Player Matchup

Yemoja
Yemoja
ALPHADOG639
Yemoja
Level 40
God Stats
3W - 1L
1,538 SR
Queue Stats
132W - 150L
1,404 Elo+
Party 4
Da Ji
Da Ji
BLACKRAUM
Da Ji
Level 28
God Stats
13W - 14L
1,469 SR
Queue Stats
246W - 277L
1,362 Elo+
Party 2
Scylla
Scylla
Jesslca0718
Scylla
Level 158
God Stats
6W - 6L
1,471 SR
Queue Stats
268W - 288L
1,409 Elo+
Party 2
Artemis
Artemis
cathat16
Artemis
Level 48
God Stats
3W - 2L
1,609 SR
Queue Stats
256W - 306L
1,337 Elo+
Party 4
Cerberus
Cerberus
mhaar640
Cerberus
Level 90
God Stats
25W - 17L
1,481 SR
Queue Stats
214W - 243L
1,341 Elo+
Party 4
Team Averages
Level 73
1,514 SR
1,370 Elo+

VS

Team Averages
Level 39
1,428 SR
1,369 Elo+
Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
ExecutionerXGeo
Chernobog
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 131L
1,360 Elo+
Party 3
Geb
Geb
Jerrymeister88
Geb
Level 27
God Stats
0W - 2L
1,440 SR
Queue Stats
2W - 5L
1,379 Elo+
Party 1
King Arthur
King Arthur
MAXIMUS22VAIDER
King Arthur
Level 29
God Stats
1W - 3L
1,342 SR
Queue Stats
31W - 44L
1,296 Elo+
Party 3
Thor
Thor
dopeyJs
Thor
Level 29
God Stats
35W - 54L
1,356 SR
Queue Stats
85W - 100L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 2 / 17
11,261
563
5,756
14,136
14,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
BLACKRAUM
Da Ji
17
7 / 3 / 10
11,137
557
12,519
14,620
7,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
16
9 / 2 / 9
10,557
528
12,694
11,769
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
cathat16
Artemis
19
8 / 1 / 6
12,118
606
13,232
10,520
5,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
mhaar640
Cerberus
19
13 / 5 / 7
12,231
612
16,187
21,898
28,635
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 8 / 4
8,673
434
11,183
16,298
5,728
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
ExecutionerXGeo
Chernobog
13
0 / 9 / 3
8,173
409
5,878
15,395
5,217
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 5 / 3
7,833
392
5,230
12,982
10,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
MAXIMUS22VAIDER
King Arthur
12
1 / 11 / 2
7,928
396
2,591
14,728
6,021
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thor
dopeyJs
Thor
16
8 / 7 / 0
11,006
550
13,967
22,058
7,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
24
39
Kills
12
13
Deaths
40
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
8
4
0.5
W
Yemoja
2
2
17
5.25
W
Da Ji
BLACKRAUM
Da Ji
7
3
10
4
L
Chernobog
ExecutionerXGeo
Chernobog
0
9
3
0.17
L
1
5
3
0.5
W
Scylla
9
2
9
6.75
L
King Arthur
MAXIMUS22VAIDER
King Arthur
1
11
2
0.18
W
Artemis
cathat16
Artemis
8
1
6
11
L
Thor
dopeyJs
Thor
8
7
0
1.14
W
Cerberus
mhaar640
Cerberus
13
5
7
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,388
Damage
38,849
72,943
Taken
81,461
59,845
Mitigated
34,828
28,261
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,183
609
246
1,593
16,298
5,728
284
6,370
9,740
55,103
0
W
Yemoja
5,756
2,129
3,937
2,960
14,136
14,668
2,102
4,475
9,661
28,258
0
W
Da Ji
BLACKRAUM
Da Ji
12,519
3,588
121
6,848
14,620
7,047
0
2,884
11,736
0
66,831
L
Chernobog
ExecutionerXGeo
Chernobog
5,878
3,664
0
1,364
15,395
5,217
0
4,783
10,384
0
36,541
L
5,230
552
530
839
12,982
10,257
343
6,948
5,748
16,412
0
W
Scylla
12,694
946
0
3,045
11,769
4,223
236
3,960
7,809
40,238
0
L
King Arthur
MAXIMUS22VAIDER
King Arthur
2,591
820
0
2,158
14,728
6,021
304
7,166
7,538
0
20,939
W
Artemis
cathat16
Artemis
13,232
9,119
0
4,488
10,520
5,272
6,257
1,491
9,029
0
98,008
L
Thor
dopeyJs
Thor
13,967
3,759
0
5,158
22,058
7,605
0
8,494
13,414
0
58,976
W
Cerberus
mhaar640
Cerberus
16,187
1,178
0
6,862
21,898
28,635
2,100
3,603
18,295
67,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,304
Gold Earned
43,613
520
Minions Killed
294
0
Camps Cleared
0
1,722,413
Distance Traveled
1,635,985
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,673
434
76
4
0
349,395
5
W
Yemoja
11,261
563
47
2
0
327,280
8
W
Da Ji
11,137
557
90
5
0
350,583
0
L
Chernobog
8,173
409
67
3
0
294,338
4
L
Geb
7,833
392
21
1
0
406,103
0
W
Scylla
10,557
528
64
3
0
379,553
1
L
King Arthur
7,928
396
32
2
0
282,064
3
W
Artemis
12,118
606
164
8
0
333,310
7
L
Thor
11,006
550
98
5
0
304,085
2
W
Cerberus
12,231
612
155
8
0
331,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role