Player Matchup

Scylla
Scylla
CriaMaloka
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,135 Elo+
Party 3
Discordia
Discordia
Heenriqueigls
Discordia
Level 8
God Stats
8W - 10L
1,265 SR
Queue Stats
135W - 171L
1,293 Elo+
Party 2
Nu Wa
Nu Wa
KomanyBehamfil
Nu Wa
Level 17
God Stats
94W - 105L
1,331 SR
Queue Stats
296W - 311L
1,372 Elo+
Party 2
Nemesis
Nemesis
PedroMenezes574
Nemesis
Level 4
God Stats
0W - 3L
1,176 SR
Queue Stats
1W - 5L
1,210 Elo+
Party 3
King Arthur
King Arthur
SrLovinho4
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,630 Elo+
Solo
Team Averages
Level 12
1,354 SR
1,328 Elo+

VS

Team Averages
Level 17
1,539 SR
1,493 Elo+
Horus
Horus
CrazyWiick
Horus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
320W - 250L
1,503 Elo+
Party 1
Chiron
Chiron
Ghibliii
Chiron
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
207W - 156L
1,551 Elo+
Party 1
Thor
Thor
Headhunter013
Thor
Level 8
God Stats
14W - 11L
1,614 SR
Queue Stats
14W - 11L
1,530 Elo+
Solo
Yemoja
Yemoja
JustWeslley
Yemoja
Level 13
God Stats
4W - 1L
1,580 SR
Queue Stats
13W - 17L
1,359 Elo+
Solo
Nox
Nox
sSTRAWw
Nox
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
241W - 187L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CriaMaloka
Scylla
17
1 / 8 / 5
11,127
856
10,163
18,848
5,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Heenriqueigls
Discordia
18
1 / 8 / 5
11,204
862
4,348
21,649
9,695
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
5 / 9 / 2
11,975
921
26,265
15,430
4,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
2 / 8 / 1
10,535
810
6,884
21,046
7,177
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
SrLovinho4
King Arthur
19
0 / 7 / 8
11,381
875
14,770
29,526
30,146
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
5 / 0 / 20
13,312
1,024
11,413
12,994
11,534
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Ghibliii
Chiron
20
27 / 0 / 7
17,501
1,346
53,241
17,300
6,684
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 0 / 10
11,439
880
9,707
7,934
2,665
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
20
2 / 4 / 15
12,221
940
9,088
16,337
5,823
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nox
20
2 / 5 / 21
13,063
1,005
12,132
12,708
5,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
113
9
Kills
40
40
Deaths
9
21
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Horus
5
0
20
15
L
Scylla
CriaMaloka
Scylla
1
8
5
0.44
W
Chiron
Ghibliii
Chiron
27
0
7
30.5
W
4
0
10
9
L
Discordia
Heenriqueigls
Discordia
1
8
5
0.44
W
Yemoja
2
4
15
2.38
L
5
9
2
0.67
L
2
8
1
0.31
L
King Arthur
SrLovinho4
King Arthur
0
7
8
0.57
W
Nox
2
5
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,430
Damage
95,581
106,499
Taken
67,273
57,132
Mitigated
32,342
5,943
Healing
16,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
11,413
6,044
2,582
4,755
12,994
11,534
0
8,247
4,747
0
21,965
L
Scylla
CriaMaloka
Scylla
10,163
888
0
0
18,848
5,662
0
5,495
13,353
30,486
0
W
Chiron
Ghibliii
Chiron
53,241
30,844
1,184
4,536
17,300
6,684
0
9,204
8,096
0
80,519
W
9,707
1,521
0
0
7,934
2,665
0
4,485
3,449
0
27,201
L
Discordia
Heenriqueigls
Discordia
4,348
709
0
575
21,649
9,695
0
3,139
18,510
17,302
0
W
Yemoja
9,088
2,062
1,176
2,233
16,337
5,823
0
11,174
5,163
22,252
0
L
26,265
5,521
0
155
15,430
4,452
0
1,514
13,916
52,096
0
L
6,884
2,266
0
1,234
21,046
7,177
0
4,715
16,331
0
11,757
L
King Arthur
SrLovinho4
King Arthur
14,770
1,612
0
3,979
29,526
30,146
0
6,357
23,169
648
30,876
W
Nox
12,132
1,527
0
0
12,708
5,636
0
8,223
4,485
37,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,222
Gold Earned
67,536
187
Minions Killed
218
3
Camps Cleared
7
1,070,631
Distance Traveled
1,095,876
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,312
1,024
21
2
0
234,464
1
L
Scylla
11,127
856
65
5
0
225,335
0
W
Chiron
17,501
1,346
60
5
4
256,442
0
W
Thor
11,439
880
38
3
0
201,704
3
L
Discordia
11,204
862
31
2
1
194,467
0
W
Yemoja
12,221
940
29
2
2
181,185
1
L
Nu Wa
11,975
921
61
5
0
214,883
0
L
Nemesis
10,535
810
11
1
2
196,510
0
L
King Arthur
11,381
875
19
1
0
239,436
0
W
Nox
13,063
1,005
70
5
1
222,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role