1,440 Elo+
Solo
Nemesis
Nemesis
ShoneBone
Nemesis
Level 29
God Stats
2W - 4L
1,346 SR
Queue Stats
21W - 17L
1,446 Elo+
Solo
Kukulkan
Kukulkan
willyshall42069
Kukulkan
Level 8
God Stats
2W - 1L
1,531 SR
Queue Stats
113W - 118L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Risk Apothex
Kukulkan
16
5 / 0 / 12
9,875
1,097
14,243
5,906
2,557
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
SirenH3ad
Zhong Kui
17
9 / 0 / 12
10,483
1,165
15,200
7,327
5,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 1 / 13
9,230
1,026
8,781
9,850
9,694
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 0 / 7
8,258
918
4,685
3,445
1,257
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
15
5 / 1 / 6
9,034
1,004
2,887
7,624
7,539
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

346

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Grxxxe
Sun Wukong
14
0 / 5 / 1
8,020
891
7,270
15,824
9,704
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
13
0 / 2 / 0
7,068
785
206
1,851
559
Artemis
Shankkss
Artemis
13
0 / 7 / 0
7,696
855
6,734
12,084
4,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
ShoneBone
Nemesis
13
0 / 6 / 1
7,560
840
7,378
14,858
5,450
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
14
2 / 2 / 0
8,622
958
8,137
5,003
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
4
22
Kills
2
2
Deaths
22
50
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Grxxxe
Sun Wukong
0
5
1
0.1
L
Medusa
0
2
0
0
W
Kukulkan
Risk Apothex
Kukulkan
5
0
12
11
L
Artemis
Shankkss
Artemis
0
7
0
0
L
Nemesis
ShoneBone
Nemesis
0
6
1
0.08
W
Zhong Kui
SirenH3ad
Zhong Kui
9
0
12
15
W
2
1
13
8.5
W
1
0
7
4.5
W
Odin
5
1
6
8
L
Kukulkan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,796
Damage
29,725
34,152
Taken
49,620
26,373
Mitigated
22,058
6,362
Healing
3,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Grxxxe
Sun Wukong
7,270
2,077
0
106
15,824
9,704
0
13,349
2,475
0
21,085
L
Medusa
206
69
0
0
1,851
559
0
1,581
270
0
206
W
Kukulkan
Risk Apothex
Kukulkan
14,243
520
0
0
5,906
2,557
0
1,146
4,760
36,666
0
L
Artemis
Shankkss
Artemis
6,734
2,801
0
462
12,084
4,562
0
10,410
1,674
0
22,113
L
Nemesis
ShoneBone
Nemesis
7,378
3,352
0
2,155
14,858
5,450
0
13,330
1,528
0
12,959
W
Zhong Kui
SirenH3ad
Zhong Kui
15,200
2,281
600
4,793
7,327
5,326
0
964
6,363
34,373
0
W
8,781
1,411
0
378
9,850
9,694
0
2,508
7,342
22,851
0
W
4,685
718
0
487
3,445
1,257
0
1,369
2,076
20,760
0
W
Odin
2,887
1,904
0
104
7,624
7,539
0
2,150
5,474
0
6,262
L
Kukulkan
8,137
563
0
475
5,003
1,783
0
4,239
764
32,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,880
Gold Earned
38,966
168
Minions Killed
134
6
Camps Cleared
4
922,767
Distance Traveled
646,685
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,020
891
31
3
1
191,319
0
L
Medusa
7,068
785
0
0
0
34,545
0
W
Kukulkan
9,875
1,097
59
7
2
171,624
2
L
Artemis
7,696
855
30
3
1
131,491
0
L
Nemesis
7,560
840
12
1
1
147,957
1
W
Zhong Kui
10,483
1,165
39
4
1
186,712
1
W
Geb
9,230
1,026
28
3
1
199,960
3
W
Thoth
8,258
918
31
3
2
168,438
0
W
Odin
9,034
1,004
11
1
0
196,033
0
L
Kukulkan
8,622
958
61
7
1
141,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role