Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
MultiGodDrifting
Cupid
Level 38
God Stats
1W - 1L
1,630 SR
Queue Stats
32W - 29L
1,430 Elo+
Party 1
Hercules
Hercules
calsushi
Hercules
Level 82
God Stats
7W - 13L
1,427 SR
Queue Stats
144W - 146L
1,507 Elo+
Party 1
Team Averages
Level 73
1,519 SR
1,479 Elo+

VS

Team Averages
Level 27
1,672 SR
1,478 Elo+
Susano
Susano
Kaiukhenz
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,461 Elo+
Party 2
Jing Wei
Jing Wei
SxiePoring
Jing Wei
Level 31
God Stats
3W - 1L
1,806 SR
Queue Stats
9W - 7L
1,419 Elo+
Party 2
Persephone
Persephone
Trojan24
Persephone
Level 21
God Stats
2W - 0L
1,711 SR
Queue Stats
3W - 1L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
3 / 6 / 12
12,117
673
14,612
23,709
18,278
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 10 / 4
13,405
745
14,752
19,968
8,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
calsushi
Hercules
15
6 / 6 / 10
12,315
684
14,965
27,036
17,436
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Kaiukhenz
Susano
15
4 / 7 / 11
11,879
660
13,323
15,224
5,069
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
SxiePoring
Jing Wei
19
9 / 5 / 12
13,942
775
20,766
22,739
9,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Trojan24
Persephone
17
9 / 6 / 8
13,806
767
26,664
14,636
5,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
53
18
Kills
22
22
Deaths
18
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
6
12
1.5
W
Susano
Kaiukhenz
Susano
4
7
11
1.36
L
9
10
4
1.1
W
Jing Wei
SxiePoring
Jing Wei
9
5
12
3
W
Persephone
Trojan24
Persephone
9
6
8
2.17
L
Hercules
calsushi
Hercules
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,329
Damage
60,753
70,713
Taken
52,599
43,803
Mitigated
19,359
28,105
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
14,612
1,123
1,863
10,892
23,709
18,278
506
8,917
14,792
56,947
0
W
Susano
Kaiukhenz
Susano
13,323
3,038
0
580
15,224
5,069
0
3,692
11,532
0
27,523
L
14,752
6,529
997
5,305
19,968
8,089
2,265
8,152
11,816
0
48,523
W
Jing Wei
SxiePoring
Jing Wei
20,766
17,216
0
9,529
22,739
9,206
2,236
6,263
16,476
0
54,983
W
Persephone
Trojan24
Persephone
26,664
1,926
308
2,608
14,636
5,084
650
4,657
9,973
65,303
0
L
Hercules
calsushi
Hercules
14,965
3,309
298
8,750
27,036
17,436
0
9,595
17,441
0
25,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,837
Gold Earned
39,627
175
Minions Killed
165
0
Camps Cleared
0
846,487
Distance Traveled
908,642
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,117
673
76
4
0
284,622
3
W
Susano
11,879
660
21
1
0
317,972
0
L
Cupid
13,405
745
68
4
0
260,569
2
W
Jing Wei
13,942
775
75
4
0
295,076
0
W
Persephone
13,806
767
69
4
0
295,594
0
L
Hercules
12,315
684
31
2
0
301,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role