Player Matchup

Kukulkan
Kukulkan
HeAvYmEnTaLX
Kukulkan
Level 26
God Stats
0W - 3L
1,331 SR
Queue Stats
151W - 206L
1,351 Elo+
Party 1
Da Ji
Da Ji
Lynx7861
Da Ji
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 216L
1,415 Elo+
Party 1
Ah Puch
Ah Puch
NolaceDubb
Ah Puch
Level 28
God Stats
1W - 5L
1,351 SR
Queue Stats
75W - 82L
1,415 Elo+
Party 2
Ares
Ares
Y0 Nephew
Ares
Level 28
God Stats
16W - 10L
1,637 SR
Queue Stats
81W - 102L
1,404 Elo+
Party 2
Odin
Odin
mealsfo
Odin
Level 48
God Stats
0W - 2L
1,279 SR
Queue Stats
41W - 59L
1,388 Elo+
Party 2
Team Averages
Level 45
1,420 SR
1,394 Elo+

VS

Team Averages
Level 94
1,587 SR
1,312 Elo+
Tyr
Tyr
BeastU
Tyr
Level 138
God Stats
2W - 4L
1,452 SR
Queue Stats
4W - 7L
1,211 Elo+
Party 3
Baron Samedi
Baron Samedi
BrokenRim
Baron Samedi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 28L
1,211 Elo+
Party 3
Loki
Loki
CHIINO46
Loki
Level 132
God Stats
4W - 3L
1,737 SR
Queue Stats
151W - 210L
1,426 Elo+
Solo
Bacchus
Bacchus
Elenin
Bacchus
Level 128
God Stats
1W - 0L
1,746 SR
Queue Stats
8W - 10L
1,211 Elo+
Party 3
Cernunnos
Cernunnos
Wyzegreyfox
Cernunnos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HeAvYmEnTaLX
Kukulkan
20
1 / 12 / 9
13,961
821
6,085
23,529
14,399
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Lynx7861
Da Ji
20
16 / 6 / 11
18,279
1,075
30,223
30,175
21,634
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
NolaceDubb
Ah Puch
20
9 / 5 / 19
17,023
1,001
41,822
16,060
8,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
20
4 / 4 / 19
15,693
923
18,768
34,569
62,129
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
mealsfo
Odin
20
1 / 5 / 24
15,528
913
10,556
23,359
35,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
BeastU
Tyr
20
12 / 3 / 9
16,902
994
30,535
31,403
32,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
BrokenRim
Baron Samedi
20
0 / 8 / 16
14,362
845
6,281
20,837
15,201
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
20
13 / 8 / 8
17,040
1,002
28,663
19,786
8,127
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Elenin
Bacchus
20
4 / 7 / 20
16,428
966
24,376
24,095
40,150
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Wyzegreyfox
Cernunnos
20
3 / 5 / 18
15,957
939
29,107
19,352
7,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
103
31
Kills
32
32
Deaths
31
82
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Tyr
BeastU
Tyr
12
3
9
5.5
W
Baron Samedi
BrokenRim
Baron Samedi
0
8
16
1
W
Loki
13
8
8
2.13
W
Bacchus
Elenin
Bacchus
4
7
20
2
L
Kukulkan
HeAvYmEnTaLX
Kukulkan
1
12
9
0.46
L
Da Ji
Lynx7861
Da Ji
16
6
11
3.58
L
Ah Puch
NolaceDubb
Ah Puch
9
5
19
3.7
W
Cernunnos
Wyzegreyfox
Cernunnos
3
5
18
2.4
L
Ares
4
4
19
3.38
L
Odin
mealsfo
Odin
1
5
24
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,454
Damage
118,962
127,692
Taken
115,473
142,653
Mitigated
103,420
5,219
Healing
16,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
BeastU
Tyr
30,535
2,607
0
7,197
31,403
32,016
0
17,018
13,300
0
40,724
W
Baron Samedi
BrokenRim
Baron Samedi
6,281
2,019
1,600
2,003
20,837
15,201
0
11,297
9,540
25,855
0
W
Loki
28,663
11,558
0
0
19,786
8,127
0
11,963
7,823
0
50,561
W
Bacchus
Elenin
Bacchus
24,376
2,420
0
2,009
24,095
40,150
0
14,130
9,965
45,871
0
L
Kukulkan
HeAvYmEnTaLX
Kukulkan
6,085
1,807
0
366
23,529
14,399
0
1,943
21,343
27,147
0
L
Da Ji
Lynx7861
Da Ji
30,223
8,403
0
1,091
30,175
21,634
0
10,677
19,043
0
44,838
L
Ah Puch
NolaceDubb
Ah Puch
41,822
2,280
0
1,926
16,060
8,705
0
2,739
13,214
81,672
0
W
Cernunnos
Wyzegreyfox
Cernunnos
29,107
13,919
0
3,254
19,352
7,926
0
12,267
7,085
0
90,096
L
Ares
18,768
1,128
363
1,053
34,569
62,129
0
7,365
26,865
37,431
0
L
Odin
mealsfo
Odin
10,556
3,347
0
420
23,359
35,786
0
7,933
14,858
0
25,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,484
Gold Earned
80,689
248
Minions Killed
300
5
Camps Cleared
16
1,418,836
Distance Traveled
1,501,907
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
16,902
994
26
2
2
372,737
1
W
Baron Samedi
14,362
845
52
3
0
248,917
0
W
Loki
17,040
1,002
36
2
9
314,781
0
W
Bacchus
16,428
966
45
3
1
315,691
0
L
Kukulkan
13,961
821
55
3
0
209,838
0
L
Da Ji
18,279
1,075
41
2
2
311,754
0
L
Ah Puch
17,023
1,001
92
5
2
297,624
0
W
Cernunnos
15,957
939
141
8
4
249,781
0
L
Ares
15,693
923
23
1
0
287,470
0
L
Odin
15,528
913
37
2
1
312,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role