Player Matchup

Odin
Odin
L0veDoctor
Odin
Level 137
God Stats
6W - 2L
1,685 SR
Queue Stats
614W - 608L
1,508 Elo+
Party 4
Apollo
Apollo
Memphii
Apollo
Level 105
God Stats
12W - 11L
1,464 SR
Queue Stats
845W - 808L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
PapaBurr
Nu Wa
Level 113
God Stats
7W - 7L
1,454 SR
Queue Stats
293W - 274L
1,536 Elo+
Party 4
Jormungandr
Jormungandr
s4sshole
Jormungandr
Level 58
God Stats
1W - 1L
1,260 SR
Queue Stats
49W - 60L
1,490 Elo+
Party 4
Xbalanque
Xbalanque
uglymolly
Xbalanque
Level 105
God Stats
11W - 11L
1,527 SR
Queue Stats
533W - 566L
1,500 Elo+
Party 1
Team Averages
Level 104
1,478 SR
1,519 Elo+

VS

Team Averages
Level 126
1,611 SR
1,522 Elo+
Freya
Freya
BobbyDigital915
Freya
Level 131
God Stats
3W - 2L
1,618 SR
Queue Stats
133W - 133L
1,515 Elo+
Party 3
Ares
Ares
El Charmander
Ares
Level 106
God Stats
9W - 7L
1,633 SR
Queue Stats
497W - 444L
1,578 Elo+
Party 3
Raijin
Raijin
hops_30x-70
Raijin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,469 Elo+
Party 2
Bacchus
Bacchus
slacker288
Bacchus
Level 148
God Stats
2W - 2L
1,590 SR
Queue Stats
140W - 144L
1,525 Elo+
Party 2
Persephone
Persephone
xill Neo llix
Persephone
Level 125
God Stats
2W - 2L
1,714 SR
Queue Stats
338W - 325L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 11
11,514
822
13,510
17,076
20,308
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Memphii
Apollo
15
2 / 5 / 6
9,374
670
8,019
12,944
11,534
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
PapaBurr
Nu Wa
16
1 / 3 / 8
10,075
720
15,116
9,024
3,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
s4sshole
Jormungandr
17
1 / 6 / 10
10,151
725
13,603
18,547
20,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
uglymolly
Xbalanque
20
7 / 6 / 4
12,064
862
17,335
12,258
5,598
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 14
11,288
806
12,207
12,692
6,453
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
7 / 4 / 16
11,314
808
10,264
19,230
24,387
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
18
7 / 5 / 14
10,863
776
11,427
14,241
6,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
slacker288
Bacchus
17
4 / 3 / 17
11,408
815
11,596
23,126
22,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
xill Neo llix
Persephone
17
0 / 1 / 15
9,965
712
10,607
10,497
4,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
100
16
Kills
24
24
Deaths
16
39
Assists
76
Player
Kills
Deaths
Assists
KDA
L
6
3
14
4.33
L
7
4
16
3.75
W
5
4
11
2.63
W
Apollo
Memphii
Apollo
2
5
6
1
W
Nu Wa
PapaBurr
Nu Wa
1
3
8
1.67
L
Raijin
7
5
14
2.8
W
Jormungandr
s4sshole
Jormungandr
1
6
10
1
L
Bacchus
slacker288
Bacchus
4
3
17
4.17
W
Xbalanque
uglymolly
Xbalanque
7
6
4
1.5
L
Persephone
xill Neo llix
Persephone
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,583
Damage
56,101
69,849
Taken
79,786
61,848
Mitigated
64,532
20,737
Healing
23,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,207
3,433
1,370
3,222
12,692
6,453
2,650
5,237
7,082
29,835
0
L
10,264
399
2,182
2,267
19,230
24,387
673
5,990
12,616
14,559
0
W
13,510
1,249
2,496
5,236
17,076
20,308
221
11,500
5,576
0
23,043
W
Apollo
Memphii
Apollo
8,019
3,962
1,028
2,474
12,944
11,534
1,693
11,815
1,036
0
15,645
W
Nu Wa
PapaBurr
Nu Wa
15,116
3,994
888
1,805
9,024
3,755
1,564
8,743
231
31,915
0
L
Raijin
11,427
880
0
684
14,241
6,555
1,082
5,343
8,112
36,136
0
W
Jormungandr
s4sshole
Jormungandr
13,603
1,587
1,484
3,535
18,547
20,653
180
14,069
4,478
25,221
0
L
Bacchus
slacker288
Bacchus
11,596
875
1,361
7,188
23,126
22,681
159
7,165
15,402
19,715
0
W
Xbalanque
uglymolly
Xbalanque
17,335
8,259
89
1,702
12,258
5,598
2,205
9,831
2,427
0
42,579
L
Persephone
xill Neo llix
Persephone
10,607
1,150
2,090
3,598
10,497
4,456
537
3,454
6,589
31,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,178
Gold Earned
54,838
154
Minions Killed
166
0
Camps Cleared
0
1,249,442
Distance Traveled
1,228,529
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,288
806
51
4
0
230,022
0
L
Ares
11,314
808
7
1
0
248,720
3
W
Odin
11,514
822
21
2
0
257,295
0
W
Apollo
9,374
670
16
1
0
256,538
0
W
Nu Wa
10,075
720
35
3
0
256,802
1
L
Raijin
10,863
776
35
3
0
211,752
1
W
Jormungandr
10,151
725
22
2
0
246,595
0
L
Bacchus
11,408
815
16
1
0
259,808
1
W
Xbalanque
12,064
862
60
4
0
232,212
0
L
Persephone
9,965
712
57
4
0
278,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role