Player Matchup

Gilgamesh
Gilgamesh
Bugle Wizard
Gilgamesh
Level 160
God Stats
13W - 6L
1,701 SR
Queue Stats
178W - 178L
1,567 Elo+
Party 3
Tiamat
Tiamat
N0T Jokerr2
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 28L
1,694 Elo+
Party 3
Cthulhu
Cthulhu
Rule0fLaw
Cthulhu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,413 Elo+
Party 2
Serqet
Serqet
nik4321
Serqet
Level 107
God Stats
7W - 3L
1,612 SR
Queue Stats
85W - 74L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
toxic avenger38
Danzaburou
Level 88
God Stats
17W - 10L
1,639 SR
Queue Stats
91W - 87L
1,446 Elo+
Party 2
Team Averages
Level 84
1,590 SR
1,517 Elo+

VS

Team Averages
Level 59
1,465 SR
1,508 Elo+
Kukulkan
Kukulkan
AnkleSpanker93
Kukulkan
Level 138
God Stats
2W - 5L
1,244 SR
Queue Stats
205W - 196L
1,543 Elo+
Solo
Cupid
Cupid
Lehfti
Cupid
Level 28
God Stats
1W - 2L
1,418 SR
Queue Stats
2W - 2L
1,520 Elo+
Party 1
Zhong Kui
Zhong Kui
PajamasDude
Zhong Kui
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,438 Elo+
Party 1
Sylvanus
Sylvanus
QuietRandomness
Sylvanus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,520 Elo+
Party 1
Fenrir
Fenrir
givemesodium
Fenrir
Level 7
God Stats
1W - 1L
1,665 SR
Queue Stats
2W - 2L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bugle Wizard
Gilgamesh
15
7 / 0 / 1
8,565
714
5,647
8,551
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
13
4 / 2 / 2
7,515
626
7,661
8,024
5,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Rule0fLaw
Cthulhu
12
0 / 0 / 2
6,859
572
2,695
4,523
3,082
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
nik4321
Serqet
10
1 / 1 / 4
6,713
559
1,869
8,182
5,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
toxic avenger38
Danzaburou
13
4 / 1 / 1
7,331
611
8,936
5,792
2,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 5 / 1
6,307
526
4,981
6,188
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Lehfti
Cupid
9
1 / 4 / 1
5,513
459
3,721
7,593
1,887
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
PajamasDude
Zhong Kui
12
0 / 2 / 0
6,574
548
4,050
7,440
5,665
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
8
0 / 2 / 1
4,945
412
1,894
7,460
5,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
11
2 / 3 / 0
6,506
542
2,408
11,832
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
16
Kills
4
4
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
5
1
0.3
W
Gilgamesh
Bugle Wizard
Gilgamesh
7
0
1
7.5
L
Cupid
Lehfti
Cupid
1
4
1
0.38
W
Tiamat
4
2
2
2.5
L
Zhong Kui
PajamasDude
Zhong Kui
0
2
0
0
L
Sylvanus
0
2
1
0.25
W
Cthulhu
Rule0fLaw
Cthulhu
0
0
2
1
L
Fenrir
2
3
0
0.67
W
Serqet
nik4321
Serqet
1
1
4
3
W
Danzaburou
toxic avenger38
Danzaburou
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,808
Damage
17,054
35,072
Taken
40,513
20,039
Mitigated
19,216
12,688
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,981
158
0
250
6,188
2,099
0
4,532
1,656
30,864
0
W
Gilgamesh
Bugle Wizard
Gilgamesh
5,647
1,977
0
2,519
8,551
4,302
0
1,270
7,175
0
61,758
L
Cupid
Lehfti
Cupid
3,721
1,865
112
2,288
7,593
1,887
0
744
6,711
0
21,642
W
Tiamat
7,661
392
0
3,978
8,024
5,427
0
3,458
4,320
41,459
0
L
Zhong Kui
PajamasDude
Zhong Kui
4,050
871
0
3,430
7,440
5,665
573
3,026
4,414
34,047
0
L
Sylvanus
1,894
1,080
262
801
7,460
5,867
0
808
6,355
12,378
0
W
Cthulhu
Rule0fLaw
Cthulhu
2,695
202
0
1,653
4,523
3,082
726
2,969
1,554
32,486
0
L
Fenrir
2,408
725
0
5,728
11,832
3,698
0
1,246
10,586
0
37,493
W
Serqet
nik4321
Serqet
1,869
367
0
1,671
8,182
5,149
355
1,525
6,595
0
12,659
W
Danzaburou
toxic avenger38
Danzaburou
8,936
4,541
0
2,867
5,792
2,079
1,996
1,308
4,450
0
48,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,983
Gold Earned
29,845
392
Minions Killed
300
0
Camps Cleared
0
1,187,191
Distance Traveled
1,054,055
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,307
526
73
6
0
218,399
6
W
Gilgamesh
8,565
714
110
9
0
277,098
3
L
Cupid
5,513
459
38
3
0
215,177
0
W
Tiamat
7,515
626
72
6
0
244,331
3
L
Zhong Kui
6,574
548
83
7
0
199,294
3
L
Sylvanus
4,945
412
30
3
0
193,662
2
W
Cthulhu
6,859
572
80
7
0
189,782
0
L
Fenrir
6,506
542
76
6
0
227,523
3
W
Serqet
6,713
559
17
1
0
260,458
3
W
Danzaburou
7,331
611
113
9
0
215,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role